varnu
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Signed Up November 26, 2015
Last Posted July 23, 2025 at 9:29 PM
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#1 How to hold tc_hydro last on red side. in TF2 General Discussion

Welcome!

This will be my second guide where I showcase my trademark tc_hydro last hold.
First off, the team composition will be engineer, sniper, medic demoman, soldier and heavy.

http://i.imgur.com/b43fWpd.jpg

This is where the engineer will be holding, the sentry will cover all of the point and alot of room surrounding it.

http://i.imgur.com/8pIO7bO.jpg

The engineer should also place a dispencer inside vents as shown, this will block spies from using that route, If the dispencer takes damage or is destroyed there probably be a push/play coming from there.

http://i.imgur.com/vAAssV0.jpg

The sniper will be holding truck next to the sentry. This blocks anyone from trying to spam the sentry out/snipe from there. This job is very important since it protects the whole combo from being sniped aswell.

http://i.imgur.com/pgDqADy.jpg

Soldier will be holding this room, making sure nobody can pick the sniper or damage the sentry/engineer.

http://i.imgur.com/JwTcDMW.jpg

Combo consisting of demo heavy medic will be staying next to/on the point. This position allows them to spam vents with ease, and can't be spammed from main when on point.

And that's my tc_hydro red team last hold. If you have any questions/constructive criticism please post in the comments!

Tell me what other amazing maps I should do guides for! :DDDDDD

posted about 9 years ago
#97 New Weapon Ideas? in TF2 General Discussion

there should be a rocket launcher that shoots POOTISES LOLLOLOLOLOLOLXDDD

posted about 9 years ago
#1 6s junction brief B hold guide. in TF2 General Discussion

Welcome!

Today I'll be showing you how to hold B on cp junction.
The main team composition is going to be engineer, demo, heavy, medic and 2 soldiers.
This guide is for mid to high level teams, relying on alot teamwork and individual skill.

http://i.imgur.com/VJs5ZFs.jpg

This is where your combo is going to hold with the sentry. Balcony is a safe spot with almost no chance of spies and the fact that most spam is only going to hit your back wall doing relatively no damage. Demo and heavy should be at all times spamming doors/spy-checking.
When blu team ubers in you want to go onto point and then after counter uber into them and then quickly start building a new sentry on balcony.

http://i.imgur.com/whA9pty.jpg

This is where one of the soldiers is going to hold, spamming mid corridor and left-lobby. With the constand medium ammo and health is safe from running out of ammo and other such needs.

http://i.imgur.com/dRikv0X.jpg

Roaming soldier is going to hide in A, possibly getting a pick or just delaying them.
Spy could also work, but definitely safer just to run soldier.

And thats my brief guide for junction B hold. If you have any questions/constructive critizism please post in the comments! :DDDDD

This will be 1 of many other EPIC guides that i will be making. :)

posted about 9 years ago
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