Comanglia
Account Details
SteamID64 76561198004663727
SteamID3 [U:1:44397999]
SteamID32 STEAM_0:1:22198999
Country United States
Signed Up August 19, 2012
Last Posted February 20, 2020 at 4:44 PM
Posts 1918 (0.4 per day)
Game Settings
In-game Sensitivity 1.7
Windows Sensitivity
Raw Input 1
DPI
780 (850 in Drivers)
Resolution
1920x1080
Refresh Rate
1000Hz Mouse
Hardware Peripherals
Mouse Logitech G MX518 (hero sensor)
Keyboard Logitech G Pro
Mousepad Zowie G-SR-SE (Red)
Headphones Beyerdynamic DT770 Pro 80Ohm
Monitor BenQ XL2540 @240Hz
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#30 Global Whitelist Data Gathering in TF2 General Discussion

The only thing about the Iron Bomber that really makes it better than the Grenade Launcher is the less obvious weapon fire, and the projectile not being as well highlighted as stock grenades, meaning they're harder to see/notice.

Since the projectile is harder to notice you get directed more often AND the rollers blend better with dark backgrounds. It's not easy to really show this cause a screenshot would still be mostly obvious in a lot of cases but when you consider it might be the difference of processing what you see could be the difference of 10-20ms or just flat out not seeing it at all.

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As can be seen in the 2 pictures the stock grenade has more area highlighted by the team color and is brighter to begin with.

Something I noticed after playing against some people running loch-n-load, despite the projectiles being literally faster they were easier to dodge cause I could clearly see them coming in a lot of cases.

posted about 4 years ago
#24 Global Whitelist Data Gathering in TF2 General Discussion
morwannegScrewball
I still have no idea why Valve decided to buff Scout in this manner. Literally nobody wanted Scout to be buffed.
Pub mains who main medic and also only play Dustbowl thought Scout was too weak.

See I thought they did it as a QOL thing for medic, not necessarily scout specifically though realistically it only affected healing of scouts.

If that's the route Valve wanted to go the could just give medic the same speed boost for just healing people rather than specifically a scout.

posted about 4 years ago
#8 Returning players in TF2 General Discussion

I had to wait over an hour due to Ma3laa having client issues and then having the match rescheduled that Ma3laa didn't play in.

posted about 4 years ago
#106 ESEA Intermediate S31 Happenings/Discussion in TF2 General Discussion
indrahttps://i.imgur.com/iFvGULx.png
i did it bros omg....

https://i.imgur.com/jDVGAOe.png

https://i.imgur.com/gGJVa6d.gif

I may have lost the match but now I can say I took rounds off TheFragile, Br0nze, Bdonski, Ggglygy, Pharaoh, and Tagg. Something I didn't think I'd ever get the opportunity to say :D

Especially big since I'm the backup and meus is starting again this next week.

posted about 4 years ago
#10 logitech G900/G403/G305 wireless mouse jitter in Q/A Help

Resurrecting this thread after having bought a G305 and experienced a similar issue last night.

1st make sure the receiver is about ~20cm / ~8in from the center of your mousepad/mousing area

2.4GHz interference

1. Make sure your Router/Access Point is at least ~1 meter / ~3.3ft away from your mouse and receiver.
2. If you're playing from a laptop try to use 5GHz for wireless internet. (preferable to just go wired and turn the wireless on your laptop off...)
3. If you're still having issues move Router/Access Point further away if it's right at that ~1m/3.3ft range.
a. If your router is ~5+m / 16+ft away it's almost certainly not the issue
b. If you can't move your Router/Access Point any further than ~2m / ~6.6ft away try changing the 2.4GHz channel or disabling 2.4GHz on the router. Consult Router/Access Point manufacturer or the manual it came with for directions on how to do so.
4. Don't place 2.4GHz wireless devices next to the Receiver/Mouse. Most typically your Cell Phone. At least try to keep it on the other side of the desk or turn the wireless off on your phone.

USB Interference

Avoid having the Receiver in a port adjacent to a USB 3 port that has frequent data transfers (typically flash drives and external hard drives but may apply to more). Apparently USB 3 data transfer hits some of the 2.4GHz spectrum and may cause interference in the immediate area around the USB port.

This can be easily avoided by using the extension dongle most of these mice come with and placing it close to your mousepad which is usually ~0.6m/~2ft away from any other USB ports...

further reading if you want...
https://www.intel.com/content/www/us/en/io/universal-serial-bus/usb3-frequency-interference-paper.html

Battery Power Contact

For those of you using a G305 or any other wireless mouse where you're using foil + a battery and the above problems don't apply to you, this may be an issue. Try replacing/moving your foil and battery so it's actually secure or just get an actual adapter / the intended battery size.

posted about 4 years ago
#3 TF2 rates in Q/A Help

Real Update rates and cmd rates constantly fluctuate. Updaterate in general you'll average around 66/s but it can be as high as ~68.x or be much lower if on a overloaded server. CMD rate should be relatively constant provided you have 66+ FPS even then usually a PC still can keep up at 66 even thought the client is running at ~40fps.

The rate switching is due to server configuration sv_maxrate is what's capping it.

so if you have

rate 400000

And you play on server A with

sv_maxrate 100000

Your rate will be capped to 100000

and if you join server B with

sv_maxrate 60000

Your rate will be 60000

posted about 4 years ago
#16 RGL Traditional 6s in TF2 General Discussion

Trying to be unbiased as possible RGL is the best option of the currently existing NA leagues.

I honestly believe Sigafoo would leave the "traditional" 6s league alone without pushing the main part of the rule set. The only rule I can think of Sigafoo pushing for is the 3 min delay for Streamers who're playing in a RGL Casted Match. Provided there was plenty of Admins. If their are few enough admins to the point Sigafoo steps in to do some of that work we might see some changes creep in.

That being said IF Sigafoo was to start pushing his ideas and/or being admin at "Invite Illuminati" meeting, at the very least everyone can be sure that b4nny's opinion is going to be weighed the same or possibly less than other Invite players.

posted about 4 years ago
#10 Introducing the 2019 Ford Gaming S31 in News

As my grandfather used to say...

Fix
Or
Repair
Daily

Hopefully this Ford can avoid my grandfather's saying.

posted about 4 years ago
#15 RIP gaming in Off Topic

Time to relearn how to aim with left hand.

posted about 4 years ago
#101 Leagues meet to discuss future of North American TF2 in News

I'd rather see the return of Dallas LANs if we're talking December - February / still relatively center and far enough South most of the bad weather can be avoided. Pretty much the rest of the year could be one of the major North-Central Cities.

posted about 4 years ago
#75 Leagues meet to discuss future of North American TF2 in News
NursayI feel like people are reading into what I said too hard or I didn't word myself properly the two times I posted about it. I agree with Luc/b4nny being leaders because of their optimism for the games future, not because of what they want. My personal philosophy is I only want a very select few weapons banned, and I still wish for class limits. I was also trying to state that no matter what they want as long as you guys keep discussing why you don't want it (like you guys are currently doing now) then they won't get their way. The poor wording comes from me trying to shove in that I personal bias because no matter what happens to the game I am going to keep playing. Trying to cram all those things together came out pretty poor.

If you're including me I wasn't trying to go after you specifically Nursey, just the concept/justification for a lot of luc's & b4nny's ideas.

Sadly my optimism has died after being repeatedly stabbed by Valve. Game balance, updates, community engagement, Artifact... , etc

posted about 4 years ago
#73 Leagues meet to discuss future of North American TF2 in News
Nursayb4nny and luc get invited because they obviously care way more about growing the scene than most of anyone else. While it may seem lame because their ideas of progressing the game forward may seem outlandish to most, it's way better to have heads that actually believe in the future of the game than let's say 90% of fucking invite that just constantly spout "the game is dead/i hate this game" (this attitude does not lead to good leadership). They also do a lot to try to move the game forward. If you're worried that they're going to constantly try to push a no unlock/no class limit ruleset, as long as a majority of you guys genuinely keep saying you don't want it then it will not happen no matter how much they say.

Just going to point out that if a no unlock/no class limit meta with a wider map pool was actually going to work and get new players the ingame comp MM would be doing A LOT better than it currently is. Competitive players don't like it cause it's not balanced, forced garbage settings and map pool creates really stale matches. Casual players hate it cause it's not balanced. Everyone hates it cause skill rating took 2 years to exist..., match times take forever (even when there was plenty of players to queue), was filled cheaters, etc.

Valve is supposed to be balancing weapons and classes but...

March 28, 2018 Patch
This is the day of the last balance patch for items in TF2. Everything else have been relatively minor bug fixes. That was 397 days ago.

How many useless weapons still exist? A lot.
How many subpar weapons still exist? A lot.
Has the sticky det bug been fixed? Partially...
Where is the fabled generalist pyro? All the items added did basically nothing/had to long of cooldowns to have any value.
Does pyro need more, less or the same amount of skill as it did 3 years ago? Basically the same, airblast combos are harder. Spamming fire for decent damage is easier.
Can you still build uber during pauses? Yeah.

Valve does need time to collect data but nearly 400 days? Some of these items have had very obvious problems since day 1 of their release. Valve even recognized this with the Thermal Thrusters where after 6 months they reduced the cool down from 1.1s to 0.8s, it took probably most of us 1 attempt at using them to understand the swap speed was WAY to slow and STILL is. Pretty Boy's pocket pistol still doesn't need the added HP. All flame particles need some transparency. Could go on to list a million other things that are still very obviously bad/under-performing/broken as can MOST OF US. Some of it is literally a single line change and a weapon can be made significantly better/worse yet Valve can't seem to muster that in over a year.

It doesn't matter what b4nny/luc does or anyone/group other than Valve does to have any kind of significant growth for competitive TF2. To anyone who disagrees name a major FPS that has both a prize pool and competitive player base that's larger than competitive TF2 that DOES NOT have developer support in terms of $$$.

R6 Siege gets money from Ubisoft
PUBG gets money from Bluehole/PUBG Corp.
Fortnite gets money from EPIC
CSGO gets money from Valve (both directly and indirectly)
Overwatch gets money from Blizzard
Every Short lived iteration of COD gets money from Activision

ESEA waived open fees + added voting on maps, and Open really wasn't that much bigger than it ever was before. We came up with a Global Whitelist that a lot of people hated, but where are the players? We then started to ignore said Global Whitelist, not much changed there either.

TL:DR game needs dev support for growth, recommended changes based largely on "it'll help grow the playerbase" should have 0 value.

Personally I still love the game, and have enjoyed playing competitive TF2 in various formats, and honestly I don't think the Global Whitelist hurt anything it might've actually helped very slightly but being 100% honest every positive thing the competitive TF2 community could do combined would still be trivial compared to what Valve could/should do.

posted about 4 years ago
#70 Leagues meet to discuss future of North American TF2 in News
OculismdishsoapOculismfyggOculismcuck noises
ur only saying this cuz ur cheeks are getting clapped by whatever the new league is
yeah but its just generally accepted to not have admin bias that negatively effects people

also people should only be punished in leagues for stuff they do in the league. that should be universally accepted. If an entirely new league is established, it should be a clean slate for everybody playing. I'm not the only one whos done shit in the past
ur right about admin bias being bad, but banning people for doing things out of the league (like hacking, harassing, etc.) is more or less a good thing to do as it helps keep players in a safe/welcoming environment.
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u can stop acting like u care about pushing this point across btw scratch, ur not gunna get banned if theres a new league most likely
Would you ban someone from playing a league if you caught him hacking in an MGE/Pub server for fun?

Gladly, I would actually go out of my way in trying to get said person banned from every league.

posted about 4 years ago
#74 Pls help save invite!!!! in TF2 General Discussion
mr_popoComangliaIs this a good time to point out that JM and MrPopo are trying to win open for the 3rd season in a row?
are you implying a player who plays with spiking 250 ping and his pub medic friend should be in invite? cause otherwise this isn't the thread to air your butthurt out in the open

"pub medic friend"

https://i.imgur.com/9D5NBG0.png

What kind of selective bias does it take to forget getting 2nd Place Open in S26, 4th? Place IM in S28 and 1st Place Open in S29 and S30?

posted about 5 years ago
#61 Pls help save invite!!!! in TF2 General Discussion

Is this a good time to point out that JM and MrPopo are trying to win open for the 3rd season in a row?

posted about 5 years ago
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