kos
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SteamID64 76561197997566615
SteamID3 [U:1:37300887]
SteamID32 STEAM_0:1:18650443
Country United Kingdom
Signed Up February 26, 2013
Last Posted March 23, 2017 at 9:54 PM
Posts 174 (0 per day)
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#61 Youtube to buy Twitch? in Off Topic

I don't see how this is that bad. It's pretty obvious that Google has given up on Google+. Admittedly, the copyright laws and stuff coming into play isn't great but I think it's a good trade off for getting what I assume will be a much better service. I'm quite excited that such a big company, outside of gaming in its main functions, is getting involved with eSports. The fact that Google own YouTube as well could be very good for twitch.tv if they handle it properly. Imagine the huge market of kids who watch YouTube xXxMLG-420xXx montages but have never watched a game on twitch.tv, if there is some kind of two way integration then twitch traffic will increase.

Google are much better equipped to handle how big twitch.tv is becoming. They have the ability to create a mobile app which is actually good... and I constantly hear of issues with streams lagging and VODs being a pain in the arse to watch because of how stupidly they load. (Imagine if VODs were automatically handled by Youtube?). Stuffs going to change no doubt, hopefully Google handle it well and their support benefits the eSports community as a whole.

(i hate the word eSports, but i couldn't think of a better one to use)

posted about 9 years ago
#25 Tips for dodging soldiers? in TF2 General Discussion

play some mge and focus more on dodging/surfing your opponents rockets than hitting your own. People will call you a faggot but it definitely helps. After a couple of games you'll get a feel for it. In general, playing soldier will help. A lot of good medics can play soldier to a decent level as well and vice versa. Don't spam spacebar when you're trying to surf, its a bad habit and good soldiers will read it and deny you.

Also, ultiduo.

posted about 9 years ago
#49 Let's talk about Prem in News
PermzillaEver since I can remember people have always looked for an excuse to call TF2 dead, it's become a regular occurrence and yet we still haven't gone anywhere. Once we eventually look back on this season, it will just that - a failed excuse for the death of TF2.

Looking forward to Season 19 and beyond.

TF2 was never alive. Let's be honest, no developer support, little money/sponsorships and the official broadcasting orgs get fewer viewers on twitch.tv than girl_gamers in push-up bras playing dota or some shit.

This game is fun to play, but in the greater scheme of things it's competitive potential will never truly be reached because of the above and the fact that other games do have these things that TF2 lacks. Once you reach prem the incentive to keep playing is minimal. There are very few benefits. You play purely for the sake of competition and getting good games. Which, understandably isn't enough for a lot of people.

posted about 10 years ago
#13 Fully Charged! Europe: Episode 6 in Events
AdmirableAggregate Stats for Season 17 that we can compare to nominations
Soldiers: http://goo.gl/LA5l4Y
Medics: http://goo.gl/xST5b9
Demomen: http://goo.gl/PyOJXy
Scouts: http://goo.gl/sfYS5Z
Offclasser: http://goo.gl/9jcqLO
All Classes: http://goo.gl/MrkYel

Why is my name shown as AYorigami? I used that once in the last game and got a minor warning for it. Why would anyone think to use that in the stats??

posted about 10 years ago
#59 pick/ban system in TF2 General Discussion
TomSinisterA lot of this thread has been talking about people who are new to the competetive scene, specifically what new people like myself may or may not want to see in 6's. Personally, I found the world of competetive 6 vs 6 very confusing and intimidating. I think implimenting an intricate vote/ban system would only make it even more confusing for new players. The whitelist system thats currently in place seems like it is clearly the best option.

On a side note, I think introducing new maps (process, metalworks, sunshine, ect.) is a much better way to keep the game from getting stale than new weapons.

I couldn't care less about changing the system regarding items, I'm sure 90% of players would agree. But if it means there's a chance in hell of getting any kind of Valve support if we do use such a system then sign me up.

posted about 10 years ago
#54 pick/ban system in TF2 General Discussion

I think his logic runs something like this. Your average new viewer, who has no knowledge of the game and it's intricacies, surely would find it stale. So we add a bunch of random shit to the mix to make it look cool and so everyone can see their favourite class/item being used.

To me, this is fucking dumb. Because as soon as you stick around long enough to actually understand what's going on, you realise how idiotic it is.

The part of the game that we the community find interesting to watch are the small plays that win the game. As someone said earlier in this thread. Positioning, aim, movement, teamwork. Things that appear insignificant to the layman. These are the fundamentals of a team based fps. The success of this formula has been shown in quake and cs and their various clones/alternatives. Why Valve seem to think that such a huge abundance of items are even necessary for this game is beyond me. Look at the small pool of weapons available in any other successful fps. Small, clearly recognisable variance in TF2 is already present in classes. This variance can be predicted based off proper game knowledge e.g. only seeing 5 in front and having uber advantage would lead you to believe they are running sniper/spy. The only item which you can really predict from what you can perceive in game (other than seeing the actual item) is kritz. Items whose use is unpredictable add an element of luck to a game that shouldn't be in a competitive game. May as well re add random crits.

In my opinion, the real reason that TF2 is difficult for new players to understand is because its a complete abstraction of the tf2 that they play. CS:GO has similar intricacies in competitive play to tf2 but a wider viewer base understand these small details because they have played the game. They recognise situations, can relate and understand. This is simply not the case with TF2. The viewers ask why they aren't running a pyro to mid, because they have never tried that themselves and realised why it's a bad idea.

EDIT: I completely went off on a tangent.

posted about 10 years ago
#24 ETF2L Premiership Week 6: Dotter vs. Ayogurl Sugadaddy Hood Pussy Creepers in Events
SheepylolThis is all obviously sideshows fault for putting real life before video games. Disgusting.

Pancakes > videogames

posted about 10 years ago
#5 ETF2L Premiership Week 3: La Berrichonne de Châteauroux vs. LEGO in Events

plz drop bulle. plz

posted about 10 years ago
#10 ETF2L Premiership Week 1: Ayogurl Sugadaddy Hood Pussy Creepers vs. Evokate Gaming in Events

Herehavepotato: NO I MEAN THE BRITS. SRSLY HALF OF THESE NERDS R SHY VIRGINS WHO NEVER EVEN TALKED TO A GURL IN RL. AND YET THEY AYO GURRRL ALL OVER THE PLACE

posted about 10 years ago
#1399 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=dhlIRFa8Eng

posted about 10 years ago
#11 TeamFortress.TV ZOWIE Invitational #2 in News

The correct name is AYOGURL SUGADADDY HOOD PUSSY CREEPERS ty very much

posted about 10 years ago
#52 How are you celebrating new years? in Off Topic

wine and fat bitches

posted about 10 years ago
#49 What do we need to do to make TF2 E-Sports bigger? in Esports

If you want to bridge the gap between public players and the competitive format then you need some stepping stones. I think everyone can agree that the jump from public to comp 6v6 is pretty huge.

I remember there being a public server which had 12 slots and a highlander whitelist and ran in tournament mode. Only needs a few people on the server who know how tournament mode works etc. and I think it would suffice as a halfway step. Of course a competitive matchmaking/lobby system like cs go has would be optimal but I think the idea of Valve support is pretty naive at this stage. I'm really surprised that TF.TV or ETF2L don't host at least one public server come to think of it.

posted about 10 years ago
#35 The Best Frag Videos in TF2 General Discussion

http://youtu.be/llEyOoYothc

noname russkie with sick aim. (ty skeej)

posted about 10 years ago
#48 Stupid aliases you used as a kid in Off Topic

kingofsquirrels

posted about 10 years ago
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