vibhavp
Account Details
SteamID64 76561198038988384
SteamID3 [U:1:78722656]
SteamID32 STEAM_0:0:39361328
Country India
Signed Up August 23, 2014
Last Posted December 23, 2022 at 8:32 AM
Posts 597 (0.2 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity
Raw Input 1
DPI
1400
Resolution
1600x900
Refresh Rate
60 Hz
Hardware Peripherals
Mouse Logitech G90
Keyboard Cherry MX Blue thing
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 29 30 31 32 33 34 35 ⋅⋅ 40
#33 ESEA S19 W1 – hawaii beach vacation vs. Champagne and Cocaine in Matches
phobiarip my 3 refined metal

Doesn't matter its all for esports

posted about 9 years ago
#24 ESEA S19 W1 – hawaii beach vacation vs. Champagne and Cocaine in Matches

the mumble comebacks are real :O

posted about 9 years ago
#2 Replay editor broken in Q/A Help

Hasn't the replay interface been broken for a long time? Have you tried using demoui?

posted about 9 years ago
#3 What HUD do you use? in Customization

I usually use HerganHUD, but now that I'm trying to get into casting, I occasionally switch to ompHUD.

posted about 9 years ago
#30 ESEA S19 W1 – The Five Dollar Club vs. Street Hoops eSports in Matches

I have no problem with the split screens. They provide more info about sniper positioning and offer viewers to a choice between perspectives, which is always better than watching a single sniper getting headshot by another one. Though I would agree with Sideshow that a larger aspect ratio might be better.

posted about 9 years ago
#20 ESEA S19 W1 – The Five Dollar Club vs. Street Hoops eSports in Matches

nice ending dashner

posted about 9 years ago
#14 ESEA S19 W1 – The Five Dollar Club vs. Street Hoops eSports in Matches

What a double

P R E D I C T E D

posted about 9 years ago
#18 AutoCamera in TF2 General Discussion

Since split-screens aren't really viable (as evidenced by recent discussion), I've updated the script to automatically record demos of every big play for your frag video/instant replay. By default, airshots, backstabs and headshots are recorded, and there are options to enable Medic drops and ubersaw kills.

Just run the script, and give it your match id, username, and password to the cheat feed interface, and it should start recording plays automatically.

If someone plans to use this in the future, do tell me, because I would love to see it in action.

posted about 9 years ago
#571 post your desktop in Off Topic

https://i.imgur.com/jl6z2cj.png

Emacs and i3wm. Any emacs users here?

posted about 9 years ago
#164 i55 in TF2 General Discussion

vibhavp: hey, any idea if the mix^ i55 dream is still alive?
vibhavp: (apologies if its the bajillionth time you're getting the question)
ruwin :3: yeah plat doesnt want to go back lol
ruwin :3: to the UK that is
vibhavp: so, no?
ruwin :3: dream is rip :(
vibhavp: oh man :(

posted about 9 years ago
#16 AutoCamera in TF2 General Discussion
ArieThere's a json endpoint for the cheat feed that you could parse yourself in the python code.

Thanks! That eases up a lot of the work.

Unfortunately, I have little idea of how the feed works. Is it exposed through a JSON-RPC interface? If so, which port and protocol would I need to use?

Ariehttps://gist.github.com/Arie/d264b39052919571f82f

Holy shit, that is a lot of info, I pretty printed it for better visibility: https://gist.github.com/vibhavp/2afdba7b8a0ddd21bf7a

posted about 9 years ago
#14 AutoCamera in TF2 General Discussion
EricThe AutoCamera functionality sounds like a good idea, but I think a cameraman manually using the cheat feed would be the better optionkomorebidoes feel a little weird and takes a bit of the hype away at times.

To reiterate, handling the primary camera is not AutoCamera's job (AutoCamera sits only on the secondary camera). The primary cameraperson is free not to follow the cheat feed (as Kevin and Dashner say, since it takes the hype away). However, if they choose to follow what the Cheat Feed says, AutoCamera simply supplements what the viewers will see. To quote Kevin:

KevinIsPwnsomething not to replace the human camerawork but to supplement it.komorebiI think watching the fragged person like one out of every five/ten big airshots (does cheat feed show if it's a double?) could be a potential solution.

Yeah, that sounds like a good idea too.

posted about 9 years ago
#6 has anyone else been playing this browser game in Off Topic

Please don't post this game it's a time machine :(

posted about 9 years ago
#10 AutoCamera in TF2 General Discussion
kounterpartsSounds really cool, any video of it in action?

Its not quite complete, though I would love to see it in action on a stream.

dashnerWhen using split cam, you already know who you want to spectate. It's designed for very specific things such as sniper duels and demo rollouts. I would never use a split cam for something like an airshot, it would be too confusing for viewers. Pretty sure I explained this when you came to us with the idea.

Autocam might be cool for general camera but I agree with what Kevin said about relying on cheat feed making casts too predictable.

The motivation came when there was a popular suggestion during the i52 coverage about multiple perspectives. Though yes, split cams might be confusing (is making the split cam relatively smaller in size compared to the primary cam a valid suggestion?)

posted about 9 years ago
#10 Cool Stuff to do during summer? in Off Topic

If you're into commuters, coding can be nice way to spend your summer. I've been writing a Scheme interpreter in C recently, and I ended up learning a great deal about parsers, garbage collection, data structures, etc.

posted about 9 years ago
1 ⋅⋅ 29 30 31 32 33 34 35 ⋅⋅ 40