Via the CS:GO blog:
Valve[GAMEPLAY]
– Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.
[MAPS]
Ancient:
-Remove cratestack outside of “cave” location
-Fixed pixelgap from inside “cave” towards T mid
-Fixed ground clipping bugs in mid causing players to go slightly airborne
-Smoothed out ground outside of “cave” down towards B ramp
-Blocked archeological dig inside of “cave”
-Smoothed out corners in “donut” room
-Added additional cover near pillar on B
-Blocked one sidepath exit towards A site, widened remaining exit
-Fixed some visual glitches when looking out towards mid from “donut” room
-Reduced wallbang damage through scaffolding at B site
-Boosted light emitted from candles/lanterns
Inferno:
-Increased bomb explosion damage from 500 to 620
Vertigo
-Another attempt at fixing molly through floor bug at mid
-Removed a position by ramp corner
Cache:
-Fixed an exploit. (Thanks El_Exodus!)
Vineyard
-Performance and stability improvements
-Ivy now sways in the wind
-Fixed displacement vphysics issues
Rumor has it:
- For reference, the M4A1-S used to have 25 bullets in a magazine and 75 in reserve
- This tweak also means you can now reload 4 times after emptying your magazine, instead of 3 times
- If you need help planning your plant locations on Inferno's A site with the expanded damage radius, /u/Special_Sell1552 on reddit tested various spots and drew a map of survival boundaries both with and without armor
- Map updates and a bit of system profiling plumbing aside, this later-than-usual update also contains an assortment of new and updated translations made possible with the help of Translators Like You - Thank You
- Reminder: time is running out to redeem your leftover Souvenir Tokens from PGL Antwerp 2022 before they expire on or after 6/20/22 (that's this coming Monday). Use them, or lose them
- You can also expect sticker sales to come to an end after this time as well
- Size is ~325 MB, a large part of this is due to map changes