rephoria
Account Details
SteamID64 76561198011172581
SteamID3 [U:1:50906853]
SteamID32 STEAM_0:1:25453426
Country Rainbow Nation
Signed Up March 26, 2013
Last Posted July 10, 2015 at 5:08 PM
Posts 422 (0.1 per day)
Game Settings
In-game Sensitivity 2.60
Windows Sensitivity 6/11
Raw Input 1
DPI
450
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Razer DeathAdder 2013
Keyboard Corsair K65 RGB Cherry MX Reds
Mousepad SteelSeries QcK Heavy
Headphones Xiaomi Piston 3
Monitor Asus VG248QE
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#99 Superbowl in Off Topic

Guess the Broncos are Kearsed. heh

posted about 10 years ago
#15 time warner in Off Topic
kirbyI'm curious as to why their internet is that bad and don't do anything about it. I guess suckering people into contracts (are there contracts?) and swimming in enough moula would do it.

Same thing as every other ISP in the States. No other options available, so you either go through them or have no internet. Compared to other countries, the United States internet service providers are incredibly awful.

posted about 10 years ago
#5 time warner in Off Topic

I've never personally had it, but knew a decent amount of people who did. Expect regular outages, random throttling, ping spikes, and don't expect to get anywhere near the speeds you are being offered.

posted about 10 years ago
#17 Noodo HUD in Customization

Gonna follow along with flatline here. I can tell you've put a decent amount of effort into this HUD, but have you ever heard the expression "less is more?" There is really no reason to have your health and ammo displayed in two different areas. It just makes it more cluttered than it needs to be. For a HUD to be easy to use, it needs to be simple and consistent. I would focus more on removing all of the unnecessary elements in the HUD, and making it look more consistent all the way through before you think about adding anything new. If you need any help feel free to add me on Steam, I'm typically pretty good about getting back to people.

posted about 10 years ago
#16 Xalox look-alike in TF2 General Discussion

aka the duwatna special

http://i.imgur.com/itDaNup.png

posted about 10 years ago
#4 defualt crosshair in Q/A Help
benefiti don't really understand can you explain it a bit more?

Basically, you will make a new .cfg file, and put this: cl_crosshair_file "" in it. I named mine as crosshairdefault.cfg. Then, in the class .cfg that you want to use the default crosshairs for, you will put in "exec crosshairdefault"

posted about 10 years ago
#35 TLR in Off Topic
Khakioh my god I wanna stick my dick in his mouth

Please don't.

posted about 10 years ago
#11 Marked for death? in Customization

Your brackets need to be tabbed over under the PlayerStatusMarkedForDeathImage entry. With the way the closing bracket is right now the game thinks that it is the end of the file (hence the EOF, or End of File error).

posted about 10 years ago
#2 Crosshair Question in Customization

Unfortunately it is not possible to use different HUD crosshairs on specific classes.

posted about 10 years ago
#1482 THE GREAT TF.TV CHALLENGE in Off Topic

You look better and better with every picture you post Panzer, damn.

posted about 10 years ago
#146 ESEA season starting soon, let's talk? in TF2 General Discussion

Last time I took the time out to read a thread about ESEA, I read an entire page about Jews thanks to blink. You'd think I would have learned by now.

posted about 10 years ago
#3 Marked for death? in Customization

Copy this into HudPlayerHealth.res and delete the entry that is already there.

"PlayerStatusMarkedForDeathSilentImage"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatusMarkedForDeathSilentImage"
"xpos" "78"
"ypos" "0"
"zpos" "7"
"wide" "32"
"tall" "32"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
"image" "../vgui/marked_for_death"
"fgcolor" "TanDark"
}

A few important things to note: the xpos of these images are linked to the xpos of the Health Image itself. Because of this, you cannot move this horizontally on its own. The ypos is freely editable, but to move it's xpos you HAVE to move the xpos of the Health Image.

posted about 10 years ago
#9 M0rehud MvM. - the project in Customization

Hi. I had plans to eventually work on MVM, but if you want to work on it by all means go ahead. I've got 21 credit hours this semester (bad idea) so I probably wouldn't have gotten to work on it as much as I had liked anyhow. If you would like to add me on Steam if you ever need help or whatever feel free. Good luck, looks good so far!

posted about 10 years ago
#13 tf2 frequent lag spikes in Q/A Help
jewbagelswonderlandtest without lightboost and/or try your old monitor to narrow down the problem... check if it happens offline
did you change anything in your config when you got the new monitor (like fps_max ?)

use wired (why doesn't it work with your ethernet cable?). ppl use wireless then get surprised when their shit freezes /thread.
try fullscreen instead of noborder/windowed
try fps_max 121/241 (or 0, try toggling vsync)
try -dxlevel 81 (or 90 if you're in dx8)
try a new mouse (probably its not this but a mouse can cause the entire game to freeze as evidenced by my g400)

check if your cpu/graphics is overheating
computer specs? (are they really bad?)

for rates: the same old argument from CS where 101 > 100. in TF2 one could make the point that 67 updaterate and cmdrate is better than 66, on 66 tick. it only causes (extremely minor) problems if you use cl_interp 0 because it will set your interp too low, which is why cl_interp 0 isn't optimal. supposedly cmdrate is slightly under 66 if you set it to 66 similar to how setting fps_max 120 results in it being slightly under 120 and it displays as 119.
also the cl_lagcomp_errorcheck command has been deleted from the game.

also hi jewbagels c;

i have cmdrate and update rate set to 66. should i change it to 67? also my rate is 60000 should i change that to 100000? btw i play on usually pubs and mge or i ring

No, those should be fine as is.

posted about 10 years ago
#2 Scammed in Q/A Help

Nope. We're not your personal internet police service.

posted about 10 years ago
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