| Account Details | |
|---|---|
| SteamID64 | 76561198037776338 |
| SteamID3 | [U:1:77510610] |
| SteamID32 | STEAM_0:0:38755305 |
| Country | United States |
| Signed Up | January 25, 2015 |
| Last Posted | September 1, 2026 at 8:05 PM |
| Posts | 1283 (0.3 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | 1 |
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| Hardware Peripherals | |
|---|---|
| Mouse | https://vocaroo.com/144vYfd7pgDf |
| Keyboard | https://vocaroo.com/144vYfd7pgDf |
| Mousepad | https://vocaroo.com/144vYfd7pgDf |
| Headphones | https://vocaroo.com/144vYfd7pgDf |
| Monitor | https://vocaroo.com/144vYfd7pgDf |
why is a valve employee playing mannpower
Valve– Added a voice_player_volume console command which can be used to adjust voice volume on a per-player basis.
turns out csgo just got this option today huh
pyrotechnicis ingame voice viable?
TF2 now defaults to the Opus voice codec, which performs almost identically to Mumble and Discord. But with in game voice, you lose a lot of control over other voices, such as volume. It's viable for pugs and matchmaking, but most people will still prefer Mumble.
i dont understand why they added an echo to the firing sound like wtf
Slightly off-topic, but esportsearnings is notoriously outdated and is missing quite a few tournaments. Judging from the data I have, the amount of prize money that's been given out in TF2's lifetime is somewhere around $625,486.69
pretty impressive what a team can do when they actually care about the balance of the game
Scrambledthey've added stuff like this before, I'm pretty hopeful :D
https://wiki.teamfortress.com/w/images/5/51/Painted_Lo-Fi_Longwave_UNPAINTED.png?t=20120308002253
That's different because, like medals, Valve added those items because they're essentially just free promotions.
But when money comes into play, that's when things get fuzzy.
HildrethI find it kinda bad to spectate this just because the game is so huge - It's interesting to see where people are but the camerawork is not interesting, there is always fighting but you're just looking in Birds eye view or some guys looting. It's really hard to follow, bad to spectate in my opinion.
Shame cos I really enjoy the game but they have to improve the camerawork and streaming concepts
The PUBG invitational used like, 40 monitors for observing.
pubg esports :thinking: