jewbagels
Account Details
SteamID64 76561198057958245
SteamID3 [U:1:97692517]
SteamID32 STEAM_0:1:48846258
Country United States
Signed Up November 8, 2013
Last Posted April 17, 2016 at 4:37 AM
Posts 73 (0 per day)
Game Settings
In-game Sensitivity f(x)
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
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#156 TF2 Legacy videos in Videos

yz50

posted about 9 years ago
#25 ZimHUD in Customization

cleanest hud ive ever seen

posted about 9 years ago
#71 What was the best fragmovie you ever watched? in Videos

https://www.youtube.com/watch?v=jamuLPfQibU
https://www.youtube.com/watch?v=J_mQDM4BRCU
https://www.youtube.com/watch?v=wDwu4uNTZc4

in order

posted about 9 years ago
#9 Help with Wireless Problems in Hardware
8-BitHow close are you to your modem?

im not the OP but im on wifi as well. how can i do this?

posted about 9 years ago
#12 deathadder optimal settings in TF2 General Discussion
Not_MatlockNo one has found out the native DPI of the DA 2013 sensor. 1600 is probably the most likely though. I use 400 on mine. The DPI steps are also unknown, but this is what some people think.
I assume its native steps are quotients of 6400 dpi and 6400 itself. So probably 3200, 1600, and maybe 800 and 400 and probably other combinations between 800(?) and 6400 depending on what the smallest native dpi step really is.http://www.overclock.net/t/1391333/has-anyone-confirmed-the-deathadder-2013-native-dpi-and-steps

And as always, use a polling rate of 1000.

i think i read somewhere that a lower dpi is worse since the mouse may skip or something.. I'm probably completely wrong though. Also what does having a "native" DPI for a mouse do? sorry for asking a lot of questions, i don't know very much about topics like these.

posted about 10 years ago
#10 deathadder optimal settings in TF2 General Discussion

also, what does overclocking do to your mouse? is it beneficial?

posted about 10 years ago
#8 deathadder optimal settings in TF2 General Discussion

so im going to do 1800 dpi, 1000 hz polling rate, and 0 accel. this is fine?

posted about 10 years ago
#1 deathadder optimal settings in TF2 General Discussion

hello. i just received my deathadder 2013 in the mail today and downloaded razer synapse 2.0 on my computer. I'm wondering if there are any optimal DPI, polling rate, or any other settings that work best with this mouse. To avoid confusion, i am basically asking if there is a setting that actually makes the mouse perform better (no skipping, faster response, better tracking) and not really anything that has to do with personal preference. thank you

posted about 10 years ago
#79 free ftl! in Other Games

im interested

posted about 10 years ago
#16 Anthony LFT Open/IM in Recruitment (looking for team)

he has good dm

posted about 10 years ago
#12 The Legend of Skyrolla in TF2 General Discussion

some things in life are worth getting banned for.

posted about 10 years ago
#10 The Legend of Skyrolla in TF2 General Discussion

fox when are u going to do chapter 6 of the 50 shades of grey challenge? that was prob one of the most entertaining things ive viewed on stream.

posted about 10 years ago
#1713 Show your HUD modifications! in Customization
collycatCamusNusemancollycatI was playing with 3d class models to make a centered viewmodel
http://i.imgur.com/SV4KC53.jpg
Whoa dude, you cant post something as awesome as that and not give us a DL link.

:o link please !! looks pretty good

Sorry, it's still a bit buggy guys

can u pls get back to us with this colly. this is perfection.

posted about 10 years ago
#30 DM Changes in TF2 General Discussion

hello anyone know of any dm servers near cali? i would really like to have a dm server on my favorites.

posted about 10 years ago
#37 Transparent viewmodels concept in Customization

When u do this, is it basically like a re skin of the specific weapon? like if you're using the rocket launcher transparent image and u switch to the direct hit, will it make the direct hit transparent or would it make the direct hit normal or would it still have the transparent image of the default? also since you're only allowed two images when u switch to your melee what would happen? And is there no reload animation? I'm just kinda confused about how this whole thing works but i think it's a really cool idea.

posted about 10 years ago
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