https://github.com/mastercomfig/team-comtress-2/releases/tag/0.2.1
mastercoms
Account Details | |
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SteamID64 | 76561198046110893 |
SteamID3 | [U:1:85845165] |
SteamID32 | STEAM_0:1:42922582 |
Country | United States |
Signed Up | August 8, 2017 |
Last Posted | August 30, 2025 at 2:10 PM |
Posts | 1574 (0.5 per day) |
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Raw Input | 1 |
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#3
Crazy Input Lag on Mouse1+Mouse2
in
Q/A Help
What's your bind for m1/m2? And does it happen in local servers and other games?
posted about 4 years ago
#122
Team Comtress 2
in
Projects
https://github.com/mastercomfig/team-comtress-2/releases/tag/0.1.4
We're doing a playtest today! connect tf2.mastercomfig.com
posted about 4 years ago
#7
Pipe Physics Fix
in
TF2 General Discussion
They won't travel farther if they go 30% slower. They'll go a shorter distance.
You can set random spin to be off through an attribute: grenade_no_spin. Spin would still be a problem with the iron bomber mesh if not disabled.
And on top of that, the grenade launcher has random spread that has nothing to do with vphysics.
posted about 4 years ago