Account Details
SteamID64 76561198002155937
SteamID3 [U:1:41890209]
SteamID32 STEAM_0:1:20945104
Country England
Signed Up January 19, 2013
Last Posted August 26, 2019 at 9:03 AM
Posts 367 (0.2 per day)
Game Settings
In-game Sensitivity .
Windows Sensitivity .
Raw Input 1
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Hardware Peripherals
Mouse .
Keyboard .
Mousepad .
Headphones .
Monitor .
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#5 i65 Thank You Thread in TF2 General Discussion

where did the arm thread go

posted 2 weeks ago
#1 name + stream change in Requests

hey i permanently changed a couple months ago now so,

forum name: kindred

someone said my twitch redirects to my old url so would be cool if you could change:

old was
new is


posted 1 month ago
#4 kjku0d in Recruitment (looking for team)


posted 2 months ago
#8 what are you in Off Topic

idiot sandwich

posted 2 months ago
#222 The Mouse/Mousepad Thread v2 in Hardware

reminder that rjn is a shill and you should take everything he says with a pinch of salt

posted 3 months ago
#63 what's ur goto order from mcdonalds in Off Topic
Rebitewater only
who eats mcdonalds in 2019

god i'm so fucking hungry can't wait to get home and eat this water

posted 4 months ago
#5 ESEA S31 W1: cafe monster vs. Space Pirates in Matches

hey what happened to corn100

posted 4 months ago
#10 What's changed? in TF2 General Discussion

posted 4 months ago
#9 best lamp in TF2 General Discussion

u aint slick moth

posted 4 months ago
#13 mix^ season 31 in TF2 General Discussion
Show Content
* Pick-up dropped weapons in-game (if usable by your class)

* Base weapon switch speed changed from 0.67 seconds to 0.5 seconds

Increased base wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed)
Gunslinger / Minisentry
* Mini Sentries can now be repaired
* Mini Sentries can now be wrench construction boosted

Cow Mangler 5000
* Removed: Cannot be Crit boosted
* Granted/earned Crits (e.g. Kritzkrieg) will be converted to Mini-Crits instead
Equalizer and Escape Plan
* Changed no healing penalty to 90% less healing from Medics while active

* Max speed increased to 320 (from 300)
* Changing to a new disguise while already under a disguise takes 0.5 seconds instead of the normal disguise time of 2 seconds
* In the disguise menu, pressing 'reload' will also toggle the disguise team.
* While invisible, Spy receives 20% less damage from all damage sources
* While invisible, Spy has reduced timer on debuffs (fire, jarate, milk, bleed)
* Decreased the damage penalty on Sentries sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective)

All Flamethrowers
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
* Medics hear a "healing interrupted" sound when this is happening to their heal target
* Hit detection for both players and projectiles is now a consistent cone
* Aiming at a player's feet no longer misses!
* Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction
* The target's existing velocity is no longer cancelled
* Players moving at the Pyro at great speed will be reflected away at great speed
* Players moving towards/away from the Pyro will experience less/more push force
* Airblast now causes target player to have reduced footing and air control for a short period
* No longer a flat stun
* Now factors in the upward angle of the airblast, rather than having a fixed upward force
* Total push force slightly increased

* Base
All Mediguns allow the Medic to match the speed of their heal target
* Medics now have slightly higher health regeneration when healing a hurt patient

Crusader's Crossbow
* Healing a player with an arrow now grants a small amount of ÜberCharge
* Ubercharge gain rate reduced in the same way that the Medigun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
* Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds

All Miniguns
* Changes:
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
posted 4 months ago
#2 A Question That Plagues Soulds in The Dumpster


posted 4 months ago
#61 ESEA to drop tf2 after season 31??? in TF2 General Discussion
GrapeJuiceIIIyyyyyaaaaaoooooo eXtine here. idk what y'all are talking about but don't worry.

I wish y'all could be in Copenhagen right naow, cuz this is the best place to be when ESEA is Kill, with a bunch of fucking great Europenis playing fantastic TF2.

Step your game up NA.

the picture was the greatest twist in tftv history

posted 4 months ago
#8689 stream highlights in Videos

posted 5 months ago
#7 Quick! The Ice Cream truck is coming!! in Off Topic
Sherwoodfanyou call this industrial mass-produced garbage "ice cream"?
im getting the good stuff.

alright im still getting a fab tho

posted 5 months ago
#4 idiot deletes all his tf2 medals NOT CLICKBAIT in The Dumpster

u got vac banned like an hour ago be quiet

posted 5 months ago
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