gedu
Account Details | |
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SteamID64 | 76561198028977400 |
SteamID3 | [U:1:68711672] |
SteamID32 | STEAM_0:0:34355836 |
Country | Czech Republic |
Signed Up | July 25, 2014 |
Last Posted | April 23, 2024 at 6:21 AM |
Posts | 797 (0.2 per day) |
Game Settings | |
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Windows Sensitivity | |
Raw Input | 1 |
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Headphones | |
Monitor |
#2
why do i get low ping to na servers on servbrowser
in
Q/A Help
some pubs use some form of ping masking to get people to join them
posted about 3 years ago
#3
how to improve hearing cloak sounds
in
TF2 General Discussion
you can customize the sound to be louder or different but i advise against it since it will get u banned in every league
i think equalizer is your only option
posted about 3 years ago
#5
Pyro Primary Weapon Sound Effect Missing
in
Q/A Help
It's something laz's tool does and some VTF crosshair packs have
// Sounds.
SoundData
{
"single_shot" "Weapon_FlameThrower.Fire" // Starting fire, 3.5 seconds long
"special1" "Weapon_FlameThrower.FireLoop" // Looping fire sound, ramps up 3.5 seconds after start
"double_shot" "Weapon_FlameThrower.AirBurstAttack" // Secondary fire
"special2" "Weapon_FlameThrower.PilotLoop" // Looping pilot light sound, always on while weapon is deployed
"special3" "Weapon_FlameThrower.WindDown" // End of fire sound
"burst" "Weapon_FlameThrower.FireLoopCrit" // Looping crit fire sound
}
Put this into tf_weapon_flamethrower under SoundData
posted about 3 years ago
#46
fps config, based on research and not vpk
in
The Dumpster
sv_cheats 1 // enable vac so you can play online servers
posted about 3 years ago
#2
Null-Cancelling Script Problem
in
Customization
can you copy paste the script?
posted about 3 years ago
#18
fps config, based on research and not vpk
in
The Dumpster
cl_autoreload 1 // autoreloads of textures etc. on map join, save memory
posted about 3 years ago
#78
Get quake-like textures/high LOD bias again
in
Customization
Mutelesshow do i make it look flat not blocky?
mat_filterlightmaps 1
mat_filtertextures 1
posted about 3 years ago
#528
yttrium's competitive viewmodels
in
Customization
#526 + #527
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
posted about 3 years ago