subhuman
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Signed Up December 14, 2015
Last Posted September 23, 2025 at 8:08 PM
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#96 Froyotech will not be going to i61 in TF2 General Discussion
knsumeu guys are acting as if shade has never baited the tf2 community before

looks like i was the one who was baited all along

posted about 8 years ago
#63 Share some reddit gems from balance post in TF2 General Discussion
vipernot reddit, but this was in the youtube comments of a valvenewsnetwork video on the balance changes blogpost

https://i.gyazo.com/6daaab57fc73c18c00972f1bed9cf673.png

"just one idiot"

https://puu.sh/wvaoq/a366a671ce.png

posted about 8 years ago
#17 Steam summer is sale is on in Off Topic

shadow of mordor is 4 bucks, it's one of the most fun games to mess around in
here's to hoping the sequel has coop multiplayer so it's even more fun

posted about 8 years ago
#22 Share some reddit gems from balance post in TF2 General Discussion

https://puu.sh/wrDkK/f8cc924671.jpg

posted about 8 years ago
#9 Share your shovel! (S. Market Gardener) in Off Topic
ComangliaHow would you feel if Valve nerfed the MG?

Technically they already did

posted about 8 years ago
#3 ESEA S25 W3: Faint Gaming vs. Legalize Ranch in Matches

is this open

posted about 8 years ago
#169 TF2 Blog: "Balance Changes" in TF2 General Discussion

Sorry for double post but some dude on r/tf2 actually tested what a 50% more accurate revolver would be like and it's actually really accurate all things considered
http://imgur.com/gallery/WqxKL
still dumb but at least somebody tested it

posted about 8 years ago
#168 TF2 Blog: "Balance Changes" in TF2 General Discussion
5unnyThe mantreads seem pretty dumb, from a roamers perspective. You could easily have two soldiers run it during stalemates and one of them jumps in to distract, and the other plays off the distraction. The first soldier could also go if he just sees a fatty opening. It'd be nice to have sacs be successful to break stalemates, but stalemates are still important for 6s. Double soldier bombs on mids will be dumb because they make scouts either irrelevant, or force them to aggress right after with their soldiers to get the enemy medic, which basically eliminates those fast rounds that are exciting to have and watch. Other than that mids will just be super passive to stop soldiers, which then it basically becomes a spam war.

20hp rocketjumps>200% air control

posted about 8 years ago
#121 Shooting at the Inland Regional Center in Off Topic
Snowshoe 

Uninstall

posted about 8 years ago
#73 balance changes blog post in TF2 General Discussion

https://puu.sh/wpZj0/7d75f851e2.png

i am prepared for the new roamer meta

posted about 8 years ago
#3 balance changes blog post in TF2 General Discussion

THEY'RE SO GOOD FUCK ME

posted about 8 years ago
#348 ESEA-O S25 Happenings/Discussion in TF2 General Discussion

gg Muscle March, didn't appreciate the bm but it was over in 30min so its whatever

posted about 8 years ago
#30 RGL is actually a thing... in TF2 General Discussion
DarkNecridknsumeAs dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..
highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh

Yeah if im gonna be honest i fucked up what I wanted to say and it came out really bad.

nopeyeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game

Partially yes, but its definitely not the reason why hl players dont like 6's. I think that has more to do with the fact that the way hl is designed people seem to think its ok to only be good at one class because that's the only one they're going to play in hl. This means that when they try to play 6's unless they already played a 6's class in hl they're going to suck ass and have a bad experience.

posted about 8 years ago
#28 (Not the) Jungle Update in TF2 General Discussion

The problem with valve is that they've gotten really complacent with the addition of the workshop because now all they have to do to make an update is throw 15 new hats in a crate and select 3 maps from the workshop and boom easy update.

And even then they only release like 2 a year

posted about 8 years ago
#27 PACK IT UP BOYS in The Dumpster
blazo-E-Sports

its fucking esports you subhuman mong

posted about 8 years ago
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