i found switching from 8in/360 to 15in/360 and doing more arm aiming has helped me with wrist pain, because even though a lot of the aiming is still done with the wrist at this sensitivity its not the hyperfine adjustments i was doing at 8in.
| Account Details | |
|---|---|
| SteamID64 | 76561198333940911 |
| SteamID3 | [U:1:373675183] |
| SteamID32 | STEAM_0:1:186837591 |
| Country | Canada |
| Signed Up | June 29, 2017 |
| Last Posted | June 5, 2026 at 1:53 AM |
| Posts | 1579 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2 |
| Windows Sensitivity | |
| Raw Input | |
DPI |
800 |
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Refresh Rate |
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| Hardware Peripherals | |
|---|---|
| Mouse | GPW |
| Keyboard | logitech g710+ |
| Mousepad | steelseries 3 footer |
| Headphones | |
| Monitor | |
dbk✧・゚: *✧・゚:* dont let admins inside the divisions decide who moves up/down *:・゚✧*:・゚✧
unpopular opinion maybe but wouldnt they be most in touch with what is healthiest for the division. like theres no way invite/advanced players could admin IM/open because the skill difference is so huge they have no idea who belongs in those divisions
lol make up ur minds rofl 10 team round robin was a good idea
this is probably a good idea tbh considering the skill gap between the d1 and d2 teams
great medic. really helped me understand the game better when i played with him in s27
NA does better fast food
EU does better cuisine
NathanGrapeJuiceIIIyes the skill is in spacing the rocket so that you are not in the splash range. maybe i just think about this because im an ammomod neetNathanif your rocket does damage to an enemy, regardless of if it is splash or direct, it no longer counts as a rocket jump and you are going to take massive damage for no reason
see: https://www.youtube.com/watch?v=FWpbKBQ8MlM
eg: dont just shoot someone straight in the face for 100, doing like 80 to yourself, shoot the rocket slightly behind them and do 70 to them and 0 to yourself
also getting good at this can also make you really good at making your rockets unsurfable by medics so it is a very worthwhile skill
GrapeJuiceIIINathanif your rocket does damage to an enemy, regardless of if it is splash or direct, it no longer counts as a rocket jump and you are going to take massive damage for no reason
see: https://www.youtube.com/watch?v=FWpbKBQ8MlM
yes the skill is in spacing the rocket so that you are not in the splash range. maybe i just think about this because im an ammomod neet
eg: dont just shoot someone straight in the face for 100, doing like 80 to yourself, shoot the rocket slightly behind them and do 70 to them and 0 to yourself
spacing rockets so that they dont chunk your own health is also part of having good soldier mechanics
goals by the end of quarantine:
have good aim
write a chess engine
fyi flathud.com links to some chinese marketplace website now so you should take it out of the OP