Some points I've heard from people in ETF2L regarding RC2. Move the last point forward so its not so close to the spawn as it is currently. Maybe widen toxic entrance to 2nd so its easier to get through and sac or dry push. Move the point on mid to be on the bridge instead of under (I think this has been done in rc4?). I agree with B4nny about putting a small healthpack under the point on mid. I'll edit this post if I think of more things. Thanks for updating the map!
Edit: I think moving the spawns back and keeping the point where it is could be better than moving the point forward