Whenever a soldier tries to ctap, but ends up going nowhere and taking 80 damage.
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SteamID64 | 76561198047126327 |
SteamID3 | [U:1:86860599] |
SteamID32 | STEAM_0:1:43430299 |
Country | Canada |
Signed Up | October 2, 2012 |
Last Posted | October 17, 2023 at 10:10 PM |
Posts | 2079 (0.5 per day) |
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scrimshawwhy does the best player on every mid open team think they're im level?
Well you only get better playing with/against other good people.
And the skill level of IM isn't what it used to be. (hence the talk about main div)
Really really really aggressive. Sometimes he dies sometimes he completely catches people off guard and it turns into an amazing push.
With a couple of good scouts he'd be a monster.
EDIT: Should be in IM
the dm oh boy
If you live far away from chicago and/or dallas (like me) consider playing scout. It's more forgiving on the ping side.
Mostly just if you are completely stuck between each class though.
Has fucking amazing dm
Has damn good DM.
Also doesn't have an off button.
Shiny Fucking Jesus
A very consistent demo; his DM is great and I never see him have a bad game. Haven't seen him play much IM level teams, but I know he carries hard and definitely deserves to play in a higher league.
Pick him up
One of the best mumbles to be in.
Unlock that one fucking room I want to talk to you damnit
Does his fair share of damage. Plays a little more passive than one might like, but it's not terribly bad. Gets a lot of kills since his team is all dead before he decides to walk forward.
Not a bad demo, but his attitude could use some work. Not suitable for main calling.
If you could tame his ego/rage he could be a good addition for a mid/high team.
4812622Hellbent4812622if the escape plan was balanced and every other melee besides the whip was shit
just give the shitty melees a gimped speed-boost on top of their normal stats
in 6s yes.
We can't look at it from only a 6s standpoint. All the other melees have their uses except for a few, just like every other class in the game.
the market gardener is gimmicky in every form of tf2, the zatoichi's downside makes it a liability (this would be so fucking cool with speed), and people only use the pain train so the soldier can go do nothing on the cart while the scout goes out and kills stuff, the equalizer and stock shovel are actually useless
it's not the escape plan's fault that the other melees are trash, if you want sidegrades, you should have equally-viable sidegrades balanced with the game, not equally-shitty ones
The market gardener is a fun weapon. For people who want to have fun in pubs. I'm sure it wasn't designed to be a particularly useful weapon just like the golf club for demo, which is literally a complete downgrade for stock, but it's fun and people will use it for laughs and have fun with their friends. After all, it is a video game designed around pubs which are supposed to be fun.
The samurai sword was made specifically for medieval mode so it has its use.
The pain train is used more seldomly as is the half zatoichi because they are both for the demoman and the soldier. A demo would use a pain train lots and a soldier would use it still, but a lot less. Same goes for the half zatoichi. Changing these weapons to only demoman is not really something smart.
There is many forms of TF2. You simply can't look at it only from a competitive standpoint.
4812622if the escape plan was balanced and every other melee besides the whip was shit
just give the shitty melees a gimped speed-boost on top of their normal stats
in 6s yes.
We can't look at it from only a 6s standpoint. All the other melees have their uses except for a few, just like every other class in the game.