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Best Commands for Dual Core CPUs?
posted in Customization
1
#1
0 Frags +

Hello, so I've been fiddling around with threading commands and such, and my results have been pretty inconclusive as to what is the best. I've seen mat_queue_mode 1 is for dual cores, yet I get better FPS with 2, and that some of the r_threaded/r_queued commands are bad unless you have a quad core, but I've disabled and re-enabled all of them together or separately and I've yet to see a difference.

My CPU is a i5-i5200u, clocked @2.2ghz and seems to hit 2.6ghz with Turbo Boost. Has 2 Cores, and 4 Threads.

I've been having weird FPS issues for a good while now and I think I've narrowed it down to this stuff.
The best settings for dual cores seem to vary somewhat by source so I'm making this for help.

EDIT: What I've found gives the best boosts is outside of combat zones where I can actually switch them - once I get into combat it always, no matter what, config or not, drops to 45 FPS. Dunno why.

Hello, so I've been fiddling around with threading commands and such, and my results have been pretty inconclusive as to what is the best. I've seen mat_queue_mode 1 is for dual cores, yet I get better FPS with 2, and that some of the r_threaded/r_queued commands are bad unless you have a quad core, but I've disabled and re-enabled all of them together or separately and I've yet to see a difference.

My CPU is a i5-i5200u, clocked @2.2ghz and seems to hit 2.6ghz with Turbo Boost. Has 2 Cores, and 4 Threads.

I've been having weird FPS issues for a good while now and I think I've narrowed it down to this stuff.
The best settings for dual cores seem to vary somewhat by source so I'm making this for help.

EDIT: What I've found gives the best boosts is outside of combat zones where I can actually switch them - once I get into combat it always, no matter what, config or not, drops to 45 FPS. Dunno why.
2
#2
1 Frags +

@mastercoms believes that these are fine:

cl_threaded_client_leaf_system 1
r_threaded_renderables 1
r_threaded_particles 1
mat_queue_mode 2
r_queued_post_processing 1 (if your GPU is fast enough to work with it)

Disable these on 2 core:
r_threaded_client_shadow_manager 0
r_queued_decals 0 (disabled anyway for even 4 cores due to stability issues)
r_queued_ropes 0
@[url=http://www.teamfortress.tv/user/mastercoms]mastercoms[/url] believes that these are fine:

[code]cl_threaded_client_leaf_system 1
r_threaded_renderables 1
r_threaded_particles 1
mat_queue_mode 2
r_queued_post_processing 1 (if your GPU is fast enough to work with it)

Disable these on 2 core:
r_threaded_client_shadow_manager 0
r_queued_decals 0 (disabled anyway for even 4 cores due to stability issues)
r_queued_ropes 0[/code]
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