nope
Account Details
SteamID64 76561198078214483
SteamID3 [U:1:117948755]
SteamID32 STEAM_0:1:58974377
Country Australia
Signed Up May 18, 2014
Last Posted September 3, 2017 at 7:49 PM
Posts 895 (0.7 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity
Raw Input 1
DPI
400
Resolution
 
Refresh Rate
60
Hardware Peripherals
Mouse Logitech g502
Keyboard  
Mousepad QCK+
Headphones  
Monitor  
1 2 3 4 ⋅⋅ 60
#10 How much of your life has been on TF2? in TF2 General Discussion

1.3% just on tf2, around 2.3% on competitive video games in general.

What's a little more worrying is that if I do the maths starting from when I first played tf2 (which was my first competitive video game) the numbers come out as 7.4% for tf2 and 13.5% for video games in general.

posted 3 weeks ago
#20 Can I post the best of TF2 Steam discussions here? in Off Topic
BumFreezeyou sure do know a lot and post a lot about spuf for someone who keeps telling us about how dumb they are, do you have some wierd kind of stockholm syndrome?

that's not spuf, that's scud. spuf is dead, valve killed it months ago. may it rest in peace. A lot of the posters there were bad too, but there was a greater percentage of experienced players there, even if they weren't that good at the game, so the general consensus there wasn't as pants on head retarded as anything scud says.

posted 3 weeks ago
#67 Players of each class that left the biggest legacy in TF2 General Discussion

no mention of yuki? smh

posted 4 weeks ago
#73 how to not tilt/reduce tilt in TF2 General Discussion
Kratatasubstitute anger with alcoholism, i just used to get buzzed before matches

ah that explains how you coped with highlander :3

posted 1 month ago
#179 TF2 Players that went on to greater adventures. in TF2 General Discussion

it's hard to argue that zebbosai, knoxx, tviq, yuki, termo, nanohana, pine, seagull, numlocked etc were worse players than anyone playing now. they were all at the top level of their respective regions

posted 2 months ago
#14 Stalemates in TF2 General Discussion

make all classes better at attacking than defending

currently it's the reverse so there's no incentive to push because you're basically making it harder for yourself if you're the one to engage

granted it's easier said than done but that should be valve's goal when balancing

posted 2 months ago
#9 Did Valve kill competitive in TF2 General Discussion

dont think you need fancy graphs to answer the question tbh

posted 2 months ago
#13 VNN Info on pyro update in TF2 General Discussion
degureddit being useful, unexpected
tl;dw: https://www.reddit.com/r/tf2/comments/6lyt7u/analysing_main_points_of_vnns_livestream_the_devs/
-The team is NOT interested in weapon bans or class limits. Rather, they wish to balance the game such that everything is viable.

I wish for world peace and a universal end to discrimination too, that doesn't mean it's feasible now.

- They DO believe class limits have a place, however they believe weapons bans can be avoided with proper rebalancing.

brb in 2025

posted 2 months ago
#29 What do you use to change weapons? in TF2 General Discussion

r - primary
2- secondary
q- melee

posted 2 months ago
#4 OZF 19 W7: Jasmine Tea vs. no safeword in Events

no irony intended, i'm sure

posted 2 months ago
#21 I need tf.tv's professional opinion in TF2 General Discussion

that's the loudest "silent aimbot" i've ever seen lol

posted 2 months ago
#8 Upgrading processor in Hardware

never change, setsul

posted 2 months ago
#12 "Balance changes" opinions, June 2017 Survey in TF2 General Discussion

i cant answer the last question on the first page properly because the issue with the specialists is that they're too strong situationally and garbage the rest of the time

posted 3 months ago
#38 Share some reddit gems from balance post in TF2 General Discussion
FUNKeIt may have been beneficial for valve to clarify that when they refer to "goals" and "problems" that they are within the context of competitive play, specifically 6s. I've made that mistake myself, on a video discussing the learning curve of TF2 i neglected to really articulate that it was in reference to competitive and a lot of people took that information as if it was universal. Though I'd be willing to guess it was their intention to talk about weapons in a more universal sense than I am (especially since they refer to players of all skill ranges)

they did clarify when the problems were specific to competitive play

most of the ones they listed are universal though, do you really think the dds hasn't always been cancerous in pubs as well? is critacola fun and balanced in pubs too? lol

posted 3 months ago
#8 Limiting weapons rather than classes in TF2 General Discussion

demoknight is a garbage concept to begin with so reworking how our whitelists etc work just so you can play it is a massive waste of time

posted 3 months ago
1 2 3 4 ⋅⋅ 60