kaidus
Account Details
SteamID64 76561197963314359
SteamID3 [U:1:3048631]
SteamID32 STEAM_0:1:1524315
Country United Kingdom
Signed Up July 21, 2012
Last Posted February 25, 2026 at 5:12 PM
Posts 539 (0.1 per day)
Game Settings
In-game Sensitivity 3.3
Windows Sensitivity Default (+precision)
Raw Input 0 
DPI
800
Resolution
1024x768 (stretched)
Refresh Rate
120hz
Hardware Peripherals
Mouse Logitech G500
Keyboard Zowie Celeritas
Mousepad Razer Goliathus (control)
Headphones CM Storm Sirus
Monitor ViewSonic something
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#17 fraac in TF2 General Discussion

20 minute halves, win limit 6

See you there?

posted about 12 years ago
#4 ETF2L 6v6 Nations Cup: Playoffs (Round of 16) in Events

5-0 6-1

posted about 12 years ago
#69 HRG roster in TF2 General Discussion

team f2

posted about 12 years ago
#38 i49 Summary in TF2 General Discussion
atmojukebox's soldier deserves more appreciation

Indeed. It's such a massive part of broders play, I was honestly infuriated when he was restricted to shotgun on gullywash in the final.

posted about 12 years ago
#39 B4nny in TF2 General Discussion

woops

posted about 12 years ago
#88 i49 Predictions in LAN Discussion

Commanderx and the djangos to take it

posted about 12 years ago
#18 The i49 Survival Guide in LAN Discussion
KerchkaidusTop 8 are split into 2 groups of 4. 4 maps, 4 hours to do it in.
Wouldn't that be 3 maps?

LOL ye 3 maps.

posted about 12 years ago
#12 The i49 Survival Guide in LAN Discussion

Top 8 are split into 2 groups of 4. 4 maps, 4 hours to do it in.

posted about 12 years ago
#22 qf is just a scapegoat in TF2 General Discussion

Quickfix made the whole event tiresome to watch, it just so happens that this gullywash game was so awful that it pushed people over the edge.

posted about 12 years ago
#17 ESEA S15 EU Open Happenings/Predictions in TF2 General Discussion

Can't really tell who/how many are signing up atm. EU season doesn't end till after i49 really, so no ones gonna pay up and confirm their teams spot till then.

posted about 12 years ago
#134 Quick-Fix in 6s? in TF2 General Discussion

The real problem I have with qf is that it is almost essential for midfights. This makes it the default medigun, and as we saw today it is really not enjoyable to watch in concentrated forms. As a strat that you pull out 4 or 5 times a game (like the kritz pre-qf) it could bring a new, interesting mechanic to TF2 that ultimately improves the game. The mind-games that come with three mediguns would be a genuinely enticing component, but as long as qf remains the primary medigun this component will be spoiled either by chaos that is completely incomprehensible for stream viewers, or heavy/choke-induced stalemates. I have a feeling we will see less heavys in time - today they were, at least in part, a crutch for players current (and understandable) inability to keep up with the quickfix when it gets up to tempo. Even with heavys and stalemates removed, however, games that are 80% quickfix are still really dull affairs to spectate. There's an endless list of subtle game mechanics we've implicitly come to love in tf2 that it either gimps or removes completely. Essentially, the weapon throws the game completely out of balance, either to one extreme or another. The only way to have such a weapon in the game is for it to be situational, and a vital part of this is ensuring that it does not completely dominate mid-fights.

posted about 12 years ago
#3 Highlander Nations Cup - Semi Final previews in News

A shame sweden will have a gimped roster, could have been a really good clash.

posted about 12 years ago
#10 i49 Casters! in LAN Discussion
the301stspartanWhy not????

Because flake.

posted about 12 years ago
#115 America vs. Europe in News

IT'S JUST FANTASTIC ISN'T IT

posted about 12 years ago
#110 HRG LAN Fundraiser in TF2 General Discussion

See: Australians

posted about 12 years ago
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