jp_
Account Details
SteamID64 76561198032914094
SteamID3 [U:1:72648366]
SteamID32 STEAM_0:0:36324183
Country United States
Signed Up September 7, 2012
Last Posted April 18, 2024 at 8:51 PM
Posts 683 (0.2 per day)
Game Settings
In-game Sensitivity .5 w/ mouse accel
Windows Sensitivity 6/11
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120hz lightboost
Hardware Peripherals
Mouse repaired g400, thanks megawac
Keyboard filco ninja browns
Mousepad artisan hien
Headphones samson sr850
Monitor asus vg248qe
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#6 NVENC + obs in TF2 General Discussion

AMD's VCE encodes frames significantly slower than NVENC and QuickSync. I don't know about compression efficiency/image quality though..

While my (HD4000) quicksync can encode 1920x1080 frames at 130+
(HD7850) VCE struggles to pass 40.
The two are set to best quality preset @ 20mbps.

I used Msi afterburner for benchmark since it has support for hardware h.264 encoders.

posted about 9 years ago
#57 QL Accel Driver in TF2 General Discussion
povohatOffset is counts per millisecond

So the range would be from 0 to MAX polling rate?

Because my G400's (and deathadder's) rates fluctuate quite a bit..
I'm using MouseRate to check and it shows random +1000hz spikes while moving the mouse below speeds that would normally register has 1000hz.

Does the driver account for this?

posted about 9 years ago
#7 Gargleburry lft open in Recruitment (looking for team)
Mr_Owlopen is open is open

unless it's sandbag'd open. Which is invite IM open open.

posted about 9 years ago
#54 QL Accel Driver in TF2 General Discussion
soney"Offset (default 0):
Acceleration will not be applied until the mouse movement exceeds this velocity.
Negative values are supported, which has the effect of causing higher rates of
acceleration to happen at lower velocities"

...this velocity

velocity in what? m/s ? cm/360? pls help i am lost ;_;

I have trouble understanding the descriptions as well..
I think it's a sensitivity number? so acceleration will kick in once your cursor goes past the rate of movement which would be the offset value.

I don't use this since it seems to induce jerky motions during transitions.

posted about 9 years ago
#10 75 hz vs 60hz in Hardware
Lexhttp://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU

I used this tool to run my old LG monitor at 70Hz@1080p without artifacts. Some monitors will allow more, some less.

AT YOUR OWN RISK, find the highest stable value and see how it works. The difference between 60Hz and 70Hz isn't huge, but it's noticeable.

I used my old Acer monitor at 1680x1050 @ 86hz, was amazing till I got a 144hz monitor. Did notice how much hotter the monitor operated, surprised it STILL lasts. ~2 years.

also refer to your monitor's manual. Many monitors can run 1440x900@75hz.

posted about 9 years ago
#16 Shit to do when i'm bored in Off Topic

pick up blender

Very easy tutorial.
https://www.youtube.com/watch?v=y__uzGKmxt8

posted about 9 years ago
#13 Lightboost? in Hardware
MedusaThe input lag is not worth it imo.

Try a mouse without a huge click latency.

http://cdn.overclock.net/b/b3/b39b5899_response_test_overall_140718.png

http://utmalesoldiers.blogspot.com/2013/02/114.html

posted about 9 years ago
#15 TF2 Size + SSD = :(? in Hardware

are you using prec to record a demo to a directory?
Change that directory to a symbolic link pointing to a different disk.

you'll be using

In command line...

mklink /d [Where the symbolic link is going to be placed] [where directory actually is]

You could do the same for map files.

posted about 9 years ago
#41 Waterproof moue in Hardware

multiple applications of water repellent spray to your current mouse?

Or open up the mouse and cover the entire thing with caulk and carve out just enough for the buttons to click through?

posted about 9 years ago
#8 Humans Need Not Apply in Off Topic

https://www.youtube.com/watch?v=nGwz1s1E1aw

posted about 9 years ago
#2 f.lux in TF2 in Q/A Help

I don't use flux anymore but it works when TF2 is in windowed mode, as far as I remember.

posted about 9 years ago
#32 Player skill rating added to the game in TF2 General Discussion

I think it's (additionally?) going to be used for quickplay, so newbies and pros can be matched to a server with other players of similar skill.

posted about 9 years ago
#32 Source 2 indirectly released in TF2 General Discussion

I'm surprised the requirement isn't openGL 4.

posted about 9 years ago
#271 what's yo inches/360 in Off Topic

18" + acceleration

https://i.imgur.com/Uf41ar2.jpg

posted about 9 years ago
#25 Chex Mix is my Favorite Snack Food in Off Topic

too salty.

posted about 9 years ago
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