yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted September 13, 2026 at 7:59 AM
Posts 2143 (0.5 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#36 OPTIONAL TF2 update for 3/14/17 in TF2 General Discussion

as a server owner, reading this entire thread just hurts my head

guys the majority of this update is just a beta for the "toolchain" update which literally just alters some dependencies for srcds. it's breaking things because it wasn't done correctly. none of this has anything to do with your clients. if you're running into issues with your clients, that's for other reasons.

we've known about the toolchain update for a long time now. the hlds_announce mailing list got sent some info a couple weeks ago:

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Hey everyone,

Following up on the warning email we sent a long while back, we're making good on our promise and changing our build toolchains for the TF2+SDK2013 games' dedicated server. TF2 is being updated first, with the other SDK2013 games to follow.

There are two things that may affect server administrators that you should be aware of:

The Linux dedicated server now targets the Steam Runtime

The Steam Runtime is a common runtime target based on Ubuntu. For srcds, this largely means linking against a more recent glibc than may be available in some server distributions. Administrators should check that the provided beta still runs in their environment of choice. Those who are on older or incompatible distributions have several options:

- Switch to a distribution more compatible with the Steam Runtime, such as Ubuntu LTS

- Make use of a chroot/container/VM environment to run srcds. The tools linked below include a script for creating a chroot that can be used for bootstrapping Steam Runtime environments.

- Use the Steam Runtime tools linked below combined with some dynamic linker magic to use the runtime libraries on an incompatible distribution, e.g.:

steamrt=/path/to/runtime
export LD_LIBRARY_PATH="bin:$steamrt/usr/lib32"
LD="$steamrt/usr/lib32/ld-linux.so.2"
"$LD" ./srcds_linux "$@"

More information about the Steam Runtime and utilities for obtaining it can be found here: https://github.com/ValveSoftware/steam-runtime

The compiler toolchain used for all editions of srcds has changed

Along with the client builds, all server builds have been updated to a newer compiler. Windows builds now use the MSVC2015 tools, while Linux builds now use a newer edition of GCC with differing command-line parameters that affect codegen.

This is expected to break mods that expect certain ABI behaviors or look for certain signatures in order to hook functions (such as SourceMod). We have separately spoken with the SourceMod team and they are working on supporting the new setup. Maintainers of other mods should test them against the beta release below.

Our previous warning also indicated that this would change the _srv naming of the linux binaries. We have decided *not* to adjust this, and the separate _srv build and naming remains unchanged.

Beta

We've made a beta branch available for TF2 with these new changes. The remaining SDK2013 games will be updated in the near future, and we will provide a beta for them at that time.

The beta is compatible with the current TF2 public release - servers may safely convert to it and continue serving both beta and non-beta clients.

The beta branch is titled "toolchainbeta" with no required password. It can be accessed with SteamCMD via:

app_update 232250 -beta toolchainbeta

These changes may be promoted to an official release of TF2 as soon as next week, so we encourage all server administrators to test their setup against the beta before then.

Let me know if you have any questions or concerns

- John
posted about 9 years ago
#5 how to disable viewmodels in tf2 matchmaking in Videos

thanks for posting about my tftv thread on tftv

also my installer already adds a preloader to the end of your autoexec?? and it's more lightweight than itemtest.

posted about 9 years ago
#7 new tf2 jerma video in Videos
wjerma has a nice jawline, buff as hell, has pure and innocent humor

he is also rly charismatic. hes like a girls ideal man

jerma is also a boys ideal man

posted about 9 years ago
#18 My Epistimology and Existential Thesis in Off Topic
wi cant wait for /g/ pankey so that he can sperg on the same level as setsul

Oh god, I remember shitposting on /g/...

posted about 9 years ago
#51 If you could just have 1 cosmetic item ... in TF2 General Discussion
-tsWonder if I'm the only one who had to think twice before clicking that link ...

turn on image embedding nerd

posted about 9 years ago
#16 Team Fortress Broadcasting Channel in Videos

OK so why is my ad the video???

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posted about 9 years ago
#13 Team Fortress Broadcasting Channel in Videos

saam you literally posted in this thread saying add me

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you are the shitposter this site deserves
posted about 9 years ago
#52 Quake Champions Closed Beta in Other Games
Frost_Bitehttp://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.

Also, vomit vomit vomit.

tbh never take early trailers for highly competitive games with a high skill ceiling seriously

just look at the early "battle reports" for SC2 to see what I mean

not only do they get devs to play it, they always get the worst devs to play it

posted about 9 years ago
#12 Logan in Music, Movies, TV
viperi don't like how they sort-of diverted from the plot line that the end of days of future past set-up, but i'll still go see it as a last hurrah to hugh jackman as wolverine

heres the thing:

every single x-men movie except the first two have their own self-contained plotlines

posted about 9 years ago
#10 avid rust pvper lf zerg in Other Games
shorasblehi barely understood that title.I think he plays Rust and is looking for people to do some player-vs-player content of that videogame. Idk about zerg, isn't that a Starcraft term?

Zerg in SC terms, as a verb, is basically referring to mass amounts of something weak and dumb. In TF2 it could mean a team of sixteen pub heavies beating a standard 6s team - sure, they may have won, but they didn't deserve to win, they did it with raw numbers. Same shit in Rust, it means a clan with a bunch of really bad players that win engagements just by having so many people.

posted about 9 years ago
#6 avid rust pvper lf zerg in Other Games

Why would you ever play Hapis

Disgusting. Dropped harder than Nursey always.

posted about 9 years ago
#62 Online demo playback at demos.tf in Projects

You are literally carrying TF2.

Slow mo and synced zooming would be wonderful, if easy to implement.

posted about 9 years ago
#50 Online demo playback at demos.tf in Projects
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posted about 9 years ago
#2 cp_hybro in Map Discussion

Hydro has some of the neatest cap points in the game, but the paths to get there stand only above 2fort in how bad they are, not the mention TC sucks.

This should be interesting.

posted about 9 years ago
#14 Optimizing OBS to record TF2 in Q/A Help
SetsulAMD APUs can do the same. With relive they now also have a proper GUI and it actually works better than Shadowplay.

My point was about QuickSync specifically.

AMD GPUs and APUs do have an alternative called VCE

posted about 9 years ago
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