ZzZombo
Account Details
SteamID64 76561198079764249
SteamID3 [U:1:119498521]
SteamID32 STEAM_0:1:59749260
Country Russian Federation
Signed Up July 18, 2016
Last Posted August 30, 2016 at 10:39 PM
Posts 12 (0 per day)
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#857 flatHUD in Customization

After this update I get black background in the main menu.

posted about 7 years ago
#856 flatHUD in Customization

The notification panel in the main menu is too short for even the shortest messages I've seen. Even ones written only in English. Please enlarge it, like x3 more.

posted about 7 years ago
#855 flatHUD in Customization

Do I miss something or there is no difference between the Target ID panel for allies and enemies? As a Spy it's hard to see who's hiding in a dark corner. Can it be made like the default, that has colored background telling whether the target is an ally?

posted about 7 years ago
#854 flatHUD in Customization
flatlinethe material they use is terrible

Can you explain that? I thought it was a simple text either 1, 2 or 3.

posted about 7 years ago
#851 flatHUD in Customization

Can you readd the level number to Engineer's HUD? I can't know when my stuff was upgraded by fellow engineers, or what level is my teleporter sapped by Red-Tape recorder easily.

posted about 7 years ago
#844 flatHUD in Customization
flatlinewtf are you talking about

https://www.reddit.com/r/tf2/comments/4v6ogi/cl_first_person_uses_world_model_1_lets_you_to/

Medico_di_Biscottibut as far as I can tell from GitHub, flatHUD still has those enabled. So I don't know.

IDK, I don't see the picture of my class, only my/disguise weapon name.

posted about 7 years ago
#839 flatHUD in Customization

Can you add back Spy's disguise display, please? The reason I ask is because I play with my world model used instead of view models, and w/o that it's hard to know your cloak state precisely.

posted about 7 years ago
#837 flatHUD in Customization

In MvM, Engineer HUD overlaps death timers panel.

posted about 7 years ago
#834 flatHUD in Customization

Also, where is the report player button? I came across two cheaters who I couldn't even report due to this!

posted about 7 years ago
#833 flatHUD in Customization

But it shouldn't be hard to find a font looking close to your current, and having both charsets looking alike?

Then, the casual player top bar is actually messed up, after a closer look. It's unusable.

posted about 7 years ago
#831 flatHUD in Customization

Can you use a font that doesn't differ drastically between Latin and Cyrillic characters? The latter are vastly bolder, making them larger, thus occupying more space, and I don't think you accounted for that, so some text doesn't fit.

posted about 7 years ago
#828 flatHUD in Customization
KeyValues Error: LoadFromBuffer: missing { in file resource/UI/MainMenuOverride.res
(*icon_generator*), (*model*), (*angles_z*), (*subimage*), (*scaleImage*), (*CyclingAd*), (*items*), (*7*

Downloaded from huds.tf today. Due to this some text is missing in find game dialog.

Also, there seems to be no way to select desired maps from there, unless that error is to blame as well. In casual match, top bar with players has way too little space for nicks. Even mine is truncated, while in the default HUD I don't recall any nicks being cut short. And, a lot of text isn't localized and instead is in English, while it was in the default HUD.

posted about 7 years ago