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cp_station_b2
1
#1
0 Frags +

I've decided to try and make my first 6v6 map

Map is a mix of a Process (textures), Badlands (mid) and Gullywash (mid to 2nd). It's a Beta version currently, so some areas might have broken textures. Skybox is not finished nor design is, this is not a final map design, it might change if people actually play the map and leave feedback.

Performance: I optimized the map as much as i could, but i can't guarantee stable FPS as of now

Screenshots: http://imgur.com/a/tcYxH (not all areas are shown, 2 doors are glitched in screenshots, sfm bug) Check below for updated version of Last point

Download: B1,B2

Beta 2
General:

-Added point indicator signs in forward spawns
-Changed/Fixed textures

Mid:

-Cant shoot between boxes anymore

2nd:

-Made dropdown brighter
-Changed fences to Metal plates 1

Last:
-Redesigned last point
1,2
-Changed few ammo packs to health packs
-Closed downstairs area 1

P.S: You can see Skybox through doors on Blue side last, that's a Local server bug, it's not there on Online servers

I've decided to try and make my first 6v6 map

Map is a mix of a Process (textures), Badlands (mid) and Gullywash (mid to 2nd). It's a Beta version currently, so some areas might have broken textures. Skybox is not finished nor design is, this is not a final map design, it might change if people actually play the map and leave feedback.

[b]Performance: I optimized the map as much as i could, but i can't guarantee stable FPS as of now [/b]

[b] Screenshots:[/b] http://imgur.com/a/tcYxH (not all areas are shown, 2 doors are glitched in screenshots, sfm bug) [b]Check below for updated version of Last point[/b]

[b] Download:[/b] [url=https://www.dropbox.com/s/l2ypnra2s7zrrmb/cp_station_b1.rar?dl=0]B1[/url],[url=https://www.dropbox.com/s/xc29tkttpqr4idt/cp_station_b2.rar?dl=0]B2[/url]

Beta 2
[b]General:[/b]

-Added point indicator signs in forward spawns
-Changed/Fixed textures

[b]Mid:[/b]

-Cant shoot between boxes anymore

[b]2nd:[/b]

-Made dropdown brighter
-Changed fences to Metal plates [url=http://i.imgur.com/TkBcP26.jpg]1[/url]

[b]Last:
-Redesigned last point[/b] [url=http://i.imgur.com/1brQTb0.jpg]1[/url],[url=http://i.imgur.com/mlNddC8.jpg]2[/url]
-Changed few ammo packs to health packs
-Closed downstairs area [url=http://i.imgur.com/ZB2yT6h.jpg]1[/url]

P.S: You can see Skybox through doors on Blue side last, that's a Local server bug, it's not there on Online servers
2
#2
7 Frags +

Will try a doublemix on it tonight.

Will try a doublemix on it tonight.
3
#3
0 Frags +

i dont know why but it looks like from the screenshots this is not a roamer friendly map

i dont know why but it looks like from the screenshots this is not a roamer friendly map
4
#4
0 Frags +

It reminds me of freight kind of

It reminds me of freight kind of
5
#5
1 Frags +

Can't say if it's good for comp, but I like how it looks.

Can't say if it's good for comp, but I like how it looks.
6
#6
0 Frags +

Im up for changing anything, i will improve the map depending on people's feedback =)

Im up for changing anything, i will improve the map depending on people's feedback =)
7
#7
-9 Frags +

Last looks similar to snakewater/process, which is a terrible thing. Maybe try and make a more enclosed last point similar to badlands/gullywash?

Last looks similar to snakewater/process, which is a terrible thing. Maybe try and make a more enclosed last point similar to badlands/gullywash?
8
#8
1 Frags +

Can you include a top-down screenshot

Can you include a top-down screenshot
9
#9
1 Frags +
rowrowCan you include a top-down screenshot

oh, lol my mistake, mis read, 1 min

Edit: added to main album

[quote=rowrow]Can you include a top-down screenshot[/quote]

oh, lol my mistake, mis read, 1 min

Edit: added to main album
10
#10
0 Frags +

Not sure how this map will be with so much open space for 6s, maybe not so good, that's just my opinion

Not sure how this map will be with so much open space for 6s, maybe not so good, that's just my opinion
11
#11
1 Frags +
rowrowNot sure how this map will be with so much open space for 6s, maybe not so good, that's just my opinion

Try playing it first and then leave feedback :p

[quote=rowrow]Not sure how this map will be with so much open space for 6s, maybe not so good, that's just my opinion[/quote]

Try playing it first and then leave feedback :p
12
#12
2 Frags +

Rollouts
(this was very hastily done, so sorry for any quality issues)

http://youtu.be/nS9Vw7hj2Co

Anyway for opinion on the map, my biggest gripe is that seems too large for a 6's map and some of the geometry, such as sneaky underneath mid doesn't really suit 6's maps. However, it could make a nice highlander map and it hasn't been played in pick ups yet so who knows.

edit: I'm also not entirely sure if there is a faster rollout, but from jumping around the map for a couple of hours it didn't look like it.

Rollouts
(this was very hastily done, so sorry for any quality issues)
[youtube]http://youtu.be/nS9Vw7hj2Co[/youtube]

Anyway for opinion on the map, my biggest gripe is that seems too large for a 6's map and some of the geometry, such as sneaky underneath mid doesn't really suit 6's maps. However, it could make a nice highlander map and it hasn't been played in pick ups yet so who knows.

edit: I'm also not entirely sure if there is a faster rollout, but from jumping around the map for a couple of hours it didn't look like it.
13
#13
4 Frags +

Haven't played on it yet but just judging by the screens it looks like a really pretty map.

Haven't played on it yet but just judging by the screens it looks like a really pretty map.
14
#14
3 Frags +

Looking at the video in #12 and the screenshots, it looks like this map is way too big.
It kinda suffers from things the map coalplant is disliked for; its really open and airy, it would take a ton of rocket jumps or walking time to get from area to area

that being said, i haven't played on it yet so i cant say whether it actually influences the gameplay negatively, this is speculation

i like the way the map looks, though

Looking at the video in #12 and the screenshots, it looks like this map is way too big.
It kinda suffers from things the map coalplant is disliked for; its really open and airy, it would take a ton of rocket jumps or walking time to get from area to area

that being said, i haven't played on it yet so i cant say whether it actually influences the gameplay negatively, this is speculation

i like the way the map looks, though
15
#15
2 Frags +

So, anyone tried to play on this map?

So, anyone tried to play on this map?
16
#16
-3 Frags +
popcorpSo, anyone tried to play on this map?

tried it out with some friends in a private pug, i had trouble being creative with roamer jumps lol

[quote=popcorp]So, anyone tried to play on this map?[/quote]

tried it out with some friends in a private pug, i had trouble being creative with roamer jumps lol
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