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ETF2L implementing a new system for divisions
1
#1
0 Frags +

http://beta.etf2l.org/2014/12/17/a-new-year-a-different-etf2l/

Big news from our European friends. I'll paraphrase the relevant (to NA) parts.

This January is going to mark the beginning of the biggest experiment the modern ETF2L has seen. We are excited to announce that we will be experimenting with the Swiss-Style tournament system.

...

All teams will now be seeded into one of four different tiers. Roughly speaking, Premiership will have its very own tier; division 1&2 will combine to have its own tier as will 3&4 and 5&6. Based on 6v6 season 19 signups we have produced this example division of tiers:

Tier 1 (Premiership) – 8 teams
Tier 2 (1&2) – 32 teams
Tier 3 (3&4) – 72 teams
Tier 4 (5&6) – 184 teams

...

Premiership will remain relatively untouched by this change; it will still be run in a round robin style where every team will play every other team once. However the other 3 tiers will witness the bulk of the changes because not every team will face off against one another, instead your team will play a set number of games against teams with the same points or similar match records; it’s important to bear in mind you can’t play the same team twice .

The names of the tiers have not yet been decided, we are open to suggestions but were thinking of following the ESEA/CEVO trend with Premiership/Main/Intermediate/Open.

One of the main features of the Swiss system is a stricter schedule. Therefore the week will now be divided into different segments:

Sunday – Thursday: All available playing days for the week.
Thursday 23:59: Result submission deadline.
Friday & Saturday: Days reserved for potential replays and/or matches where Match Complaints are involved.
Saturday 23:59: Fixtures created and default dates set.

...

Fixtures will now be created by matching teams with a similar points total where possible, ignoring teams that have played each other already. This is intended to create closer matches throughout the season. Another benefit of the division tier system is that there is much less seeding to do for admins which reduced admin workload and also reduces the chance of poor seedings (which do happen).

...

An unfortunate necessity of this system is the elimination of wildcards. There are no Wildcards allowed in the Swiss-System, because in order to function it must adhere to strict deadlines. However in our opinion this minor drawback is vastly outweighed by the benefits of this new system.

Another by-product of the new system will be an increase in ties, particularly in the bigger tiers. To solve this issue ties will automatically be sorted within the table by round difference (rounds scored subtract rounds conceded). This applies to all ties, including ones that affect any playoff positions. Tiebreakers will therefore no longer be used.

Playoffs would now take place in all tiers . This system makes it much easier to run playoffs in all tiers, just one look at some of the playoff trees from Season 19 should make it clear.

...

We hope we have covered most questions regarding the details, but no doubt we will have missed something out. There will be a Fully Charged EU featuring Permzilla to answer any questions or issues regarding the planned changes on Monday 22nd December.

Mad props to the admins for trying to make a change for the better.

Don't forget to tell Permzilla he's killing TF2!

http://beta.etf2l.org/2014/12/17/a-new-year-a-different-etf2l/

Big news from our European friends. I'll paraphrase the relevant (to NA) parts.

[quote]This January is going to mark the beginning of the biggest experiment the modern ETF2L has seen. We are excited to announce that we will be experimenting with the Swiss-Style tournament system.

...

All teams will now be seeded into one of four different tiers. Roughly speaking, Premiership will have its very own tier; division 1&2 will combine to have its own tier as will 3&4 and 5&6. Based on 6v6 season 19 signups we have produced this example division of tiers:

Tier 1 (Premiership) – 8 teams
Tier 2 (1&2) – 32 teams
Tier 3 (3&4) – 72 teams
Tier 4 (5&6) – 184 teams

...

Premiership will remain relatively untouched by this change; it will still be run in a round robin style where every team will play every other team once. However the other 3 tiers will witness the bulk of the changes because not every team will face off against one another, instead your team will play a set number of games against teams with the same points or similar match records; it’s important to bear in mind you can’t play the same team twice .

The names of the tiers have not yet been decided, we are open to suggestions but were thinking of following the ESEA/CEVO trend with Premiership/Main/Intermediate/Open.

One of the main features of the Swiss system is a stricter schedule. Therefore the week will now be divided into different segments:

Sunday – Thursday: All available playing days for the week.
Thursday 23:59: Result submission deadline.
Friday & Saturday: Days reserved for potential replays and/or matches where Match Complaints are involved.
Saturday 23:59: Fixtures created and default dates set.

...

Fixtures will now be created by matching teams with a similar points total where possible, ignoring teams that have played each other already. This is intended to create closer matches throughout the season. Another benefit of the division tier system is that there is much less seeding to do for admins which reduced admin workload and also reduces the chance of poor seedings (which do happen).

...

An unfortunate necessity of this system is the elimination of wildcards. There are no Wildcards allowed in the Swiss-System, because in order to function it must adhere to strict deadlines. However in our opinion this minor drawback is vastly outweighed by the benefits of this new system.

Another by-product of the new system will be an increase in ties, particularly in the bigger tiers. To solve this issue ties will automatically be sorted within the table by round difference (rounds scored subtract rounds conceded). This applies to all ties, including ones that affect any playoff positions. Tiebreakers will therefore no longer be used.

Playoffs would now take place in all tiers . This system makes it much easier to run playoffs in all tiers, just one look at some of the playoff trees from Season 19 should make it clear.

...

We hope we have covered most questions regarding the details, but no doubt we will have missed something out. There will be a Fully Charged EU featuring Permzilla to answer any questions or issues regarding the planned changes on Monday 22nd December.[/quote]

Mad props to the admins for trying to make a change for the better.

Don't forget to tell Permzilla he's killing TF2!
2
#2
-12 Frags +

We now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system

We now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system
3
#3
8 Frags +
BonafideWe now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system

You could've just said that instead of being sarcastic about it, admins try hard to get rewards for people and atleast we actually have something for spending so much time in this game. And saying "Don't get me wrong" doesn't mean people won't "get you wrong" its like saying "no offense", it doesn't mean people are just gonna stop taking offence because you said so.

[quote=Bonafide]We now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system[/quote]

You could've just said that instead of being sarcastic about it, admins try hard to get rewards for people and atleast we actually have something for spending so much time in this game. And saying "Don't get me wrong" doesn't mean people won't "get you wrong" its like saying "no offense", it doesn't mean people are just gonna stop taking offence because you said so.
4
#4
4 Frags +
BonafideWe now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system

yeah you fucked up dude

that aside so it's run a lot like UGC as far as schedule? That's pretty cool makes sure that teams don't get easy schedules and make playoffs I like it

[quote=Bonafide]We now have to be more dedicated and organise better to one day take the title of premiership winner and take the grand prize of 20 euros and a headset! :-)

Don't get me wrong, all I mean by this is that I kinda liked etf2l's relaxed scheduling system[/quote]

yeah you fucked up dude

that aside so it's run a lot like UGC as far as schedule? That's pretty cool makes sure that teams don't get easy schedules and make playoffs I like it
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