i hated vanguard and also clearcut but i also kinda liked clearcut
GrapeJuiceIIICardinal was another beast
i thankfully never got to experience that map but i hear it was NOT a good time
i thankfully never got to experience that map but i hear it was NOT a good time
Seinfeldclearcut is worse than fucking wutville
my clearcut experience was standing on a shacks roof and then maybe bombing so i had a great time
my clearcut experience was standing on a shacks roof and then maybe bombing so i had a great time
incoming boomer ctf posts
only real homies remember ctf_haunt in HL
only real homies remember ctf_haunt in HL
SpaceGhostsCoffeeincoming boomer ctf posts
only real homies remember ctf_haunt in HL
My first comp game was on ctf_vitalism.
Real ones remenber cp_croissant HL (same season as Haunt).
only real homies remember ctf_haunt in HL[/quote]
My first comp game was on ctf_vitalism.
Real ones remenber cp_croissant HL (same season as Haunt).
gravelpit 6s being my first ever official match left a terrible taste in my mouth
playing cp_granary in highlander was possibly the worst experience i've ever had
it turns out every map is bad if adapted for prolander
there was a map called cp_mist that I played for an experimental map cup and it was the worst shit ever
EnzoDBthere was a map called cp_mist that I played for an experimental map cup and it was the worst shit ever
"2.5 doorway design? that's pussy boomer shit how about 6 doorways into mid" -cp_mist map maker
"2.5 doorway design? that's pussy boomer shit how about 6 doorways into mid" -cp_mist map maker
i dont think villa is the worst map thats ever been in the pool, but i do think villa is the least good map thats ever been in the pool
i cant remember having any really memorable or crazy games on metal
Product with sniper.
Product without sniper is great.
Product without sniper is great.
koth_fuel, ctf_turbine, the very first sunshine was pretty bad too
koth_coalplant, cp_freight, ctf_turbine_pro, cp_well and cp_edifice (ad) in 6s
GrapeJuiceIIICardinal was another beast
my 1st 6s season in etf2l was supposed to be s30 but playing 2 weeks of that map killed any motivation i had for 6 months.
my 1st 6s season in etf2l was supposed to be s30 but playing 2 weeks of that map killed any motivation i had for 6 months.
SpaceGhostsCoffeeincoming boomer ctf posts
only real homies remember ctf_haunt in HL
I'm pretty sure my first ever official was on this map in HL, either that or Foundry (also an awful experience).
okyaaa
Real ones remenber cp_croissant HL (same season as Haunt).
I honestly remember this map kinda fondly from HL, it was big enough that it didn't feel super crowded like a lot of other cp maps.
only real homies remember ctf_haunt in HL[/quote]
I'm pretty sure my first ever official was on this map in HL, either that or Foundry (also an awful experience).[quote=okyaaa]
Real ones remenber cp_croissant HL (same season as Haunt).[/quote]
I honestly remember this map kinda fondly from HL, it was big enough that it didn't feel super crowded like a lot of other cp maps.
ctf_turbine_pro and cp_gravelpit are in a league of their own
back in Esea S5 and S6 there were 2 bs maps: cp_mainline and cp_follower. Although original cp_freight was so much better than the last one idk why they changed it.
Either Badlands or Cardinal. Cardinal's second point was uhhhhh
FactsMachineEither Badlands or Cardinal. Cardinal's second point was uhhhhh
Can I ask? Me personally I really liked badlands and I know a good mix of older players who liked it and of course folks who just downright disliked the map. Not even accounting into our current generation, what was your dislike for it in detail?
Can I ask? Me personally I really liked badlands and I know a good mix of older players who liked it and of course folks who just downright disliked the map. Not even accounting into our current generation, what was your dislike for it in detail?
BrockFactsMachineEither Badlands or Cardinal. Cardinal's second point was uhhhhh
Can I ask? Me personally I really liked badlands and I know a good mix of older players who liked it and of course folks who just downright disliked the map. Not even accounting into our current generation, what was your dislike for it in detail?
Pushing out of Last was awful. Spire needed to be more accessible and lobby needed to be reworked entirely so you could clear it a lot more reasonably. That or give it the Snakewater treatment for respawn times so you had more time to clear things out. The last point is an instant cap depending on the version, which makes preventing backcaps even more of a shitfest. On the pro version recently in RGL, you didn't even have time to drop from inside the tube to block point.
I actually liked the way Mid played a lot. It's unique but not just for the sake of having something different like you would in Valorant map design. It just needs some clipping fixes and it'll be good to go.
Can I ask? Me personally I really liked badlands and I know a good mix of older players who liked it and of course folks who just downright disliked the map. Not even accounting into our current generation, what was your dislike for it in detail?[/quote]
Pushing out of Last was awful. Spire needed to be more accessible and lobby needed to be reworked entirely so you could clear it a lot more reasonably. That or give it the Snakewater treatment for respawn times so you had more time to clear things out. The last point is an instant cap depending on the version, which makes preventing backcaps even more of a shitfest. On the pro version recently in RGL, you didn't even have time to drop from inside the tube to block point.
I actually liked the way Mid played a lot. It's unique but not just for the sake of having something different like you would in Valorant map design. It just needs some clipping fixes and it'll be good to go.