harbleuHellbentIm not saying that even the slightest. Im saying that the top medics are the only ones who arent going to make mistakes. Players make mistakes, it happens, but blaming the map for your mistakes is stupid. It just means you need to practice more and improve so you don't make them as often. Why would we intentionally lower the skill ceiling by removing one of the few maps that actually rewards skill for a class that is already boring enough?harbleuNo... just no. Everything you said here is wrong, sorry. If your medic dies to a bomber he fucked up. Don't act like there is no skill involved in any of these situations. Gpit is without a doubt the toughest medic map, but that doesnt mean there is any luck involved in it, that just means most medics are bad. I've said it many times there are very few medics i truly respect in this game, and even less actually playing the class currently. Just because open/im medics get forced by bombers doesnt mean they're unlucky, it means they fucked up and should have positioned themselves better or had better movement. Don't blame the map mechanics for players lack of skill. Im not going to go through and point out how every situation you said was wrong but i assure you all of them are. If people do want me to give my analysis on the map i will but i don't feel it necessary.
So what you're saying is the only medics that can avoid the bomb most of the time are literally the top 2-3 medics in the game.
Because it is the only map in the rotation that does and no one wants to play it. I think it's more of 'can your team kill everything fast enough' rather than 'are u skilled enough to get away'. Certainly playing on a great team would make your skill matter less and playing on a shite one no amount of skill will save you.