Comanglia
Account Details
SteamID64 76561198004663727
SteamID3 [U:1:44397999]
SteamID32 STEAM_0:1:22198999
Country United States
Signed Up August 19, 2012
Last Posted April 19, 2018 at 1:09 PM
Posts 1574 (0.8 per day)
Game Settings
In-game Sensitivity 1 "20.5in/360"
Windows Sensitivity 4 (doesn't matter)
Raw Input 1
DPI
800
Resolution
1440 x 1080
Refresh Rate
240Hz
Hardware Peripherals
Mouse Logitech G400s
Keyboard random shit board
Mousepad Steel Series XXL
Headphones Kingston HyperX Cloud
Monitor BenQ XL2540
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#17 Would buffing bhops benefit TF2? in TF2 General Discussion
BooleanComangliaBooleanComangliawell a decent buff would just have higher tick servers. Bhopping in CSGO is way easier and more beneficial at 128 tick lol.

Bhopping really shouldn't be that important in tf2 though, bhopping can get pretty crazy and start to really remove the point of having slow and fast classes. At most I can see is giving a single specific class bhops, such as medic or spy even still have it be really hard to do and not make it so a medic flies across the map.

Perhaps I should clarify in the OP that I'm trying to imagine the effects of a buff to roughly +50% extra speed in TAS. Realistically this would allow humans to gain +40% of their class' current max movespeed. Slow classes while bhopping would be like a light class, light classes bhopping would be like a scout, etc.

Slow classes would still be notably slower than fast classes while bhopping, and while DMing someone with a hitscan weapon, trying to start a bhop is basically suicide.

I can definitely see why being able to triple your horizontal speed after 7 jumps would be stupid to play against. When I say "buff" I don't mean "TF2 gets quake movement physics"

Now while I personally like having skill based movement, +40% would definitely be way to much, Heavy would be close to scout speed at that point. Maybe a +10% would be ok at most, but even then I think it really should be tied to only specific classes and or items that have a major trade off. Example 1. Buff to Overdose that allows medics to bhop for an additional 10% movement speed. Example 2. Spies can bhop for an additional 10% movement speed while cloaked (cloak and dagger would need a bit of rework otherwise it would drain to fast).
Otherwise bhops would become way to important in general gameplay and honestly I don't think the majority of players would like it, and it would really upset a lot of class balances. Not to mention bhop on scout would be nigh impossible due to the double jump.

You know that the game already allows a TAS max of +20% extra speed via bhops and nobody uses them because they're too hard to gain any speed with, right? Also, a heavy with +40% speed is 107% of light class movespeed. Redo your math

+40% to 77% = 117% speed
unless you mean 0.77 x 1.4 = ~108%

"TAS max of +20% extra speed via bhops"
Wasn't aware of the exact number, personally +20% as in x1.2 seems ok, making it a tiny bit easier is more than enough imo.

posted 6 hours ago
#15 Would buffing bhops benefit TF2? in TF2 General Discussion
BooleanComangliawell a decent buff would just have higher tick servers. Bhopping in CSGO is way easier and more beneficial at 128 tick lol.

Bhopping really shouldn't be that important in tf2 though, bhopping can get pretty crazy and start to really remove the point of having slow and fast classes. At most I can see is giving a single specific class bhops, such as medic or spy even still have it be really hard to do and not make it so a medic flies across the map.

Perhaps I should clarify in the OP that I'm trying to imagine the effects of a buff to roughly +50% extra speed in TAS. Realistically this would allow humans to gain +40% of their class' current max movespeed. Slow classes while bhopping would be like a light class, light classes bhopping would be like a scout, etc.

Slow classes would still be notably slower than fast classes while bhopping, and while DMing someone with a hitscan weapon, trying to start a bhop is basically suicide.

I can definitely see why being able to triple your horizontal speed after 7 jumps would be stupid to play against. When I say "buff" I don't mean "TF2 gets quake movement physics"

Now while I personally like having skill based movement, +40% would definitely be way to much, Heavy would be close to scout speed at that point. Maybe a +10% would be ok at most, but even then I think it really should be tied to only specific classes and or items that have a major trade off. Example 1. Buff to Overdose that allows medics to bhop for an additional 10% movement speed. Example 2. Spies can bhop for an additional 10% movement speed while cloaked (cloak and dagger would need a bit of rework otherwise it would drain to fast).
Otherwise bhops would become way to important in general gameplay and honestly I don't think the majority of players would like it, and it would really upset a lot of class balances. Not to mention bhop on scout would be nigh impossible due to the double jump.

Also when I say +10% I am referring to the speed charts on the tf2 wiki here
so for example 2 a cloaked spy would move at 117% speed vs current 107% speed, but only while cloaked and doing bhops.

posted 6 hours ago
#12 Would buffing bhops benefit TF2? in TF2 General Discussion

well a decent buff would just have higher tick servers. Bhopping in CSGO is way easier and more beneficial at 128 tick lol.

Bhopping really shouldn't be that important in tf2 though, bhopping can get pretty crazy and start to really remove the point of having slow and fast classes. At most I can see is giving a single specific class bhops, such as medic or spy even still have it be really hard to do and not make it so a medic flies across the map.

posted 6 hours ago
#6 Overclocking laptop monitor? in Hardware
SeltzerHas anyone tried something like this?
https://www.youtube.com/watch?v=_GBe697qxvw

Yes, I've done this on laptops, korean monitors, setting up weird custom resolutions on 144Hz and my 240Hz monitor. And changing settings for a better Lightboost.

SeltzerAccording to the comments, it'll shorten the life span of my laptop monitor.

Probably not. For the most part you're not changing voltages are anything like that, but it's technically possible that you'll shorten the lifespan of the monitor, but it isn't going to be a whole lot shorter. For example I have a 1080p monitor that is rarely if ever turned off and is on for over 80hours a week I have pushed the refresh rate from 60Hz to 72Hz and it has been like this for 3 years now, this monitor was already in regular use for 4 years before that as well, no dead pixels or anything like that.

SeltzerIf anyone has done something like this, is it worth trying?

Depends on how well your monitor does with overclocking it's refresh rate, what you're trying to do, and how far you push it.

Black Screen, Flickering lines, really bad Blur are all signs the monitor is either being pushed to far or you put in the wrong settings.

Another note the further you push a monitors refresh rate from it's "native" refresh rate the brighter your gamma will be, giving you a much more washed out look. Usually only going 10-15Hz higher than native is barely noticeable but if you push a monitor to say 180Hz or 200Hz it'll look pretty bad.

_TannerIt is not worth trying for a few extra hz.

Wrong.

-edit-

Highly recommend connecting a 2nd monitor (that you don't change refresh on) if possible while doing this, will save you a lot of headaches and time getting the right refresh rate and settings.

posted 9 hours ago
#18 Let's discuss about Spy's balance. in TF2 General Discussion

A real spy buff especially for 6s would be making footsteps have an even lower volume while cloaked.

Amby needed a nerf, but not this kind of nerf or at least not this level of nerf. There really shouldn't be a range where you no longer headshot people at all, and the max damage range needs to be a minimum of 2.5x further than current.

DR might need a super small buff to cloaked time but that's about it.

posted 2 days ago
#3 Balancing a 100% accurate pistol in TF2 General Discussion

Csgo style recoil would be 1 way. Though technically there's still spread with that

posted 6 days ago
#13 TF2 update for 4/12/18 (4/13/18 UTC) in TF2 General Discussion
- Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime

why did they make this even better...

posted 6 days ago
#5 Feet in Hardware

https://www.coolerguys.com/products/corepad-mouse-skatez-pro-55-styles?variant=33133657545

I really like the replacments over the original, though I did it at the same time as replacing the mouse cable.

posted 1 week ago
#7 help with mouse feet in Hardware

why are you using the wrong hyperglides for both mice?

http://www.hyperglide.net/?hg=ms_skates_1

and

http://www.hyperglide.net/?hg=rz_skates_1 (pretty sure the death adder has the same mouse feet)

otherwise corepad is a great brand as well that's pretty similar imo

also it's kinda hard to tell but it looks like you left the original mouse feet on for the Razer Abyssus when you're not supposed to. *not sure if you are supposed to remove them on your microsoft mouse though, some of them you shouldn't some of them you should.

posted 1 week ago
#94 unsung heroes thread in TF2 General Discussion

Marxist for all of his super informative videos that are still mostly relevant.

For those curious https://www.youtube.com/playlist?list=PL757vsS-wvM4kwvSGBJ00yEOo5A2G7_Al

posted 1 week ago
#13 Good budget mice? in Hardware

Should probably avoid the G100s if you use a low sensitivity. Trying to rocket jump on soldier while using a 16in/360 with the G100s usually resulted in me hitting the max tracking speed of the mouse and it spazzing out or just stop sending input.

posted 1 week ago
#99 Please Ban The Crossbow in TF2 General Discussion

xbow still needs minor tweaks, healing really should be more like 50-75 for the high end rather than 150. It's really lame that medic primaries are garbage or disrupts gameplay so much.

posted 1 week ago
#16 GTX 970 low utilization and low fps in Q/A Help

Completely uninstall all video drivers. Reinstall updated driver for current GPU
https://www.guru3d.com/files-details/display-driver-uninstaller-download.html

Make sure you're using High Performance mode in your power options. If you don't see it their make a high performance mode power plan. (the most important change is setting minimum processor state to 100%) If you don't know how google your OS + high performance power option. Ex. "Windows 8.1 High Performance Power Option"

Using mastercomfig make sure you use the maxfps one, or at least one that disables shadows.

Changing GPU for TF2 and source games in general will not have a fps impact for your game for basically any dedicated gpu released in the last decade. If you change GPUs and your FPS is suddenly worse, it means you're having issues with drivers or major hardware issues or you set your AA settings to something mindbogglingly retarded.

Using the No Hats Mod also provides a decent FPS boost.

posted 1 week ago
#159 TF2 Pro League in Projects

the last match I tried to join didn't allow me to join the server
9:55 PM
so I manually copied the connect info
9:55 PM
put it in and got the message "connection failed after 4 retries"

I tried various things trying to get it to work, but nothing seemed to work. Clicking the join server button didn't even launch tf2.

-edit-
going to note, never had this issue with the client bootstrapper before. pugna, tf2c, and hlpugs all worked fine. hlpugs worked fine just 15 minutes after this

posted 1 week ago
#93 serveme.tf - free server reservations in Projects
Ariegemmlmao he's a trader make a steamrep report to destroy his livelyhood
I don't think they accept reports about non-item transactions. Also, the person now claims to have used "mom's card" without approval. Causing all his purchases to be charged back now (my transaction was from Feb 16 :/ )
If true (which I doubt) it's kind of amazing you can scam businesses out of their money months later because you let your dumb kid use your card.

Could still do it anyway.

This would call into question any/all previous and future transactions with real money cause he can just say he used "mom's card" without approval again.

posted 2 weeks ago
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