s1ke
Account Details
SteamID64 76561198088500912
SteamID3 [U:1:128235184]
SteamID32 STEAM_0:0:64117592
Country United States
Signed Up January 22, 2014
Last Posted April 4, 2024 at 1:28 AM
Posts 378 (0.1 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1024x768
Refresh Rate
60hz
Hardware Peripherals
Mouse ZOWIE EC2-A
Keyboard Logitech K120
Mousepad SteelSeries QcK Heavy
Headphones HyperX Cloud Stinger
Monitor ThinkVision L197 19" LCD
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#499 faceit TF2 in TF2 General Discussion
faggets1ke
I think adding some sort of system where new players play with new players would benefit everyone especially those just starting out.
There has to be way more people playing faceit for that to happen.

I agree and I definitely think that more people playing faceit and queuing up would most likely solve the annoying unbalancing problems. (for example, situations such as where you get 5 players completely new to competitive and sometimes the game and you play a team full of at least debatably UGC Steel+ players or to some equivalence).

posted about 7 years ago
#12 Who do you want to win Rewind LAN? (Strawpoll) in TF2 General Discussion

As much as I want to see the b4nmeister himself take the gold, I kinda wanna see the underdogging Aussies pull through and surprise everyone.

posted about 7 years ago
#5 The Pizza Aim Theory in TF2 General Discussion

If you're asking about setbacks then 60hz and a bad computer would be two for me. As far as body, having cold hands never helps.

posted about 7 years ago
#496 faceit TF2 in TF2 General Discussion
b4nnyBeSI'm actually done of this sh*t, thx b4nny promoting faceit on his streams now it's full of 100- hours players who don't even know how to jump...

https://www.faceit.com/en/players/gunslinger92/stats/tf2

Ban those people and put a f*ing minimal amount of hours needed to join
I don't think anyone is opposed to a higher minimum hour limit. A 300-500 hour limit would probably remove most of those instances of getting brand new players causing team imbalance. Consider that the higher the minimum hour limit the better the games will probably be for better players, but there has to be a point where a certain level of amateurism is accepted. You have 4600 hours. It's perfectly possibly that if I played with you you could be "ruining" my games as a 15000 hour player. Would it be fair for me to advocate for banning you and implementing a 14000 hour minimum? No, it wouldn't. The tricky part is finding that spot where every player has at least a solid understanding of TF2 in general plus a basic understanding of competitive TF2. Because there is no guarantee that even someone who has 10000 hours in the game has any competence in competitive TF2 is why I tend to advocate that people play FACEIT only if they have that basic competitive familiarity, a positive attitude/willingness to learn, and the ability to communicate. You can usually still have a good game if people meet those criteria regardless of their actual skill.

For new players it must be obviously confusing coming into competitive TF2 considering all the mechanics involved. I think adding some sort of system where new players play with new players would benefit everyone especially those just starting out. I also believe adding some sort of tutorial or a basic guide on 6s would assist newer players in their understanding of the way competitive is played. In my mind I envision something similar to the basic TF2 tutorial on the main menu, but for competitive, so newer players can get a hands on tutorial in game where demonstrations take place. Sure, there are tons of guides on the internet, but I think adding one on faceit itself where people could join in and get a guide first hand would make new players more trustworthy in the facts presented, considering said facts are given on the platform being used to play on, and to most appreciably give them more comprehensive guidance.

To sum up my thoughts I definitely think there should be a sweet spot hour limit on top of a checklist players need to complete before playing with the "more" experienced players. For example, In my mind I'm thinking that people should have to complete a comprehensive in-game guide, play like 10 beginner matches at least with other beginners, and have x amount of hours. This is my take on what I believe would make faceit a more treasured system.

posted about 7 years ago
#143 Philosophical Question About Whitelists/Blacklists in TF2 General Discussion
SpaceCadetThe actual question/discussion posted in the OP isn't even worth talking about anymore in this thread. I had another thought instead of focusing on banning weapons and playing around gimmicks.

What would be the problem with introducing a script/setting specifically for 6's that restricts players picking off-classes until a certain criteria is achieved. Such as:

Players cannot switch to (Sniper, Heavy, Pyro) unless the 4th point is captured
Players cannot switch to (Engineer, Spy) unless the Mid Point is captured
Players cannot pick (Sniper, Heavy, Pyro, Spy, Engineer) at the start of any round

This would keep idiotic classes from being run to mid but allow those classes to be used for what they are intended, such as holding last or 2nd point.
It would also keep all players (especially new) focusing on their 6's classes instead of reverting to their pub roots and off-classing for no reason after a death.

I think this is a solid idea that if used correctly could work to reduce offclassing shenanigans in more serious games, but it still won't solve the weapon fiasco

posted about 7 years ago
#58 Esports Arena Rewind announced in News

What a legendary article, can't wait to watch these matches!

posted about 7 years ago
#5 Wolsne, hardcore etheif? in The Dumpster

feelsbadman

posted about 7 years ago
#14 msh lft open/im in Recruitment (looking for team)

good dm from what I know and can surely play im

posted about 7 years ago
#117 Hooli's Team Cohesion Guide in TF2 General Discussion

Typically when I play games there are so many things that you need to make sure are happening within your team. More often than not, things are forgotten because you're just thinking about doing one thing and you don't pay attention to other things. Even though this was made 3 years ago I found this somewhat helpful. Bless the bump!

posted about 7 years ago
#1 LFP High-Open Scouts/Med in Recruitment (looking for players)

(updated thread here)

Hey everyone,

We are currently looking for subs on every class. We're striving to make playoffs in open at the very least to move into IM next season. We scrim consistently almost every day of the week from 8:30-10:30 pm est. Looking for dedicated players that have good dm, the drive to get better individually/as a team, and those that possess the same goal to work together to win some games. Good experience is preferred to even be considered.

Scout: mankut
Scout: deft
Roamer: marty
Pocket: s1ke
Demo: ash
Med: pop7up

Add me here if interested
esea team page

posted about 7 years ago
#32 $20 250GB WD Blue SSD in Hardware

Did the orders actually go through?

posted about 7 years ago
#3 $20 250GB WD Blue SSD in Hardware

Holy clutchness

posted about 7 years ago
#32 puggymunch lft in Recruitment (looking for team)

Amusing person to say the least, splendid dm, not prone to tilting (at least on the outside), honorable roamer but an even more pleasing pocket, and an all around deluxe, rad, and superb individual.

Mid-open with ease.

I will passionately receive those up downfrags now, thank you.

posted about 7 years ago
#13 PSA in Off Topic

Sneeze you when you bless say don't who people for out watch

posted about 7 years ago
#97 What's the reasoning behind your alias? in Off Topic

Before this I had LeSpyKing (lol) and then I realized it wasn't cutting it, so then I had to come up with another name. I thought about it and realized how I used to say "sike!" a lot (literally after everything I said when I was younger), I stuck with it and I changed a letter to a number

posted about 7 years ago
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