iwouldrathernotreadabookinwhicheverypageiswrittenlikethis
Account Details | |
---|---|
SteamID64 | 76561198032857178 |
SteamID3 | [U:1:72591450] |
SteamID32 | STEAM_0:0:36295725 |
Country | Pirate |
Signed Up | July 23, 2012 |
Last Posted | March 25, 2019 at 7:24 AM |
Posts | 5130 (1.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.6 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1280x1024 |
Refresh Rate |
75hz |
Hardware Peripherals | |
---|---|
Mouse | Deathadder 3500 |
Keyboard | Dell |
Mousepad | Puretrak Talent Large |
Headphones | Panasonic |
Monitor | acer 75hz |
http://cevo.com/member/127506/
doesn't have an esea page afaik lol
etherhttp://www.msgweb.nl/emoticons/70_70.gifhttp://www.msgweb.nl/emoticons/girl_hug.gif
hahahaha i completely forgot about this. 12 year old me thought it was the funniest thing in the world.
I've been getting a shit ton of random adds from people I don't know since I sold some CSGO stuff on the market. It's getting quite old, honestly.
Aside from it being dark, the only problem I have with the video is that the smooths aren't very smooth.
I don't mean that they're laggy/choppy or anything. I say they're not smooth because they turn too sharply at some points. An example being 24 seconds into your video. The smooth turns too sharply during those 3 keys you placed (1 for each of the turns). The best way to not have this happen is spread out the keys you place more than you did. Have a higher amount of ticks in between each key so that the camera change looks more natural, more smooth. You could also just try using two keys instead of 3. Having an A-to-B plan is better for those short smooths. You want to save using more than 2 keys for the longer ones, which a lot of the time don't even need that much (because then you're usually overdoing it).
This is a little less important, as over time you'll get better and will stop doing it, but you should try to make sure the camera is continuously focused on the exact same area, if that's what you're going for in your smooth (which in this case you were). Using 24 seconds in again as an example, each key had the camera looking in the same general direction/area, but not at the exact same spot each time. That's not visually appealing.
Keep up the good work though. I hope you're serious with editing and don't find it a waste of time. We need more serious editors.
TwitchThe real reason CoD is bad is because the competitive CoD scene plays on Xbox which is limited to 30fps and uses controllers and auto-aim. Please understand this is like trying to hold a triathlon where all the athletes have to ride BigWheels and wear floaties while swimming.
The real reason why Call of Duty is bad is not because of a sub-community playing the game a way they would rather want to that isn't vanilla. The real reason why Call of Duty is bad is because it's had the same basic core for the last half decade or so. Call of Duty 4 and 5 were remarkably fun. It made the series incredibly popular. They have kept the game generally the same since, though adding in more ridiculous bullshit each year, completely overshadowing anything they do that's an improvement. This is also a valid reason as to why the series is a joke now. In fact, there are a lot of other reasons, big and small, but this thread isn't even about this.
The only reason to bring up playing with a controller and having auto-aim is when those who do it try to argue that it takes less skill to play with kb+m.
I don't see how anyone actually considers this police brutality. Those men, as far as they knew, could have been putting their lives on the line. Let's be real here. The streamer was 100% innocent; some cunts swatted him, but we can't expect any sympathy until after the case has been settled entirely.
If you want police brutality, look at the man who recently died because the NYPD kept him in a choke hold too tightly, even after repeatedly trying to say that he couldn't breathe.
1:04 is amazing. great job on the video!
MrJellyI'm not really liking how easily Valve are just changing really old mechanics without warning or anything
It's upsetting, regardless of how good or bad the changes are, because the TF2 beta was released for weapon/class balance updates. So we're forced to deal with these changes rather than playing the same game we have, with the option to play test these changes and give our feedback, if we wanted.
In light of the BL Pre-Sequel coming out soon, I've decided I wanted to replay BL2. I do not want to solo the game again, however, and I am looking for some buds to play with. Anyone down?
https://www.youtube.com/watch?v=a6kLoWvmLXw
I've always been a fan of Rittz.