If you're still having problems, try the AMD Driver Autodetect tool here.
| Account Details | |
|---|---|
| SteamID64 | 76561197986437643 |
| SteamID3 | [U:1:26171915] |
| SteamID32 | STEAM_0:1:13085957 |
| Country | United States |
| Signed Up | July 18, 2012 |
| Last Posted | February 14, 2026 at 2:40 PM |
| Posts | 581 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.4 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Deathadder 2013 |
| Keyboard | CM Storm Quickfire |
| Mousepad | Zowie G-TF Spawn |
| Headphones | Audio Technica AD700 |
| Monitor | Asus VG248QE |
One time in fourth grade some kid couldn't find his pencil because another kid stole it. Upon hearing about this tragedy, our teacher wouldn't let us go to recess until someone handed over the stolen goods so we all sat in the classroom eyeing the door. Now, I didn't think it was cool to force everyone to waste their recess time because some idiot wouldn't turn himself in so I told the teacher I took the pencil. Once she heard that, she let everyone go to recess and I had to stay back and have a talk. She kept asking why I stole the pencil and the only answer I had was "I don't know..." I must have given it away somehow because she finally asked why I said I had taken the kids pencil when I really didn't. I then explained that I thought it was stupid that all these people had to suffer as a group for something one individual did. I don't remember what happened after that but I don't think we ever figured out who actually stole the pencil.
Yea I have to disagree with you here lyna. Most the of players I've come in contact with in the game are more than willing to help, and almost all the shit talk is done in good fun. Obviously there will be big jerk idiots, but that happens in every game. Plus, from the small sample you provided it looks like you were egging them on.
Back when I used to use a G500 it would exhibit the same problems you just described if game profiles were enabled in the logitech software. Sometimes my sens would go from x"/360 to like 20x"/360 for whatever reason, and that all stopped when I disabled the per game profiles or whatever the setting was called.
rip Kellth, trying to give a little bit of honest help without a full enough understanding of the subject at hand.
So Kellth, it's awesome that you took the initiative and made a video to help people who might be in a slump or just making the jump from pub to pug. However, you're getting made fun of because counter jumping in MGE is counter intuitive in the sense that it doesn't help you learn to aim(it teaches you how to do damage without having to aim). Also, because your mechanics appear to be pretty subpar in this video it's (unfortunately) hard to take the video seriously.
I'm not trying to be a dick or anything, just letting you know what's going on in your thread. Anyway, hopefully you don't get discouraged and continue to make videos. You seem confident enough on the mic and everybody starts somehwere, so keep it up!
I read somewhere on the forums that the devs wanted to wait until the next major update for the steam release, so it might be a couple months or more. It's free so it's hard to say.
GrImpartialAnyone have a link to that Brazilian bunch of clips, mainly air shots if I remember correctly. The first clip was a double rocket air shot on a solly on croissant, and there was an insane demo double air shot, then single.
biiig 0nti
http://www.youtube.com/watch?v=C9wO_bQz8NI
I remember trying to edit cvars in the lawena configs and it acting really weird. Verify that mat_queue_mode is actually set to 0 ingame once you load up a demo. If that still doesn't work, try loading a different quality preset/dxlevel in lawena.
It's probably something in the graphics config lawena uses that's causing it to crash. Double check that mat_queue_mode is set to 0 and see if it still crashes.
shotgun can't be used all the time, but it's definitely better than most people think.