dalenu
Account Details
SteamID64 76561198071991975
SteamID3 [U:1:111726247]
SteamID32 STEAM_0:1:55863123
Country Canada
Signed Up May 27, 2014
Last Posted April 24, 2024 at 3:33 AM
Posts 84 (0 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1080p
Refresh Rate
240hz
Hardware Peripherals
Mouse G Pro X Superlight
Keyboard Anne Pro 2
Mousepad Artisan Hien XL XSoft
Headphones  
Monitor Acer Nitro XV-0Y
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#10 dalenu lft s6 advanced in Recruitment (looking for team)

bump, also somewhat interested in trying out soldier

posted about 3 years ago
#51 je’mond LFT in Recruitment (looking for team)

this dude is pretty cool, he was a beast demo when I played vs him in IM last season and he seems rly enthusiastic and dedicated so he's definitely worth a shot.

posted about 3 years ago
#1 dalenu lft s6 advanced in Recruitment (looking for team)

s15 advanced flank or combo? would like to improve and push for playoffs

discord: dalenu#1337

posted about 3 years ago
#1 name change in Requests

can i get a name change from 1337noooob to dalenu?

posted about 3 years ago
#32 rainoflight lft scout in Recruitment (looking for team)
lootif 2 wins in RGL main doesn't qualify you for invite, I don't know what does

don't forget the bye week :^)

posted about 3 years ago
#52 RGL Main S4 Happenings/Discussion in TF2 General Discussion

are oW favourites for playoff? pretty much all of their players have insane dm and they haven't lost a match in like a month.

also lol cadet

posted about 3 years ago
#10 HAUNTER lft in Recruitment (looking for team)

chill dude, def good pickup for main at the very least

posted about 3 years ago
#8 jayytee lft in Recruitment (looking for team)

sickest sniper in main, yahooest spy

if you want a great player who is also hilarious af pick him

posted about 3 years ago
#133 Cp_Warmerfront in Map Discussion

Hi, just want to say thank you for working for more than a year on this map! I think Coldfront/Warmfront were really fun maps and the fact that you're doing this is awesome!

I like how you changed mid back to it's former glory. Second looks cool, but it's a little flat for my liking.

I'm not really sure if it would be a good thing because I'm terrible at balancing maps, but could you widen up the entrances to last so it's a bit harder to spam through them and just deny anything from getting through? I think it would make last a bit less stale-matey.

Oh! I just thought of something. What if the roof on second was raised/removed? That would give more opportunities to Roaming Soldiers, which I find have trouble operating.

Sorry if my ideas aren't that great, but yeah! Good work!

posted about 9 years ago
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