they still didnt fix the NASTY SCOUT RELOAD ANIMATION, FUCK
Time to get fucked on gully and badlands mid again. doh
paulitocan they fix invisible models now kthx
MY GOD THIS. So fucking tired of it.
and they should also remove engie imo
MY GOD THIS. So fucking tired of it.
and they should also remove engie imo
Okay guys, we got what we wanted. Just make sure to only use shields and swords in pubs though, as to mask sticky usage in competitive game modes.
I literally found this out mid shit, I was so excited that I forgot about shitting and had to go back.
FreddyTeddyand they should also remove engie imo
slow down buddy
slow down buddy
scofield: why didn't valve release the day 3 content already
scofield: is this
scofield: half life all over again
I think... he has a point..
*yee demo reversed nerf*
scofield: is this
scofield: half life all over again
I think... he has a point..
*yee demo reversed nerf*
https://lh5.googleusercontent.com/-t1sD0Zv7438/U4gi0tc2x3I/AAAAAAAAHWY/S4fJahNC9UE/2MzImBd.gif
I'm so happy right now
I'm so happy right now
I'm in my zone I'm feeling it
Stop blowing my buzz quit killing it
So buy another round
They tried to shut us down
About an hour ago
But we still in this bitch
Turn this shit up loud
And buy another round
They tried to shut us down
About an hour ago
But we still in this bitch
Stop blowing my buzz quit killing it
So buy another round
They tried to shut us down
About an hour ago
But we still in this bitch
Turn this shit up loud
And buy another round
They tried to shut us down
About an hour ago
But we still in this bitch[/color]
Playing without demos being OP was nice. The game actually flowed nicely. The nerf was too large, but they should implement a lesser nerf.
the moral of the story: whine until you get your way.
i'll get my little sister to talk to valve next time chums
i'll get my little sister to talk to valve next time chums
shampooconditionerhey demo mains can m1 m2 again lmao
We could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).
We could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).
TendaMonstashampooconditionerhey demo mains can m1 m2 again lmaoWe could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).
which was the point of the nerf. 100+ aoe damage twice per second is retarded, but i guess the tf2 community won't rest until demo is the only good class in the game.
We could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).[/quote]
which was the point of the nerf. 100+ aoe damage twice per second is retarded, but i guess the tf2 community won't rest until demo is the only good class in the game.
downpourhttps://www.youtube.com/watch?v=HMUDVMiITOU
HIGH SCHOOL DANCES!!!!!
HIGH SCHOOL DANCES!!!!!
I cried a single tear.
But it took 2 seconds to come out of my eye.
But it took 2 seconds to come out of my eye.
sheepauPlaying without demos being OP was nice. The game actually flowed nicely. The nerf was too large, but they should implement a lesser nerf.
Says the world's best scout
Either biased as fuck or demo is srsly op
Ridiculously relieved right now tho demo was boring as since the update
Says the world's best scout
Either biased as fuck or demo is srsly op
Ridiculously relieved right now tho demo was boring as since the update
sheepauThe nerf was too large, but they should implement a lesser nerf.
I think many players are thinking the same!
But I prefer this sticky to targe/scottish resistance 6s....
I think many players are thinking the same!
But I prefer this sticky to targe/scottish resistance 6s....
choochooTendaMonstashampooconditionerhey demo mains can m1 m2 again lmaoWe could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).
which was the point of the nerf. 100+ aoe damage twice per second is retarded, but i guess the tf2 community won't rest until demo is the only good class in the game.
Here's the problem with that statement.
Do you have any idea how stickies work?
At mid range the max a sticky could do was 80(90maybe)
It takes .92seconds to arm so I don't see how it could do 100+ damage 2x a second
The only time stickies would deal 100+ was when you were encroaching him at closer ranges (which has never made any sense to me. Let's just make a class weak in close range deal more damage and potentially one shot light classes).
If you were specifically talking about traps then my bad.
I'm all for a nerf but I don't think the nerf was well thought out.
We could pretty much do that with nerfed stickies (they just didn't do an ass load of damage).[/quote]
which was the point of the nerf. 100+ aoe damage twice per second is retarded, but i guess the tf2 community won't rest until demo is the only good class in the game.[/quote]
Here's the problem with that statement.
Do you have any idea how stickies work?
At mid range the max a sticky could do was 80(90maybe)
It takes .92seconds to arm so I don't see how it could do 100+ damage 2x a second
The only time stickies would deal 100+ was when you were encroaching him at closer ranges (which has never made any sense to me. Let's just make a class weak in close range deal more damage and potentially one shot light classes).
If you were specifically talking about traps then my bad.
I'm all for a nerf but I don't think the nerf was well thought out.