Wiethoofd
Account Details
SteamID64 76561197990121837
SteamID3 [U:1:29856109]
SteamID32 STEAM_0:1:14928054
Country Netherlands
Signed Up June 22, 2013
Last Posted May 31, 2026 at 4:39 PM
Posts 976 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 5
Raw Input 1
DPI
3200
Resolution
2560*1080
Refresh Rate
60
Hardware Peripherals
Mouse Roccat Kone XTD
Keyboard Ducky Shine 2 (Yellow) + Brown Cherry Switches
Mousepad Roccat Taito
Headphones Roccat Kave
Monitor Dell U2711
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#4365 Show your HUD modifications! in Customization
LeRayonVertThis is beautiful. 10/10 would use if you make it 4:3 compatible.

Things that will not work in 4:3 would be loadout/backpack stuff (and apparently closed captions), the rest of the hud should work without (m)any problems, I'll have a look at it in 1024*768 and 1280*1024 before I release this into the wild.

But with the way the hud is set up it should be really easy to make your own changes without losing these when you update the hud (which is done by simply extracting the default hudfiles!)

posted about 10 years ago
#4362 Show your HUD modifications! in Customization

I put up a bunch of screenshots on wiethoofd.info in different categories with descriptions. Still cleaning up some hud files & adding actual documentation (this should be a revolution in hud editing/updating) and getting some things beta-tested for my HUD before release.

Unsure what to showcase in this thread so I picked the some at random:

http://i.imgur.com/2UUQUIX.jpg

http://i.imgur.com/kp5WCov.jpg

http://i.imgur.com/s0kDlsA.jpg

posted about 10 years ago
#110 HOWTO: Use yz50/clockwork KonrWings in any HUD in Customization

Someone asked me to add these KonrWings to their hud and figured out a way so you can add them to any hud by simply adding a single line to your clientscheme.res and hudlayout.res!

By creating a file to define and load the font and putting this in the /resource folder with the font file & another in the /scripts folder to define the crosshair element in the hud. These are then included by adding 1 line to the core hud files clientscheme.res and hudlayout.res

Download & extract contents to your /custom folder + add the following as first line to clientscheme & hudlayout of your/any hud.

#base "KonrWings.res"

This should help players who just want the crosshair added to their hud(s) without having to keep updating files; now you only need to add 1 line to 2 files!

Change size of crosshair: /resource/KonrWings.res (included in clientscheme)
Change position of crosshair: /scripts/KonrWings.res (included in hudlayout.res)

posted about 10 years ago
#2 New EU Deathmatch Server in TF2 General Discussion

That's a very bare whitelist.

posted about 10 years ago
#8 TF2Pickup.net Admins in TF2 General Discussion

The links have been fixed, thanks for pointing this out!

posted about 10 years ago
#3 MvM Ghost Town Speedrun World Record in Videos

Nice, I see it's already been submitted to speedrun.com/tf2, time to contest this.

posted about 10 years ago
#1764 HUD editing: short questions, quick answers in Customization

If your Trade Ups don't work: update your hudanimations_tf.txt to contain the bottom part of the default hud file with regards to the contract stuff!

posted about 10 years ago
#9 TF2 Skins be allowed? in Q/A Help
flatlinewhitelists arent updated cause people are lazy + there's a shitton of weapons to add to it

If only there was a website to do that for you ;)

Or as kKaltUu said, use the TFTrue whitelist.tf intergration to update with a single convar and not requiring FTP access. (which also works in your serveme.tf reservations!)

posted about 10 years ago
#1657 HUD editing: short questions, quick answers in Customization
Evilhow do i remove the blue/red box near health and ammo in the default hud?

HudPlayerClass.res for the one behind the health and HudAmmoWeapons.res for the ammo one.
Use this and/or this for a list of hudfiles and their purpose.

posted about 10 years ago
#79 TF2Pickup.net - the easiest way to play pickup in Projects
Knuckles_Seems silly to compete with tf2pug.me in my opinion, it will just spread out the gamers and make it even harder to pug :/ gl to you though

They offer a different way of playing a pug with a captain based pick system, you add up as a class and we balance the teams for you based on rankings/ratings/logs/player stats or whatever voodoo magic we need to not result in 5-0 10 minute rolls.

posted about 10 years ago
#509 [HUD] HUDAS Iscariote - first beta release in Customization
OnenThe thing is, this only happens after I add some of the extras on the hud foler. : http://imgur.com/BSDspcV

/resource/econ/itemmodelpanel.res << remove/modify that file

posted about 10 years ago
#352 broeselhud_blue in Customization
KasdeusIs there anyway to remove the inactive/active contracts from the side of the screen?
"tf_contract_progress_show" "0"
// Settings for the contract HUD element: 0 show nothing, 1 show everything, 2 show only active contracts.
posted about 10 years ago
#9 DeutschLAN NA vs. EU Showdown: Dunning-Kruger Effect vs. Samsung Galaxy Gang in Events
KarlI don't understand why it is on saloon since this seems like a casual, for fun thing.

Saloon donates part of the winnings to the DeutschLAN prizepool.

posted about 10 years ago
#1601 HUD editing: short questions, quick answers in Customization

Try deleting/modifying resource/econ/itemmodelpanel.res?

posted about 10 years ago
#1 [Stream] Wiethoofd in Requests

Name: Wiethoofd
Country: Netherlands
Twitch: twitch.tv/wiethoofd
League profiles: ETF2L & UGC & TF2Pickup.net

Streaming pickups, Mann vs. Machine (closing in on 420th tour), pub/contract stuff, hud edits and trying to enlighten the chat with my extensive knowledge of pointless TF2 facts.

posted about 10 years ago
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