make airblast a cone so you actually have to aim it
make airblast additve to momentum, so that it doesnt replace your current momentum
make all flamethrowers lightning guns so you have to aim
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SteamID64 | 76561198055446525 |
SteamID3 | [U:1:95180797] |
SteamID32 | STEAM_0:1:47590398 |
Country | United States |
Signed Up | April 13, 2015 |
Last Posted | June 20, 2019 at 10:35 PM |
Posts | 106 (0 per day) |
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Name: Zoot
Country: USA
League Account: http://www.ugcleague.com/players_page.cfm?player_id=76561198055446525
Twitch Account: https://www.twitch.tv/zootsuitrioter
Mixes with friends, Mixchamps, Scrims, Pubs
Thanks! :)
aetext
Awesome thanks for doing that!
I'll look at surface and see what I can do a bit later today
avaiihndamn son, looks good. Few things tho
-kills death and assists would be easier to read if it wasnt bright green
-I dont know if the blur on the scoreboard was intentional, but it's kinda annoying
-The killfeed can be kinda hard to read bc the transparency
The first two points come from the old prismhud, which I kept in because I tried to stay true to the original.
You can change the killfeed transparency by running 4plugSettings.exe in the _prism_hud file. It also lets you change a whole bunch of other options
PrismHUD was my favorite HUDs of all time, and when it fell behind on updates, I decided to update it myself.
This HUD has not been tested on anything besides 16:9, I can fix it for other aspect ratios, just let me know in the thread what aspect ratio you would like.
To install, put the _prism_hud folder into your tf/custom directory.
Includes 4Plug implementation for user customization, which should all be working, just run 4plugSettings.exe in the _prism_hud folder.
DOES NOT WORK ON DX8
You have to use DX9 for everything to work correctly
If I missed anything/broke anything, please do post in this thread and let me know so that I can fix it ASAP
Credit goes to JarateKing for creating this HUD in the first place, as well as to:
Omni - notohud
B4stian - EJP-HUD
Sevin7 - 7HUD
Rays - Rayshud
Zimmy - Control points
0wner - Control points
Colly - various
MrMinority - MinHUD
Whayay - yahud
gliss - some viewmodel images
supremecommander- Statusspec
4 - 4plug
Goat_ - standalone 4plug made for goat_ hud
MrModez - TFMM, cool guy
pwny - bwhud
for various things added in the original creation
Thanks!
Whats the name of the animation that controls the casual maps dropdown dialog? I got rid of the game mode descriptions and made the boxes shorter and now the maps container hangs out the bottom like so
I don't think that confusing new players is really a valid reason, when the only time that they'll see viewmodels off is on players stream and it's quite simple to just answer them or make a !heywhycantiseeyourgunstreamer nightbot command. In my mind the argument of it being about skins also doesn't make sense, considering you hardly ever seen your own hats, and things like cl_hud_playerclass_use_playermodel aren't forced in matchmaking
Opening cases isn't gambling by legal definition because you always get something out of it. Doesn't mean that kids should be doing it, but valves never gonna change it unless the legal definition of gambling changes.
Fireyes, also in casual
Viewmodels aren't forced in casual, you just have to restart your game after you play MM
HAWTHORNEZootSuitRioterHAWTHORNEPeople are only happy when they are moaning...I wouldn't say it's moaning. Creating legitimate feedback, especially about things that went wrong in the update is an important thing.
Its been barely 12 hours, I dont think people have played enough of the update to produce legitimate feedback.
I think some of the changes just on concept alone are not well balanced, like the scout buff or the crit-a-cola nerf that didn't fix the issues with it.
HAWTHORNEPeople are only happy when they are moaning...
I wouldn't say it's moaning. Creating legitimate feedback, especially about things that went wrong in the update is an important thing.
Does anyone know how to change the foreground color of the item meters? bgoverride works for the backgrounds, but fgoverride doesn't
sevennnZootSuitRioterit was 2011 when viewmodel_fov 0 gave the ghost medibeamChopphttp://www.twitch.tv/harbleu/c/944077 I want to have similar "health cluster icons" I looked into hudmediccharge.res and played around with the values for "HealthClusterIcon" but it didnt do much. Maybe this isnt even hud related idunno..
I think its the medigun fov set to 0 then custom particles
rip ghost beam
Huh. still works for me on a valve server
Chopphttp://www.twitch.tv/harbleu/c/944077 I want to have similar "health cluster icons" I looked into hudmediccharge.res and played around with the values for "HealthClusterIcon" but it didnt do much. Maybe this isnt even hud related idunno..
I think its the medigun fov set to 0 then custom particles
TyepWhat file is this because i need to fix it lol
http://i.imgur.com/N1d22ST.png
should be in HudPlayerHealth