This is simply a discussion I wanted to start on the viability of seeing Attack/Defend, specifically the standard "one team attacks, one team defends" type, become a gamemode played regularly in 6v6 in the future.
In my eyes the current Pros/Cons to this would have to be:
-Increases the diversity of team setups - some offclasses will have more purposes than just to simply hold last or get a quick pick
-Prevents the 5cp "Stalemate" effect by forcing offensive teams to try and push against the defensive team, and giving incentive to do so in that if the offensive team fails, they won't lose any captured points.
-This would also likely widen the appeal of 6v6 to new players, as Attack/Defend, and the classes that would become useful because of it, would increase interest in competitive play.
-Teams would have to come up with brand new strategies, we won't see most of the same old plays anymore.
-There aren't any Attack/Defend maps currently that I would call "able to be played in 6v6 comfortably." Gravelpit is probably the closest we've got, and it did work for many seasons, but there's reasons why it hasn't been played in years.
-Not everyone likes change, adding this gamemode could anger or annoy a pretty large portion of the active competitive community.
-Attack/Defend has not been tried in competitive in general with the exception of small events, singular seasons, and the use of non-standard A/D maps such as Gravelpit and Standin. Dustbowl has been tried, but only for a couple seasons in the very beginning.
-Attack/Defend has the potential to be a very slow gamemode.
Let's say that we completely reworked the gamemode and included new maps that were made to give it a much more satisfying feel, would the gamemode become viable in the game? My idea is to follow the Mountainlab system of 3 control points and non-multistage, but work what we've learned from 5CP and KOTH into the mix.
Give me your thoughts, this is not necessarily a thread that's solely for me to have questions answered, but for the community to think about it and discuss.
And no, I'm not the first who has thought of this, the first to have brought it up, or a brand new player that's trying to advocate for it's inclusion. I am solely making this thread to discuss the topic as I feel that at least a few other people may have had the thought on their minds too.