what about misconsistency
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| Last Posted | July 19, 2026 at 9:02 PM |
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wonder thinks this is his thread for some reason
reeceAimIsADickThen consistency isn't always good. To be clear I meant "Is consistency always a good thing", not "Is consistency a good thing".hahahaha wtf this is like a bodybuilding.com thread
if i practice every other day i will be in mge 4-5 times a week, is that over training?
mastercomsbrodymy autoexec refuses to exec on launch, and edits i make to any of my cfgs dont actually change anything in game, even when i manually exec themCan you show screenshots of your tf/cfg, tf/cfg/user and tf/custom folders?
i have all of them in the cfg/user folder as well as duplicates in the cfg folder
ss in the spoiler
indecencyhttps://i.imgur.com/ZQi76dz.png
if we talking league wise, the horsiemcsugarcube arc was truly memorable
close second is when i played pocket as tummy15
but in general my favorite alias i always come back to is mediumsizedcar and smegman and nubby
lmfao your funniest alias imo was Bnetplayer if that counts otherwise desk449 (is that right?) or tummy15
mat_color_projection 4 for comfy mode
springrolls"Sorry honey, can't pick you up. Daddy has to scrim." - sdogg2m
Heard this secondhand but knowing sdogg seems in character..
we dont have guys like sdogg anymore
ElenaManettaThere's a limited number of responses you can possibly contribute to a, "Stardew Valley supports comp scene before TF2" thread.
limit for u is 0!
https://liquipedia.net/clashroyale/Clash_Royale_League/2019/World_Finals
https://liquipedia.net/brawlstars/Brawl_Stars_World_Finals/2020
https://liquipedia.net/freefire/Free_Fire_World_Series/2021/Singapore
https://liquipedia.net/arenaofvalor/Honor_of_Kings_World_Champion_Cup/2021
solid moveup team
theyre keeping a core thats been together long enough to establish some cohesion which is always a plus
thank you for telling this to us on the forum here
femboys in wisconsin gonna show up 2 school next week with the pink scatter shirt
SetsulIt's amazing how almost the entire world uses a system that works, yet NA goes "wow this sucks, but apparently this problem is unsolvable".
Using halves for symmetric maps because CS has to for asymmetric maps is some major stockholm syndrome from playing in a CS league.
Most of the really close and fun matches of tf2 I’ve ever played have only been so great because of the NA ruleset. The purely time limit based EU system makes for more a more predictable duration, but it prevents lots of opportunities for resets and comebacks.
I would also not say that halftimes are purely used because of ESEA as well. They’re a really interesting feature of game design that are used in most real sports—they enable teams to reset and change their pace and mentality, and thus create opportunities for comebacks and reward teams with resolve, longevity, and adaptability. In a game with no tactical timeouts, no coaches, and mostly played in BO1 format, they’re a welcome tactical facilitator.