grape
Account Details
SteamID64 76561198005250485
SteamID3 [U:1:44984757]
SteamID32 STEAM_0:1:22492378
Country Sierra Leone
Signed Up July 18, 2012
Last Posted July 27, 2016 at 2:41 PM
Posts 233 (0.1 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 1
Raw Input 1
DPI
400
Resolution
1280 x 720
Refresh Rate
144 Hz
Hardware Peripherals
Mouse deathadder
Keyboard quickfire rapid
Mousepad steelseries qck+
Headphones sennheiser hd558
Monitor asus vg248qe
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#2 Gmang HUD broken? in Q/A Help

reinstall it

posted about 11 years ago
#56 College in Off Topic

going to virginia tech for engineering

posted about 11 years ago
#434 Frag Clips Thread in Videos

http://youtu.be/bd2hd63i7Tw

posted about 11 years ago
#2 Attack by Cadsmar (Frag Video) in TF2 General Discussion

I can tell Cadsmar just bandwagons on the nzr0 hal_9000 fan club and aliases as them, but maybe take some actual inspiration from their frag vids and not make this kind of drivel.

If you edit something from just the plain first person view there actually needs to be a purpose for it. These transitions and effects (*flowers*) do not add anything at all. It's not highlighting the frags or enhancing the experience for the viewer, I just feel like I'm watching windows media player visualizations to the music.

When you don't have experience you can't just shoot for top quality frag videos. Keep it small and simple and actually put time to it. Don't just sit down and try every effect vegas has to offer.

posted about 11 years ago
#12 Is it possible to innovate the HL meta? in TF2 General Discussion

despite the fact that most pubbers have no clue what they're doing I think in 5 years everyone's worked out how the classes are meant to be played in this game, and the playstyles don't honestly deviate that much when transferred to HL

posted about 11 years ago
#7 Can anyone help me fix Quake? in Off Topic

i play quake 3 because cpma is amazing and i dont have to pay to GO PRO

posted about 11 years ago
#345 Frag Clips Thread in Videos

http://youtu.be/HiZDi-uVqWw

posted about 11 years ago
#53 Custom Crosshairs, Share your's in TF2 General Discussion

the first xhair i made up today, the circle changes to blue/red when you get buffed or hurt, and the whole thing flashes green when you damage someone

http://i.imgur.com/fruauBC.jpg

second one I mostly use on scout, the dot is actually a green square inside a white circle w/ a black outline

http://i.imgur.com/fgRonsG.jpg

posted about 11 years ago
#2 phongless tf2 in Q/A Help

I remember an update that caused my game to be phongless before they patched it out and I really liked it. I just assumed the skins don't work on sv_pure servers so I didn't bother downloading the pack.

posted about 11 years ago
#6 Hitsound pitch problem in Q/A Help

It's so high pitch because you set your min value to 200. You never actually do 200 damage really, so it always made a sound higher than that. If you want to add pitch to it and have decent sound range do something like

tf_dingaling_pitchmaxdmg "45"
tf_dingaling_pitchmindmg "100"

posted about 11 years ago
#3 Dear Seanbud, in TF2 General Discussion
dellortI don't get it, does the blue soldier have to hit both cows before getting killed?

sounds like you got it

posted about 11 years ago
#41 S14 Potential Maps? in Map Discussion

I really like the idea of introducing a new koth and A/D map into the rotation. The strategy level for viaduct and gpit is considerably underdeveloped in comparison to how we play cp maps, and having a single week of each game mode is just kind of odd.

posted about 11 years ago
#10 making a community video in TF2 General Discussion

Given your experience and the clips I don't think you could have made that video much better besides doing something about the 3d text. I'm impressed.

posted about 11 years ago
#39 UNTITLED - Community Frag Video in TF2 General Discussion

1) color correct the clips - even something as small as adding a little contrast gets rid of the ugly tf2 gray sheen, which often makes the motion blur a lot more effective since things stand out

2) stop screwing with the in-game audio - editing in just the sounds of the shots is irritating and a waste when you can work on something productive for the video. Find a decent volume for the song, remove it during slow-mo if it needs it and then don't touch it.

3) use transitions between clips - quick cuts are acceptable for some situations but they really detract from the overall look and feel of the song choice

4) don't use two songs if you can help it - both of your song choices were ~4 mins to begin with, and you did very little to actually switch between the two. It made it look like two videos pasted together.

5) if you're doing edits make sure your message gets across - you had one clip where a scout bats a medic and he drops but your slow-mo wasn't even really at the right time, i had to watch it 3 times just to make sure

6) the video just ends for no reason

7) please have some quality control before you upload - unlist it and have friends watch it and watch it yourself a lot beforehand, i'm sure you would have caught the problems if you looked for some

I think it's great that you made the vid, but work on the video side of it and you can definitely up the overall quality. Take some notes from torn productions, they can do no wrong.

posted about 11 years ago
#32 What other games do you play/follow? in Off Topic

I replaced mge with cpma a few weeks ago, definitely a good call

posted about 11 years ago
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