IndimanWhere is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6
I made some changes since that post. ScoreBoard_bottom now has the user stats panel on the bottom of the scoreboard, and should work fine for 4:3 resolutions, so use that.
ShwanI realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?
Main menu - no.
MOTD - maybe.
Team selection - maybe.
Class selection - maybe.
[quote=Indiman]Where is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6[/quote]
I made some changes since that post. ScoreBoard_bottom now has the user stats panel on the bottom of the scoreboard, and should work fine for 4:3 resolutions, so use that.
[quote=Shwan]I realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?[/quote]
Main menu - no.
MOTD - maybe.
Team selection - maybe.
Class selection - maybe.
ompIndimanWhere is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6
I made some changes since that post. ScoreBoard_bottom now has the user stats panel on the bottom of the scoreboard, and should work fine for 4:3 resolutions, so use that.
ShwanI realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?
Main menu - no.
MOTD - maybe.
Team selection - maybe.
Class selection - maybe.
Main menu - fine
MOTD - please
Team selection - please
Class selection - please
[quote=omp][quote=Indiman]Where is Scoreboard_smaller? I only see Scoreboard_bottom and 6v6[/quote]
I made some changes since that post. ScoreBoard_bottom now has the user stats panel on the bottom of the scoreboard, and should work fine for 4:3 resolutions, so use that.
[quote=Shwan]I realizes there may be better things to work on at the moment, however do you have plans to customize things like: the main menu, motd, class picking, team picking screens?[/quote]
Main menu - no.
MOTD - maybe.
Team selection - maybe.
Class selection - maybe.[/quote]
Main menu - fine
MOTD - please
Team selection - please
Class selection - please
hey guise
So I made a hud edit of omp which took a lot longer than it should have.
I give full credit to the creator(s), Omp, Rad, whoever made e.v.e. hud.
Basically for those who have no idea how to edit huds and are too lazy to find out, and just to see if there are other people out there with the same taste as me in huds.
here are some screenshots
tinyurl.com/harvesthudscreens
(click each number to see a different screenshot, i just showed what i thought was important to normal gameplay, 28 screens total.)
(no it's not a virus lol, just imgur)
if you're interested in downloading, here's the link
tinyurl.com/harvesthuddownload (dropbox)
If ompy doesn't approve of all of this I shall snip away in shame!
hey guise
So I made a hud edit of omp which took a lot longer than it should have.
I give full credit to the creator(s), [b]Omp, Rad, whoever made e.v.e. hud.[/b]
Basically for those who have no idea how to edit huds and are too lazy to find out, and just to see if there are other people out there with the same taste as me in huds.
here are some screenshots
[b]tinyurl.com/harvesthudscreens[/b]
(click each number to see a different screenshot, i just showed what i thought was important to normal gameplay, 28 screens total.)
(no it's not a virus lol, just imgur)
if you're interested in downloading, here's the link
[b]tinyurl.com/harvesthuddownload[/b] (dropbox)
[b]If ompy doesn't approve of all of this I shall snip away in shame! [/b]
harvesthey guise
So I made a hud edit of omp which took a lot longer than it should have.
I give full credit to the creator(s), Omp, Rad, whoever made e.v.e. hud.
Basically for those who have no idea how to edit huds and are too lazy to find out, and just to see if there are other people out there with the same taste as me in huds.
here are some screenshots
tinyurl.com/harvesthudscreens
(click each number to see a different screenshot, i just showed what i thought was important to normal gameplay, 28 screens total.)
(no it's not a virus lol, just imgur)
if you're interested in downloading, here's the link
tinyurl.com/harvesthuddownload (dropbox)
If ompy doesn't approve of all of this I shall snip away in shame!
Looks good, harvest. Exactly what I wanted, except for one small thing. I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.
[quote=harvest]hey guise
So I made a hud edit of omp which took a lot longer than it should have.
I give full credit to the creator(s), [b]Omp, Rad, whoever made e.v.e. hud.[/b]
Basically for those who have no idea how to edit huds and are too lazy to find out, and just to see if there are other people out there with the same taste as me in huds.
here are some screenshots
[b]tinyurl.com/harvesthudscreens[/b]
(click each number to see a different screenshot, i just showed what i thought was important to normal gameplay, 28 screens total.)
(no it's not a virus lol, just imgur)
if you're interested in downloading, here's the link
[b]tinyurl.com/harvesthuddownload[/b] (dropbox)
[b]If ompy doesn't approve of all of this I shall snip away in shame! [/b][/quote]
Looks good, harvest. Exactly what I wanted, except for one small thing. I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.
poopfistI'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.
CDamageAccountValue and CDamageAccountValueShadow in HudDamageAccount.res. Change xpos of the first to c-66 and xpos of the shadow to c-65 to horizontally center them. Then play with the ypos until you find a value you like (shadow should be one greater than the normal one).
[quote=poopfist]I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.[/quote]
CDamageAccountValue and CDamageAccountValueShadow in HudDamageAccount.res. Change xpos of the first to c-66 and xpos of the shadow to c-65 to horizontally center them. Then play with the ypos until you find a value you like (shadow should be one greater than the normal one).
omppoopfistI'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.
CDamageAccountValue and CDamageAccountValueShadow in HudDamageAccount.res. Change xpos of the first to c-66 and xpos of the shadow to c-65 to horizontally center them. Then play with the ypos until you find a value you like (shadow should be one greater than the normal one).
Thanks Omp #omphud2012
[quote=omp][quote=poopfist]I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.[/quote]
CDamageAccountValue and CDamageAccountValueShadow in HudDamageAccount.res. Change xpos of the first to c-66 and xpos of the shadow to c-65 to horizontally center them. Then play with the ypos until you find a value you like (shadow should be one greater than the normal one).[/quote]
Thanks Omp #omphud2012
poopfistLooks good, harvest. Exactly what I wanted, except for one small thing. I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.
Also make sure that wherever you move it doesn't interfere with the sticky count or anything using the minimal HUD unless you're not going to use that period.
[quote=poopfist]
Looks good, harvest. Exactly what I wanted, except for one small thing. I'd like having the last damage dealt text somewhat in the middle more, centered and something like 20 pixels down from my crosshair. You don't need to edit anything for me, just tell me where to look/what to edit and I'll figure it out.
Thanks.[/quote]
Also make sure that wherever you move it doesn't interfere with the sticky count or anything using the minimal HUD unless you're not going to use that period.
Hey dude I dont know if you would like this for your hud but I just edited it a bit with the frank3nhud extras. Best made options and own's font for the chat and options (except the console), here goes some caps.
Options/Console:
http://i.imgur.com/x6P82.jpg
Server browser:
http://i.imgur.com/NE8LA.jpg
Chat:
http://i.imgur.com/hdhvn.jpg
And some other features, that you will notice (as the custom votes) while you play.
Here is the download link: http://www.mediafire.com/?lpr9fbbavo2vicv
Put the files in: C:\Program Files (x86)\Steam\SteamApps\(yoursteamid)\team fortress 2\tf\resource
I hope you liked that edit and maybe add it to your hud as a extra or something :)
Hey dude I dont know if you would like this for your hud but I just edited it a bit with the frank3nhud extras. Best made options and own's font for the chat and options (except the console), here goes some caps.
Options/Console:
[b]http://i.imgur.com/x6P82.jpg[/b]
Server browser:
[b]http://i.imgur.com/NE8LA.jpg[/b]
Chat:
[b]http://i.imgur.com/hdhvn.jpg[/b]
And some other features, that you will notice (as the custom votes) while you play.
Here is the download link: http://www.mediafire.com/?lpr9fbbavo2vicv
Put the files in: C:\Program Files (x86)\Steam\SteamApps\(yoursteamid)\team fortress 2\tf\resource
I hope you liked that edit and maybe add it to your hud as a extra or something :)
CatPlayerLONG POST
Hey, I know you! You're that guy from the UG gaming server! I'm harvest, i don't really go there much but when i do i'm normally medic so yeah.
[quote=CatPlayer]LONG POST[/quote]
Hey, I know you! You're that guy from the UG gaming server! I'm harvest, i don't really go there much but when i do i'm normally medic so yeah.
Roololbuildings overlap the tourney spec shit
Finally got around to fixing this after nearly a month. Sorry for the delay, this was one of the low-priority changes and took me a while to figure out where I want to position things.
[quote=Roolol]buildings overlap the tourney spec shit[/quote]
Finally got around to fixing this after nearly a month. Sorry for the delay, this was one of the low-priority changes and took me a while to figure out where I want to position things.
harvestCatPlayerLONG POST
Hey, I know you! You're that guy from the UG gaming server! I'm harvest, i don't really go there much but when i do i'm normally medic so yeah.
Haha, yeah thats me, you could maybe watch me playing spy/scout/solly :P
I think I remember you but not that much..
[quote=harvest][quote=CatPlayer]LONG POST[/quote]
Hey, I know you! You're that guy from the UG gaming server! I'm harvest, i don't really go there much but when i do i'm normally medic so yeah.[/quote]
Haha, yeah thats me, you could maybe watch me playing spy/scout/solly :P
I think I remember you but not that much..
ompRoololbuildings overlap the tourney spec shit
Finally got around to fixing this after nearly a month. Sorry for the delay, this was one of the low-priority changes and took me a while to figure out where I want to position things.
i love you
[quote=omp][quote=Roolol]buildings overlap the tourney spec shit[/quote]
Finally got around to fixing this after nearly a month. Sorry for the delay, this was one of the low-priority changes and took me a while to figure out where I want to position things.[/quote]
i love you
I have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN
I have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN
PyrotechnicallyinsaneI have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN
Are you using a Mac by any chance?
[quote=Pyrotechnicallyinsane]I have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN[/quote]
Are you using a Mac by any chance?
can you make changes to the first post whenever there are updates?
especially a released date.
can you make changes to the first post whenever there are updates?
especially a released date.
jp_can you make changes to the first post whenever there are updates?
especially a released date.
No. There are no releases.
https://github.com/omp/tf2hud/commits/master
[quote=jp_]can you make changes to the first post whenever there are updates?
especially a released date.[/quote]
No. There are no releases.
https://github.com/omp/tf2hud/commits/master
ompPyrotechnicallyinsaneI have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN
Are you using a Mac by any chance?
Yes I am, what difference does is make?
[quote=omp][quote=Pyrotechnicallyinsane]I have a small screen and there was a problem with some words and numbers being slightly cut off. The worst of which was the main numbers(health, ammo, last damage, and charge meter) all being cut in half. Is there anything I can do to fix this? Otherwise this hud looks great and I really appreciate the work you're putting into it.
Example: http://imgur.com/o9TLN[/quote]
Are you using a Mac by any chance?[/quote]
Yes I am, what difference does is make?
PyrotechnicallyinsaneYes I am, what difference does is make?
It seems to be an issue with how the font is rendered on OS X, at least for some people. For the health/ammo/etc. numbers, it can be mostly fixed by making the containers larger so the top isn't cut off. However, this wouldn't fix the fact that everything is misaligned.
[quote=Pyrotechnicallyinsane]Yes I am, what difference does is make?[/quote]
It seems to be an issue with how the font is rendered on OS X, at least for some people. For the health/ammo/etc. numbers, it can be mostly fixed by making the containers larger so the top isn't cut off. However, this wouldn't fix the fact that everything is misaligned.
will you ever do a 32 player scoreboard?
just curious
will you ever do a 32 player scoreboard?
just curious
problem with MVM scoreboard
[img]http://cloud.steampowered.com/ugc/559828865888116717/E901CA3A9B498402BECF5B4079BEEED14B36B468/[/img]
wave info is overtop the ping
Roololwill you ever do a 32 player scoreboard?
just curious
Don't see why not. It should only take me a few minutes to modify the 24-person for 32. I'll add that later for you.
Roololproblem with MVM scoreboard
wave info is overtop the ping
Hmm, it's *probably* not overlap that's the problem but rather the player list element being too small. I think it was fine on my computer, but I'll try to fix it. As for things being vertically misaligned, that's just because I made scoreboard changes and forgot to update the MvM scoreboard file.
I'll fix this to the best of my abilities next time I get a chance to work on it. Unfortunately, the MvM scoreboard elements are really hard to work with and it seems impossible to change some things.
Expect this to take a couple of days as I'm out of town right now.
Thanks for the bug reports, by the way.
[quote=Roolol]will you ever do a 32 player scoreboard?
just curious[/quote]
Don't see why not. It should only take me a few minutes to modify the 24-person for 32. I'll add that later for you.
[quote=Roolol]problem with MVM scoreboard
wave info is overtop the ping[/quote]
Hmm, it's *probably* not overlap that's the problem but rather the player list element being too small. I think it was fine on my computer, but I'll try to fix it. As for things being vertically misaligned, that's just because I made scoreboard changes and forgot to update the MvM scoreboard file.
I'll fix this to the best of my abilities next time I get a chance to work on it. Unfortunately, the MvM scoreboard elements are really hard to work with and it seems impossible to change some things.
Expect this to take a couple of days as I'm out of town right now.
Thanks for the bug reports, by the way.
Made an edit of this for casting purposes after running into issues with HudStopwatch in my old one. Combined a few functioning extras from said old one (Main/Team/Class menus). Here's a few screens:
http://cloud-2.steampowered.com/ugc/595857662933212102/D16E2F3C879319328C102196509AB6B9A4CA2008/
http://cloud.steampowered.com/ugc/595857662933216704/8E327E055EF4C588A5B53D820622D1422B666530/
http://cloud.steampowered.com/ugc/595857662933213418/4D8B7B42EABC6F16AC2DF705EEC402F209C64763/
Roololwill you ever do a 32 player scoreboard?
just curious
Alright, I added a 16v16 scoreboard for you (ScoreBoard_16v16.res). It's just the default scoreboard stretched down enough to make room for four extra players on each side. I also fixed the vertical misalignment on the MvM scoreboard, but haven't fixed the ping being cut off yet.
CruzMade an edit of this for casting purposes after running into issues with HudStopwatch in my old one. Combined a few functioning extras from said old one (Main/Team/Class menus).
That looks really nice, I must admit. I had considered a horizontal player bar for the spectator hud, but it's unfortunately not very highlander-friendly. I'll probably make the included 6v6 scoreboard side-by-side at some point. I do not like the current stacked layout too much, and it's a headache to maintain due to it being so different from the default scoreboard.
[quote=Roolol]will you ever do a 32 player scoreboard?
just curious[/quote]
Alright, I added a 16v16 scoreboard for you (ScoreBoard_16v16.res). It's just the default scoreboard stretched down enough to make room for four extra players on each side. I also fixed the vertical misalignment on the MvM scoreboard, but haven't fixed the ping being cut off yet.
[quote=Cruz]Made an edit of this for casting purposes after running into issues with HudStopwatch in my old one. Combined a few functioning extras from said old one (Main/Team/Class menus).[/quote]
That looks really nice, I must admit. I had considered a horizontal player bar for the spectator hud, but it's unfortunately not very highlander-friendly. I'll probably make the included 6v6 scoreboard side-by-side at some point. I do not like the current stacked layout too much, and it's a headache to maintain due to it being so different from the default scoreboard.
Okay, I just committed a team selection menu and a class selection menu.
Team: http://i.imgur.com/gmTuS.jpg
Class: http://i.imgur.com/2J4B5.jpg
I tested everything and it seems to be working fine. Let me know if you run into any problems.
[EDIT] Some more:
MOTD: http://i.imgur.com/0VdeF.jpg
Map Info: http://i.imgur.com/wmos3.jpg
[b]Okay, I just committed a team selection menu and a class selection menu.[/b]
Team: http://i.imgur.com/gmTuS.jpg
Class: http://i.imgur.com/2J4B5.jpg
I tested everything and it seems to be working fine. Let me know if you run into any problems.
[b][EDIT][/b] Some more:
MOTD: http://i.imgur.com/0VdeF.jpg
Map Info: http://i.imgur.com/wmos3.jpg
[quote=Cruz]Made an edit of this for casting purposes after running into issues with HudStopwatch in my old one. Combined a few functioning extras from said old one (Main/Team/Class menus). Here's a few screens:
http://cloud-2.steampowered.com/ugc/595857662933212102/D16E2F3C879319328C102196509AB6B9A4CA2008/
http://cloud.steampowered.com/ugc/595857662933216704/8E327E055EF4C588A5B53D820622D1422B666530/
http://cloud.steampowered.com/ugc/595857662933213418/4D8B7B42EABC6F16AC2DF705EEC402F209C64763/[/quote]
Can you upload your edited files?
Thanks :)
sure can :)
https://www.dropbox.com/s/tpsk4bg964g4iag/CastHUD.7z
The thin fonts used in this HUD are unsuitable for streaming because they compress badly, particularly in the killfeed.
The thin fonts used in this HUD are unsuitable for streaming because they compress badly, particularly in the killfeed.
[quote=Cruz]sure can :)
https://www.dropbox.com/s/tpsk4bg964g4iag/CastHUD.7z[/quote]
thank you :)
atmoThe thin fonts used in this HUD are unsuitable for streaming because they compress badly, particularly in the killfeed.
It seemed to be fine in the high-quality streams I've watch, but I can understand it being a problem at lower qualities. You can try changing the default font to the heavy weight. Find the "Default" font declaration in ClientScheme.res and replace the word Medium with Heavy in the name field. This will change it in a few places, most importantly the scoreboard and kill feed.
[quote=atmo]The thin fonts used in this HUD are unsuitable for streaming because they compress badly, particularly in the killfeed.[/quote]
It seemed to be fine in the high-quality streams I've watch, but I can understand it being a problem at lower qualities. You can try changing the default font to the heavy weight. Find the "Default" font declaration in ClientScheme.res and replace the word Medium with Heavy in the name field. This will change it in a few places, most importantly the scoreboard and kill feed.