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Sylvhud
posted in Customization
1
#1
51 Frags +

First release. Two versions currently, MM - basic and plain hud, GB - boxes and boxes.

Works on 4:3, 16:9, and 16:10.

https://github.com/Sylvertf/Sylvhud

Full album here: http://imgur.com/a/7UnpD

http://i.imgur.com/Pe6ZiJF.jpg

http://i.imgur.com/aTtEXy4.jpg

http://i.imgur.com/BDgyBXS.jpg

Thanks to
doodle (hud guide)
whayay (Multiple logo and image assets)
Quartz and Sir Villeta (Class logo assets)
Breezy, Ben_Franklin (hud testing)

Upcoming Changes:

Better custom crosshair support
Add a minimal option for MM
First release. Two versions currently, MM - basic and plain hud, GB - boxes and boxes.

Works on 4:3, 16:9, and 16:10.

https://github.com/Sylvertf/Sylvhud

Full album here: http://imgur.com/a/7UnpD

[img]http://i.imgur.com/Pe6ZiJF.jpg[/img]
[img]http://i.imgur.com/aTtEXy4.jpg[/img]
[img]http://i.imgur.com/BDgyBXS.jpg[/img]

Thanks to
doodle (hud guide)
whayay (Multiple logo and image assets)
Quartz and Sir Villeta (Class logo assets)
Breezy, Ben_Franklin (hud testing)

Upcoming Changes:
[code]Better custom crosshair support
Add a minimal option for MM[/code]
2
#2
18 Frags +

really REALLY like the main menu
nicely done

really REALLY like the main menu
nicely done
3
#3
9 Frags +

The main menu looks sick

The main menu looks sick
4
#4
4 Frags +

damn this looks really nice

damn this looks really nice
5
#5
3 Frags +

this is really creative awesome job

this is really creative awesome job
6
#6
3 Frags +

such a juicy and well made hud

i love it

such a juicy and well made hud

i love it
7
#7
2 Frags +

amazing job, looks so well done!

amazing job, looks so well done!
8
#8
1 Frags +

Damn that's a sick hud. Nice job!

How do you go about having a custom image as your menu background? I'm very interested in making my own hud after seeing that.

Damn that's a sick hud. Nice job!

How do you go about having a custom image as your menu background? I'm very interested in making my own hud after seeing that.
9
#9
3 Frags +

wow, it's really something new.

wow, it's really something new.
10
#10
0 Frags +

If only there was a minmode for MM. *-* Beautiful HUD. Good work!

If only there was a minmode for MM. *-* Beautiful HUD. Good work!
11
#11
2 Frags +

nice hud!

nice hud!
12
#12
0 Frags +

Will use mainmenu, very sexy

Will use mainmenu, very sexy
13
#13
0 Frags +

Creative and oringinal main menu, clever streak placement.

Creative and oringinal main menu, clever streak placement.
14
#14
2 Frags +

ITS TOO BEAUTIFUL. MY EYES

ITS TOO BEAUTIFUL. MY EYES
15
#15
-1 Frags +

Main menu inspired by Black Flag?

Main menu inspired by Black Flag?
16
#16
-1 Frags +

umg

my eyes shit

10/10

umg

my eyes shit

10/10
17
#17
4 Frags +

very well done

very well done
18
#18
2 Frags +

Do you have custom captions for either version?

Do you have custom captions for either version?
19
#19
1 Frags +

oh my.

oh my.
20
#20
0 Frags +

Truly amazing hud. I think the 3D model in the bottom left or at least the colored rectangle around it kind of throw off your balance, but the design is just great.

Truly amazing hud. I think the 3D model in the bottom left or at least the colored rectangle around it kind of throw off your balance, but the design is just great.
21
#21
1 Frags +

Amazing main menu and nice overall hud design. That main menu must have taken ages and tons of patience to do. good job man!

Amazing main menu and nice overall hud design. That main menu must have taken ages and tons of patience to do. good job man!
22
#22
0 Frags +
AttakinBlakJakkDo you have custom captions for either version?

The custom captions might work on GB but I don't know about MM, I'll make sure to add it for both when I update it soon though.

[quote=AttakinBlakJakk]Do you have custom captions for either version?[/quote]
The custom captions might work on GB but I don't know about MM, I'll make sure to add it for both when I update it soon though.
23
#23
0 Frags +
DavidTheWinMain menu inspired by Black Flag?

from FEZ, i think

[quote=DavidTheWin]Main menu inspired by Black Flag?[/quote]
from FEZ, i think
24
#24
0 Frags +

http://puu.sh/78Us6.jpg

I found this to be the only "bug" I had with the GB version, but I can't tell if thats a bug or if its the intended position, and I assume the missing texture in the corner is from fog's crosshair set, but I can wait for the update for that, other than that, it's a kickass hud, I just think that the 6s scoreboard would look better either centered or on the side (just my personal opinion). I would love to see this HUD maintained because you definitely put a lot of work into it. Great job Sylver!

[img]http://puu.sh/78Us6.jpg[/img]

I found this to be the only "bug" I had with the GB version, but I can't tell if thats a bug or if its the intended position, and I assume the missing texture in the corner is from fog's crosshair set, but I can wait for the update for that, other than that, it's a kickass hud, I just think that the 6s scoreboard would look better either centered or on the side (just my personal opinion). I would love to see this HUD maintained because you definitely put a lot of work into it. Great job Sylver!
25
#25
2 Frags +
AttakinBlakJakkI found this to be the only "bug" I had with the GB version, but I can't tell if thats a bug or if its the intended position, and I assume the missing texture

The big capture progress is something that I just forgot to remove, I was trying it out for a while but didn't see any good reason to keep it but I guess I got used to having it there.

Anyways, it's fixed in the newest version: 1.1r

Just a couple small changes:

Both huds:
Removed the multiple copies of the background, each hud is significantly smaller (12MB smaller for GB, 15MB smaller for MM)

GB: 
Server time limit works
Fixed missing texture
Fixed the gigantic capture progress bar
Lowered the scoreboard for slightly better visibility
[quote=AttakinBlakJakk]
I found this to be the only "bug" I had with the GB version, but I can't tell if thats a bug or if its the intended position, and I assume the missing texture[/quote]
The big capture progress is something that I just forgot to remove, I was trying it out for a while but didn't see any good reason to keep it but I guess I got used to having it there.

[url=https://github.com/Sylvertf/Sylvhud]Anyways, it's fixed in the newest version: 1.1r[/url]

Just a couple small changes:
[code]Both huds:
Removed the multiple copies of the background, each hud is significantly smaller (12MB smaller for GB, 15MB smaller for MM)

GB:
Server time limit works
Fixed missing texture
Fixed the gigantic capture progress bar
Lowered the scoreboard for slightly better visibility
[/code]
26
#26
0 Frags +

How do I alter MM hud so that the colour effect of the buff/low hp is on the actual text as opposed to the shading? IDK but it makes it more difficult to read to me. Otherwise love the huds <3

How do I alter MM hud so that the colour effect of the buff/low hp is on the actual text as opposed to the shading? IDK but it makes it more difficult to read to me. Otherwise love the huds <3
27
#27
2 Frags +

1 Little Bug in GB: When you died in mp_tournament mode the respawn in: 10 secs for example doesn't show up

1 Little Bug in GB: When you died in mp_tournament mode the respawn in: 10 secs for example doesn't show up
28
#28
3 Frags +

Another thing I noticed was that the mark for death from things like the Escape plan doesn't show up

Another thing I noticed was that the mark for death from things like the Escape plan doesn't show up
29
#29
0 Frags +

This HUD looks pretty great, and I tried out the MM version last night. Had a couple of small quirks; it my be a problem with my end.

  • It's hard to tell who's dead and who isn't in the spectator view, since everyone just showed up as the same gray. The respawn timer seemed to be covered up a bit too?
  • In the bottom left (and sometimes top left?) there were random team-colored boxes, not sure if that's a glitch or they were supposed to be there
  • The TargetID from looking at teammates was a bit difficult to see, but this also might just be my eyes being retarded
This HUD looks pretty great, and I tried out the MM version last night. Had a couple of small quirks; it my be a problem with my end.
[list]
[*] It's hard to tell who's dead and who isn't in the spectator view, since everyone just showed up as the same gray. The respawn timer seemed to be covered up a bit too?
[*] In the bottom left (and sometimes top left?) there were random team-colored boxes, not sure if that's a glitch or they were supposed to be there
[*] The TargetID from looking at teammates was a bit difficult to see, but this also might just be my eyes being retarded
[/list]
30
#30
4 Frags +
WhiteMagicalHatHow do I alter MM hud so that the colour effect of the buff/low hp is on the actual text as opposed to the shading? IDK but it makes it more difficult to read to me. Otherwise love the huds <3

In hudanimations_tf.txt replace every instance of PlayerStatusHealthValueBG, PlayerStatusHealthValueShadow, PlayerStatusHealthValueSpecShadow with PlayerStatusHealthValue.

Sylvhud 1.2a

Both:
Added custom crosshairs (konrwings, fog's crosshairs, garm3n's +crosshair)

version GB:
Fixed respawn time in tournament mode
Fixed 3d player model panels and spy disguise panels

version MM:
Moved the TargetIDs closer to the center for better visibility
Changed the tournament spectator hud colors for better visibility
Fixed clipping on tournament spectator respawn times
Fixed bleeding and marked for death symbols
Moved chat down

http://i.imgur.com/npaL1rQ.jpg

Unfortunately, I can't fix the bleed and marked for death symbols on GB because its stuck to the far left side of the health image and can't be moved. Also I couldn't recreate the random team colored boxes appearing in MM.

[quote=WhiteMagicalHat]How do I alter MM hud so that the colour effect of the buff/low hp is on the actual text as opposed to the shading? IDK but it makes it more difficult to read to me. Otherwise love the huds <3[/quote]
In hudanimations_tf.txt replace every instance of PlayerStatusHealthValueBG, PlayerStatusHealthValueShadow, PlayerStatusHealthValueSpecShadow with PlayerStatusHealthValue.

[url=https://github.com/Sylvertf/Sylvhud]Sylvhud 1.2a[/url]
[code]Both:
Added custom crosshairs (konrwings, fog's crosshairs, garm3n's +crosshair)

version GB:
Fixed respawn time in tournament mode
Fixed 3d player model panels and spy disguise panels

version MM:
Moved the TargetIDs closer to the center for better visibility
Changed the tournament spectator hud colors for better visibility
Fixed clipping on tournament spectator respawn times
Fixed bleeding and marked for death symbols
Moved chat down[/code]

[img]http://i.imgur.com/npaL1rQ.jpg[/img]

Unfortunately, I can't fix the bleed and marked for death symbols on GB because its stuck to the far left side of the health image and can't be moved. Also I couldn't recreate the random team colored boxes appearing in MM.
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