hey simon, you are actually retarded
| Account Details | |
|---|---|
| SteamID64 | 76561198048286206 |
| SteamID3 | [U:1:88020478] |
| SteamID32 | STEAM_0:0:44010239 |
| Country | Kiribati |
| Signed Up | April 8, 2013 |
| Last Posted | October 16, 2025 at 12:44 AM |
| Posts | 3936 (0.8 per day) |
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| Raw Input | 1 |
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aliases as dave_ in discord then gets mad if you refuse to scrim his team feat bullet + pwner
http://cdn.ientry.com/sites/webpronews/article_pics/screen-shot-2014-08-07-at-3_1408073.44.55-pm.png
can they fix hitsounds please?
fatswimdudeis he still emotional
yes
MankyIt projects weird static sound
https://youtu.be/yXoDIFVEgzc
it's not the sound it the fact you are using a custom file and they are currently blocked in sv_pure 2
yttriumaieramy hitsound (hitsound.wav) and killsound (killsound.wav) both don't work on (some?) sv_pure 2 servers. instead it just plays the default sound.can you type sv_pure into console and paste the output here, from when it isn't working?
two friends are also having this issue
] sv_pure
--------------------------------------------------------
sv_pure: Only allow client to use certain files.
-1 - Do not apply any rules or restrict which files the client may load.
0 - Apply rules in cfg/pure_server_minimal.txt only.
1 - Apply rules in cfg/pure_server_full.txt and then cfg/pure_server_whitelist.txt.
2 - Apply rules in cfg/pure_server_full.txt.
See cfg/pure_server_whitelist_example.txt for more details.
The server is using sv_pure 2. (Fully pure)
sound\... trusted_source
models\... trusted_source
materials\... trusted_source
scripts\game_sounds.txt trusted_source
scripts\game_sounds_manifest.txt trusted_source
scripts\game_sounds_player.txt trusted_source
scripts\game_sounds_vo.txt trusted_source
scripts\game_sounds_vo_handmade.txt trusted_source
scripts\game_sounds_weapons.txt trusted_source
scripts\soundmixers.txt trusted_source
materials\vgui\logos\... any
--------------------------------------------------------
edit: HAPPENS IN PUGS TOO
edit2: HAPPENS FOR EVERYONE
BooopIs anyone's graphic settings being reset?
this is the effect of having -dxlevel in your launch options
my hitsound (hitsound.wav) and killsound (killsound.wav) both don't work on (some?) sv_pure 2 servers. instead it just plays the default sound.
two friends are also having this issue
THE RETURN OF FOLDING WITH FOLDER
remove ctf (seriously takes WAY too much coordination) i understand the comparison to hostage mode in cs, but hostage mode doesn't take that much
lf backups
ctf needs way too much coordination for MM
S is one of the nicest people ever
Kinda disappointed about foundry instead of coldfront, freight, or fastlane
most likely around late april
at least a few weeks to a month after lan (once the date is announced you will know more)