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Critique this whitelist
31
#31
3 Frags +
MakMy thought process was if it is shit dont allow it either. Not my fault valve make weapons that you only use to BM teams u r rollin'.

I'm 50/50 on other banners.

Heatmaker is basically default anyway.

Widowmaker rewards shots on target.

Market gardener should be banned anyway stupid weapon.

Also sage I disagree with you, if anything phlog should be the only one allowed with default - degreaser and backburner just encourages meme offclassing.

Yet the chargein' targe is fine? lol

banning the triblemen shiv? why, I mean it's not like it matters a whole lot but it's not a "bad" weapon it's also not OP.

Banning the Amby? You could argue spy shouldn't have that ability but honestly if a spy can aim for it, it's kinda the point of the class to get picks.

Big Earner ban? Trades some longevity for a chance at more reward, not exactly a game changer and usually irrelevant but also kinda pointless to ban.

Also if you are in the spirit of banning dumb/pointless weapon why allow any syringe gun at all when the crossbow or stock is going to be the obviously better choice in 99.999% of scenarios?

[quote=Mak]My thought process was if it is shit dont allow it either. Not my fault valve make weapons that you only use to BM teams u r rollin'.

I'm 50/50 on other banners.

Heatmaker is basically default anyway.

Widowmaker rewards shots on target.

Market gardener should be banned anyway stupid weapon.

Also sage I disagree with you, if anything phlog should be the only one allowed with default - degreaser and backburner just encourages meme offclassing.[/quote]

Yet the chargein' targe is fine? lol

banning the triblemen shiv? why, I mean it's not like it matters a whole lot but it's not a "bad" weapon it's also not OP.

Banning the Amby? You could argue spy shouldn't have that ability but honestly if a spy can aim for it, it's kinda the point of the class to get picks.

Big Earner ban? Trades some longevity for a chance at more reward, not exactly a game changer and usually irrelevant but also kinda pointless to ban.

Also if you are in the spirit of banning dumb/pointless weapon why allow any syringe gun at all when the crossbow or stock is going to be the obviously better choice in 99.999% of scenarios?
32
#32
2 Frags +

Basically, this:

JarateKingMy only issue with what you have (knowing what kind of whitelist you're going for, even if I'd like to see a different direction with it personally) is that it's a bit inconsistent.

It's like you've gone and banned everything you think is "broken" for every class except demo, which coincidentally is the class you're playing this season.

Here's my take on a whitelist that's of the sort I think you're going for, and which I'd be more in favour of: http://whitelist.tf/7309

Basically, this:

[quote=JarateKing]My only issue with what you have (knowing what kind of whitelist you're going for, even if I'd like to see a different direction with it personally) is that it's a bit inconsistent.[/quote]

It's like you've gone and banned everything you think is "broken" for every class except demo, which coincidentally is the class you're playing this season.

Here's my take on a whitelist that's of the sort I think you're going for, and which I'd be more in favour of: http://whitelist.tf/7309
33
#33
-5 Frags +

FaN is actually pcool on badlands.

My problems with MG is that it rewards good jumpers and all that, and that's great since doing cool jumps is often a retarded thing to do since ur empty clipped, but that's the point - if you do a cool jump you should lose your potential. In other situations it is just a free pick assuming the medic is just a little too close and the enemy scouts are bad/down. IDK it's very 50/50.

Cowmangler is dumb, removes ammo managment and gives it a free secondary fire. Fine it's bad but it's very obnoxious.

I think amby encourages mainclassing spy and is just a shit weapon. Why give spy the ability to headshot? 'just cus lmao its ok hs is skill-indexed xd'.

FaN is actually pcool on badlands.

My problems with MG is that it rewards good jumpers and all that, and that's great since doing cool jumps is often a retarded thing to do since ur empty clipped, but that's the point - if you do a cool jump you should lose your potential. In other situations it is just a free pick assuming the medic is just a little too close and the enemy scouts are bad/down. IDK it's very 50/50.

Cowmangler is dumb, removes ammo managment and gives it a free secondary fire. Fine it's bad but it's very obnoxious.

I think amby encourages mainclassing spy and is just a shit weapon. Why give spy the ability to headshot? 'just cus lmao its ok hs is skill-indexed xd'.
34
#34
11 Frags +

If you were going to change the whitelist drastically, it should fulfill the common desire of making tf2 as fun as possible.

The main question you should ask yourself is "is this weapon annoying to play against, by either ruining the flow of the game or by just being obnoxious?"

which would debateably look something like: http://whitelist.tf/7311

If you were going to change the whitelist drastically, it should fulfill the common desire of making tf2 as fun as possible.

The main question you should ask yourself is "is this weapon annoying to play against, by either ruining the flow of the game or by just being obnoxious?"

which would debateably look something like: http://whitelist.tf/7311
35
#35
0 Frags +

New slightly revised one: http://whitelist.tf/7312

Still 50/50 on MG for reasons discussed above. I really like that it rewards skilled jumpers but it also just makes failed bombs go well if the other team can't respond quickly enough (so arguably not failed? I don't know) I just feel doing 195 is too much.

Big earner is cool but I dont even see why the spy would want to escape. Like, assuming you got a stab it is probably on med. Only situation it is useful is if you stab a combo member that isnt med then use the speed to catch up to med or trick stab them, which you wouldn't be able to do with default. Kinda punishes enemy team for being bad if such a situation arises, which is good.

New slightly revised one: http://whitelist.tf/7312

Still 50/50 on MG for reasons discussed above. I really like that it rewards skilled jumpers but it also just makes failed bombs go well if the other team can't respond quickly enough (so arguably not failed? I don't know) I just feel doing 195 is too much.

Big earner is cool but I dont even see why the spy would want to escape. Like, assuming you got a stab it is probably on med. Only situation it is useful is if you stab a combo member that isnt med then use the speed to catch up to med or trick stab them, which you wouldn't be able to do with default. Kinda punishes enemy team for being bad if such a situation arises, which is good.
36
#36
0 Frags +

@34 Just did same thing as you but with + quickies.

I see how they are annoying but I also feel they add enough depth to the game to pay for that. Willing to listen to counter arguments though. I myself am 50/50 on loose cannon but I feel after nerfs it is fine. If it gets buffed back to old state I would ban it even though it is cool on blands last (much like quickies).

edit: lol i lied there's more differences, just let this post be about quickies.

@34 Just did same thing as you but with + quickies.

I see how they are annoying but I also feel they add enough depth to the game to pay for that. Willing to listen to counter arguments though. I myself am 50/50 on loose cannon but I feel after nerfs it is fine. If it gets buffed back to old state I would ban it even though it is cool on blands last (much like quickies).

edit: lol i lied there's more differences, just let this post be about quickies.
37
#37
4 Frags +

i still find it amusing that the same dude that does this https://www.youtube.com/watch?v=YwNNv8j2tNE
is the same dude that made this http://whitelist.tf/7312

i still find it amusing that the same dude that does this https://www.youtube.com/watch?v=YwNNv8j2tNE
is the same dude that made this http://whitelist.tf/7312
38
#38
refresh.tf
0 Frags +

Why do people hate the direct hit?

Why do people hate the direct hit?
39
#39
7 Frags +

can we have a forum for whitelist discussion so i can unsubscribe from it

can we have a forum for whitelist discussion so i can unsubscribe from it
40
#40
-4 Frags +

can we have a forum for whitelist discussion so i can unsubscribe from it

can we have a forum for whitelist discussion so i can unsubscribe from it
41
#41
0 Frags +
corsaIf you were going to change the whitelist drastically, it should fulfill the common desire of making tf2 as fun as possible.

The main question you should ask yourself is "is this weapon annoying to play against, by either ruining the flow of the game or by just being obnoxious?"

which would debateably look something like: http://whitelist.tf/7311

Did I miss an update, or did the gunslinger and mini-sentries get less annoying? Cause I don't want to play against them.

[quote=corsa]If you were going to change the whitelist drastically, it should fulfill the common desire of making tf2 as fun as possible.

The main question you should ask yourself is "is this weapon annoying to play against, by either ruining the flow of the game or by just being obnoxious?"

which would debateably look something like: http://whitelist.tf/7311[/quote]

Did I miss an update, or did the gunslinger and mini-sentries get less annoying? Cause I don't want to play against them.
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