kos
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SteamID64 76561197997566615
SteamID3 [U:1:37300887]
SteamID32 STEAM_0:1:18650443
Country United Kingdom
Signed Up February 26, 2013
Last Posted March 23, 2017 at 9:54 PM
Posts 174 (0 per day)
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#111 Loose Cannon in TF2 General Discussion

It's fucking AIDS. If I have uber, hearing that weapon scares the shit out of me since I know I can drop to it completely blindly if I've taken any kind of spam damage.

It would be balanced IF:
- Double donks did less damage
- There was some kind of visual indicator that shows how close how it is to exploding (cannonball changing colour etc.)
- Hit radius was reduced since it's big enough to be considered a small planet right now

posted about 8 years ago
#10 i55 vloggers, lend me your channels in LAN Discussion
shadekosI might make a snapchat account for i55 if I spec. Not sure if I could get a lot of content out if I was playingfatswimdudeit would be cool to have maybe a snapchat representative from every team, or at least from the big 5. spectator snapchats would be cool too.
What is the benefit of Snapchat over something like Twitter or Vine or even just Instagram in general? Wouldn't people want this content to last and be able to be revisited? (Unless snapchat has it so you can go back and watch content and I didn't know that) I'll start up a Snapchat for the event if everyone is interested but I just never considered that to be ideal compared to something like twitter/instagram/youtube/etc.

snapchat's more popular and very easy to use, you can save your own snaps, but not others (videos at least). If I do it then I would try and remember to save them all so that a youtube highlight thing could be made.

edit: by the way shade, I saw that you added me back on snapchat. This isn't necessary, if someone adds you then they can see things posted to "My Story", so just let people add you and send all your snaps to my story.

posted about 8 years ago
#6 i55 vloggers, lend me your channels in LAN Discussion

I might make a snapchat account for i55 if I spec. Not sure if I could get a lot of content out if I was playing
edit: I am speccing so will doing a snapchat story over i55. ADD: i55ayogurl

http://i.imgur.com/HYRcvfn.jpg

posted about 8 years ago
#27 Gimmicks, Guts & Glory group stages complete in News

solid cup

posted about 8 years ago
#161 Do froyotech care? in TF2 General Discussion
blazeApologies, I can't fit all of this on to 1 post.
kosI really doubt any of them give a shit. If you can't get 6 that day for whatever reason then that's fine. But if you gave a shit about the tournament and how outsiders perceive tf2 in general then you would determine whether or not you could play early (i.e. not the night before), prepare for the tournament or contact the organisers so that you don't just no show and make the tourney look like a complete fucking joke. This coupled with their reluctance to play showmatches for a fundraiser that would give them money for a free holiday (as well as hyping up i55) just makes froyotech come across as arrogant dickheads.
Again, really dude? You know NOTHING on any of these situations, yet somehow you feel the need to post and we're the bad guys? Clockwork reached out to kaidus to set up a showmatch with them and he messaged clockwork back telling him he forgot to talk to his team. Thats where we're at dude. What do you want from us? Clearly OTHER people, everyone included here, makes mistakes. Yes, I can't wait for my free holiday where the Canadian dollar is $0.49 there and I'm going to be fucking broke. Great holiday. Thanks again for all your kind words.
kosMaybe I don't have the whole picture, but this is how it comes across to me.

¯\_(ツ)_/¯

posted about 8 years ago
#100 Do froyotech care? in TF2 General Discussion

I really doubt any of them give a shit. If you can't get 6 that day for whatever reason then that's fine. But if you gave a shit about the tournament and how outsiders perceive tf2 in general then you would determine whether or not you could play early (i.e. not the night before), prepare for the tournament or contact the organisers so that you don't just no show and make the tourney look like a complete fucking joke. This coupled with their reluctance to play showmatches for a fundraiser that would give them money for a free holiday (as well as hyping up i55) just makes froyotech come across as arrogant dickheads. Maybe I don't have the whole picture, but this is how it comes across to me.

posted about 8 years ago
#3 Gaming Grids TF2 Frag Fest EU #5 Finals in Events

Full tilt are signed up. I encourage others to do the same!
FREE MONEY

posted about 8 years ago
#60 i55: Three Weeks Out in News
Sheepylol
Are you ready?

any idiot can link logs from pcws

http://logs.tf/946356
http://logs.tf/946443

posted about 8 years ago
#143 Razer Arena - TF2 Frag Fest (EU&NA) in TF2 General Discussion

The current schedule is really too early. It could easily be made 1-2 hours later, I think a 19:30CEST start is perfectly fine. This gives people time to get home from work and will mean you only play late if you make it to the finals. Random seeding isn't great but I assume this won't be used in the future, so I won't stress that point too much. Moving the schedule back should increase signups too, since 19:30CEST is only 30mins earlier than normal practise time for Europe.

Thanks Dilusive for being so responsive to feedback and I look forward to future tournaments.

posted about 8 years ago
#70 Razer Arena - TF2 Frag Fest (EU&NA) in TF2 General Discussion

There are currently only 5 teams signed up to the european cup tomorrow. Most of the top teams aren't able to play tomorrow so if you're a high team or even lower then this is an opportunity to get some free money. If you're scrimming tomorrow night I see no reason why you wouldn't play in this tournament and support Razer since they are one of few companies supporting tf2 right now and you have the chance to win FREE MONEY.

SIGN UP

posted about 8 years ago
#24 Razer Arena - TF2 Frag Fest (EU&NA) in TF2 General Discussion
Dilusive[*] Adopted ETF2L Configs
[*] Adopted ETF2L Whitelist

Does this include ETF2L ruleset? Will you be following their ruling on the new weapon pickup mechanic introduced in the Gun Mettle Update or will it be allowed? I only ask since viaduct is in the map pool for the tournament and it is especially broken on that map.

posted about 8 years ago
#29 Competitive TF2 - Where to begin? in Q/A Help
Zarb4nny also said it live. ZarCompettetive TF2 Experience:
ESEA-O "Blakey's Dogs"
i've never played on any other team :^|

http://i.imgur.com/l9lffwf.gif

posted about 8 years ago
#18 Competitive TF2 - Where to begin? in Q/A Help
Zarstuff

A lot of this is bad advice and/or down to personal preference. There are high-level players that use default hud, viewmodels on and/or change their sensitivity every other day et.c. Find a setup that's comfortable for you.

I'd really advise against blindly picking a main class without fully understanding the meta and the roles of the different classes in 6v6. Play the newbie mixes on a few different classes and get a feel for 6v6 before setting your heart on one (however, in my experience players from a cs background tend to favour scout). Even then, plenty of people change main class after years of playing one.

Also, you don't need a mentor. It may be useful to have someone to answer any questions you have. BUT I don't think someone spoon feeding you 6v6 will actually help your understanding. The simplest way to learn is simply by playing, and every time you die. Question it. Think about why you died and the mistakes that led to it, as long as you don't assign it to some bullshit out of your control (omg I lagged; he's cheating; what an idiot; blahblah) then you will improve.

posted about 8 years ago
#5 Fully Charged! Europe - Episode 26 in Events
Charles32TevsPlease clarify the real and fake(if u know ) gossip especially that from 'realtalk.tf'

it's 90% bollocks

posted about 8 years ago
#127 TF2 update for late 7/3/15 (7/4/15 UTC) in TF2 General Discussion

Regardless of how dreadful our pug team is, I think this clip demonstrates how broken this new update is with regards to mediguns:
http://plays.tv/video/5597dfb05100763620
Even with the barely existent coordination of a team in tf2pickup.net we managed to have 2 ubers ready to push last. If a real team did this then it's pretty much impossible to lose a last push. Even if we completely fucked up the uber exchange in the first push there would still be an ubercharge that could be used to block second.

The only way this addition of dropped weapons could be unfucked is if
- Weapons from a previous life disappear when u respawn
- The timer for it to disappear is massively reduced.
- OR there is a reduction in the amount of uber in picked up mediguns (100% gives 50% when picked up)

The last option might actually increase the pace of games since it just accelerates uber advantages and kind of eliminates time in which you are stood around building waiting for uber. But then again it completely fucks up counting ubers and removes that part of playing medic.

I don't know the best way to unfuck this but Valve feels some compulsive need to fuck with the metagame of tf2 and we kind of have to adapt to it somehow.

posted about 8 years ago
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