my favourite culture 'islam'
Account Details | |
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SteamID64 | 76561198049312442 |
SteamID3 | [U:1:89046714] |
SteamID32 | STEAM_0:0:44523357 |
Country | Turkey |
Signed Up | April 15, 2017 |
Last Posted | April 23, 2024 at 6:05 PM |
Posts | 1465 (0.6 per day) |
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In-game Sensitivity | 1.4 |
Windows Sensitivity | 7 |
Raw Input | 1 |
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1920x1080 |
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Mouse | Razer Mamba Wireless |
Keyboard | sure |
Mousepad | yes |
Headphones | ATH-M50X + modmic 4.0 |
Monitor | agon |
Daily reminder to spoil your ballot or you hate this country.
/s
@34 Just did same thing as you but with + quickies.
I see how they are annoying but I also feel they add enough depth to the game to pay for that. Willing to listen to counter arguments though. I myself am 50/50 on loose cannon but I feel after nerfs it is fine. If it gets buffed back to old state I would ban it even though it is cool on blands last (much like quickies).
edit: lol i lied there's more differences, just let this post be about quickies.
New slightly revised one: http://whitelist.tf/7312
Still 50/50 on MG for reasons discussed above. I really like that it rewards skilled jumpers but it also just makes failed bombs go well if the other team can't respond quickly enough (so arguably not failed? I don't know) I just feel doing 195 is too much.
Big earner is cool but I dont even see why the spy would want to escape. Like, assuming you got a stab it is probably on med. Only situation it is useful is if you stab a combo member that isnt med then use the speed to catch up to med or trick stab them, which you wouldn't be able to do with default. Kinda punishes enemy team for being bad if such a situation arises, which is good.
FaN is actually pcool on badlands.
My problems with MG is that it rewards good jumpers and all that, and that's great since doing cool jumps is often a retarded thing to do since ur empty clipped, but that's the point - if you do a cool jump you should lose your potential. In other situations it is just a free pick assuming the medic is just a little too close and the enemy scouts are bad/down. IDK it's very 50/50.
Cowmangler is dumb, removes ammo managment and gives it a free secondary fire. Fine it's bad but it's very obnoxious.
I think amby encourages mainclassing spy and is just a shit weapon. Why give spy the ability to headshot? 'just cus lmao its ok hs is skill-indexed xd'.
It was an accident but I think it would be good tbh. Or only allow hats from before 2010 ecks dee
That was on accident but tbh i dont see why hats arent banned in competitive play.
Loose cannon in its current state is kosher IMHO. If it were back a few years ago it would be banned. I totally get the inconsistency point and yes I think you can tell I'd be in favour of a tighter whitelist (think Euro whitelist from a few years back)
My thought process was if it is shit dont allow it either. Not my fault valve make weapons that you only use to BM teams u r rollin'.
I'm 50/50 on other banners.
Heatmaker is basically default anyway.
Widowmaker rewards shots on target.
Market gardener should be banned anyway stupid weapon.
Also sage I disagree with you, if anything phlog should be the only one allowed with default - degreaser and backburner just encourages meme offclassing.
Pick a fight with me there are only a few weapons here where I am 50/50 on ban/unban.
gogogo
Get rid of uber building part, nerf healing slightly (1/5 health of a class at close range, 1/2 at long). go!!!
u downfrag me, i drown you, fag!!!
lock thread now...
I agree with MakWalms comment...:)