NickzzzzzikaVery nice job bro! It must have taken a long time to do all those maps
Thanks man ^^. On map design, the thing that took me longer was figuring out the best protocol for the images, after that I did all the maps in a fair amount of time.
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SteamID64 | 76561198046155493 |
SteamID3 | [U:1:85889765] |
SteamID32 | STEAM_0:1:42944882 |
Country | Chile |
Signed Up | August 2, 2024 |
Last Posted | August 4, 2024 at 2:21 PM |
Posts | 4 (0.1 per day) |
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NickzzzzzikaVery nice job bro! It must have taken a long time to do all those maps
Thanks man ^^. On map design, the thing that took me longer was figuring out the best protocol for the images, after that I did all the maps in a fair amount of time.
springrollsCool project, I didn't really look much but I will say nobody in NA calls that region hill, usually cliff. Wooden area under bridge next to china is usually called porch also.
Seems valid, you could post that as a comment on the map's page so I can evaluate this change for a new version, according to its reception from other users.
Same goes for the rest of the rename suggestions here, the maps will be constantly updating their main version, according to the most demanded changes on the comments of each map's specific page.
RahmedThanks for coming back to the project
I would say that it looks confusing to look at the maps, if I were learning for the first time
Maybe have the circles and arrows dynamic when u hover over them or click?
Thanks for the suggestion, I will take it into consideration in a future release ;)
Hello, I'm happy to announce I've finally finished a project conceived years ago called callouts.tf, aimed to unify all callouts used by the competitive tf2 community worldwide.
Features:
You can reach the site clicking here