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TF2's Diverse Complexities
posted in Videos
1
#1
Stream Highlights
0 Frags +

Funke back at it again with the best tf2 content creation known to mankind.

https://www.youtube.com/watch?v=ZSrvJ4Wfx2w

Funke back at it again with the best tf2 content creation known to mankind.
[youtube]https://www.youtube.com/watch?v=ZSrvJ4Wfx2w[/youtube]
2
#2
-4 Frags +

this video is so masturbatory it hurts

its high quality tho

this video is so masturbatory it hurts

its high quality tho
3
#3
27 Frags +

I still like that at LAN I heard FUNKe talk through my headphones and instantly knew who it was and turned around mid game to confirm that I wasn't crazy

I still like that at LAN I heard FUNKe talk through my headphones and instantly knew who it was and turned around mid game to confirm that I wasn't crazy
4
#4
6 Frags +

I funkin dig this guy, but i really don't understand what this video was supposed to do. it has no target audience that i can tell

it doesn't go in depth enough to help new players, and any veterans will already know everything he talked about. and it doesn't really come at it from an outsider's perspective either, where everything gets explained in a way that someone who has never played tf2 would be able to understand why we love this elderly hat simulator so much

I guess he said it's about why tf2 is rewarding to play, but he spent too much time in the nitty gritty details that really don't matter. they should serve as evidence to a point being made, not the point themselves

I get it though, it's a hard topic to talk about. explaining to normies [cronge] why we like this shitty 10 year old hat simulator is tricky without talking about every little awesome thing about the game, but this video feels like it should have been half its length, and part of a larger video about everything that makes tf2 awesome. like, oh, i don't know lazypurple's video, or maybe a video about what makes tf2 such a compelling "esport"

which i guess helps make some sense of it. as a companion piece to lazy's timeless masterpiece or funke's own tf2 esports videos it's pretty good. it helps explain what exactly keeps the dedicated, hardcore players around, and why some of us think it would make a good esport (if only valve-senpai would bother to notice us). but on it's own, i don't think it's a very good video

really though, the whole thing felt like a reason to make the dark souls joke at the end

I funkin dig this guy, but i really don't understand what this video was supposed to do. it has no target audience that i can tell

it doesn't go in depth enough to help new players, and any veterans will already know everything he talked about. and it doesn't really come at it from an outsider's perspective either, where everything gets explained in a way that someone who has never played tf2 would be able to understand why we love this elderly hat simulator so much

I guess he said it's about why tf2 is rewarding to play, but he spent too much time in the nitty gritty details that really don't matter. they should serve as evidence to a point being made, not the point themselves

I get it though, it's a hard topic to talk about. explaining to normies [cronge] why we like this shitty 10 year old hat simulator is tricky without talking about every little awesome thing about the game, but this video feels like it should have been half its length, and part of a larger video about everything that makes tf2 awesome. like, oh, i don't know lazypurple's video, or maybe a video about what makes tf2 such a compelling "esport"

which i guess helps make some sense of it. as a companion piece to lazy's timeless masterpiece or funke's own tf2 esports videos it's pretty good. it helps explain what exactly keeps the dedicated, hardcore players around, and why some of us think it would make a good esport (if only valve-senpai would bother to notice us). but on it's own, i don't think it's a very good video

really though, the whole thing felt like a reason to make the dark souls joke at the end
5
#5
21 Frags +
ghadilliI funkin dig this guy, but i really don't understand what this video was supposed to do. it has no target audience that i can tell

it doesn't go in depth enough to help new players, and any veterans will already know everything he talked about. and it doesn't really come at it from an outsider's perspective either, where everything gets explained in a way that someone who has never played tf2 would be able to understand why we love this elderly hat simulator so much

I guess he said it's about why tf2 is rewarding to play, but he spent too much time in the nitty gritty details that really don't matter. they should serve as evidence to a point being made, not the point themselves

I get it though, it's a hard topic to talk about. explaining to normies [cronge] why we like this shitty 10 year old hat simulator is tricky without talking about every little awesome thing about the game, but this video feels like it should have been half its length, and part of a larger video about everything that makes tf2 awesome. like, oh, i don't know lazypurple's video, or maybe a video about what makes tf2 such a compelling "esport"

which i guess helps make some sense of it. as a companion piece to lazy's timeless masterpiece or funke's own tf2 esports videos it's pretty good. it helps explain what exactly keeps the dedicated, hardcore players around, and why some of us think it would make a good esport (if only valve-senpai would bother to notice us). but on it's own, i don't think it's a very good video

really though, the whole thing felt like a reason to make the dark souls joke at the end

Everything you you presumed is fair criticism, I just wanted it to be an informal thing for people that don't play TF2 as much- it's not made with some self aggrandizing purpose, and it's not really made for people who already understand the game. I've covered the topic before but I skimmed on really talking about the 'nitty gritty' in that one, this was meant to follow up on that, so it really only works when put next to my other videos on the topic. I'll keep in mind going forward what I center my videos around though. I promise the endjoke was just that, something at the end.

[quote=ghadilli]I funkin dig this guy, but i really don't understand what this video was supposed to do. it has no target audience that i can tell

it doesn't go in depth enough to help new players, and any veterans will already know everything he talked about. and it doesn't really come at it from an outsider's perspective either, where everything gets explained in a way that someone who has never played tf2 would be able to understand why we love this elderly hat simulator so much

I guess he said it's about why tf2 is rewarding to play, but he spent too much time in the nitty gritty details that really don't matter. they should serve as evidence to a point being made, not the point themselves

I get it though, it's a hard topic to talk about. explaining to normies [cronge] why we like this shitty 10 year old hat simulator is tricky without talking about every little awesome thing about the game, but this video feels like it should have been half its length, and part of a larger video about everything that makes tf2 awesome. like, oh, i don't know lazypurple's video, or maybe a video about what makes tf2 such a compelling "esport"

which i guess helps make some sense of it. as a companion piece to lazy's timeless masterpiece or funke's own tf2 esports videos it's pretty good. it helps explain what exactly keeps the dedicated, hardcore players around, and why some of us think it would make a good esport (if only valve-senpai would bother to notice us). but on it's own, i don't think it's a very good video

really though, the whole thing felt like a reason to make the dark souls joke at the end[/quote]

Everything you you presumed is fair criticism, I just wanted it to be an informal thing for people that don't play TF2 as much- it's not made with some self aggrandizing purpose, and it's not really made for people who already understand the game. I've covered the topic before but I skimmed on really talking about the 'nitty gritty' in that one, this was meant to follow up on that, so it really only works when put next to my other videos on the topic. I'll keep in mind going forward what I center my videos around though. I promise the endjoke was just that, something at the end.
6
#6
0 Frags +

funke putting out real good content. i love the use of sfm in his vids as well. very jerk off though i agree with #2

funke putting out real good content. i love the use of sfm in his vids as well. very jerk off though i agree with #2
7
#7
2 Frags +
FUNKe

love ya babe, keep doin what you're doin. you make dope content, i'm just some asshole on the internet whining about my free entertainment.

the visual style was a really refreshing and inventive break from the usual slide-show format of videos like these, and like I said, it does work well as a companion piece to your other content on the subject. I just think it would have been better served if you had communicated that more clearly so that retarded tftv posters like me would pick up on that before we post comments criticizing it. I think CGP grey has a pretty good way of posting follow up videos as footnotes, but that obviously wouldn't have worked here since the video(s) it's a companion to came out months prior.

either way, dope shit homie, keep it up. and I know the DS thing was just a joke, I tried to make a joke out of it too, but I'm just really fuckin bad at being a funny guy

[quote=FUNKe][/quote]

love ya babe, keep doin what you're doin. you make dope content, i'm just some asshole on the internet whining about my free entertainment.

the visual style was a really refreshing and inventive break from the usual slide-show format of videos like these, and like I said, it does work well as a companion piece to your other content on the subject. I just think it would have been better served if you had communicated that more clearly so that retarded tftv posters like me would pick up on that before we post comments criticizing it. I think CGP grey has a pretty good way of posting follow up videos as footnotes, but that obviously wouldn't have worked here since the video(s) it's a companion to came out months prior.

either way, dope shit homie, keep it up. and I know the DS thing was just a joke, I tried to make a joke out of it too, but I'm just really fuckin bad at being a funny guy
8
#8
3 Frags +
ghadilli

All good brother, the criticism actually planted the thought that I should convey them as connected videos more than I am currently. I made a playlist lining them up and i'll treat them as such in the writing/managment of future ones. I tend to get so focused on collecting evidence that I end up forgetting to direct that towards a larger point, instead of just presenting the evidence AS the point. I'll be working on that.

[quote=ghadilli][/quote]

All good brother, the criticism actually planted the thought that I should convey them as connected videos more than I am currently. I made a playlist lining them up and i'll treat them as such in the writing/managment of future ones. I tend to get so focused on collecting evidence that I end up forgetting to direct that towards a larger point, instead of just presenting the evidence AS the point. I'll be working on that.
9
#9
-3 Frags +

If FUNKe were to make a "final draft" version of this video, the one thing I'd suggest is comparisons to other games. Like, we have the complexities but they can't be truly appreciated until you see how other games just... don't. Like in Paladins and Overwatch, there are no rocket jump complexities. You just press your button and Pharah/Drogoz fly upwards. That's it (I assume for OW, I haven't played much). In Counter-Strike, there is no complexity to sniping. You just gotta aim right. I'm sure there are more examples but I don't play any shooters but TF2 and a little CSGO atm.

If FUNKe were to make a "final draft" version of this video, the one thing I'd suggest is comparisons to other games. Like, we have the complexities but they can't be truly appreciated until you see how other games just... don't. Like in Paladins and Overwatch, there are no rocket jump complexities. You just press your button and Pharah/Drogoz fly upwards. That's it (I assume for OW, I haven't played much). In Counter-Strike, there is no complexity to sniping. You just gotta aim right. I'm sure there are more examples but I don't play any shooters but TF2 and a little CSGO atm.
10
#10
1 Frags +
CaptainZidgelIf FUNKe were to make a "final draft" version of this video, the one thing I'd suggest is comparisons to other games. Like, we have the complexities but they can't be truly appreciated until you see how other games just... don't. Like in Paladins and Overwatch, there are no rocket jump complexities. You just press your button and Pharah/Drogoz fly upwards. That's it (I assume for OW, I haven't played much). In Counter-Strike, there is no complexity to sniping. You just gotta aim right. I'm sure there are more examples but I don't play any shooters but TF2 and a little CSGO atm.

I specifically avoided overwatch comparisons because i'm personally just tired of hearing them and using them myself for comparative measurements. It was definitely taken into consideration, and I think CSGO/Dota comparisons could have been justified, but alas I didn't end up doing them.

[quote=CaptainZidgel]If FUNKe were to make a "final draft" version of this video, the one thing I'd suggest is comparisons to other games. Like, we have the complexities but they can't be truly appreciated until you see how other games just... don't. Like in Paladins and Overwatch, there are no rocket jump complexities. You just press your button and Pharah/Drogoz fly upwards. That's it (I assume for OW, I haven't played much). In Counter-Strike, there is no complexity to sniping. You just gotta aim right. I'm sure there are more examples but I don't play any shooters but TF2 and a little CSGO atm.[/quote]

I specifically avoided overwatch comparisons because i'm personally just tired of hearing them and using them myself for comparative measurements. It was definitely taken into consideration, and I think CSGO/Dota comparisons could have been justified, but alas I didn't end up doing them.
11
#11
-4 Frags +
FUNKeI specifically avoided overwatch comparisons because i'm personally just tired of hearing them and using them myself for comparative measurements.

fair enough, but i do think you could have held out for comparisons. think of it like writing an essay for english... you can't praise literary works without showing off how a different work falls short (or at least that's how my school preferred it. half my english essays were gauntlets of short stories and poems we read in school)

[quote=FUNKe]
I specifically avoided overwatch comparisons because i'm personally just tired of hearing them and using them myself for comparative measurements.[/quote]
fair enough, but i do think you could have held out for comparisons. think of it like writing an essay for english... you can't praise literary works without showing off how a different work falls short (or at least that's how my school preferred it. half my english essays were gauntlets of short stories and poems we read in school)
12
#12
0 Frags +

I'm glade you can look past all the things tf2 has done wrong in order to make a quality video about all the things it dose right. Good job sir.

I'm glade you can look past all the things tf2 has done wrong in order to make a quality video about all the things it dose right. Good job sir.
13
#13
5 Frags +

Funke is a big guy

Funke is a big guy
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