XenThePybro
Account Details
SteamID64 76561198256765720
SteamID3 [U:1:296499992]
SteamID32 STEAM_0:0:148249996
Country Australia
Signed Up January 5, 2016
Last Posted May 3, 2017 at 6:24 AM
Posts 437 (0.1 per day)
Game Settings
In-game Sensitivity pretty sure its 3.8
Windows Sensitivity see ingame sens
Raw Input 1
DPI
ill say 1
Resolution
1440 x 900 maybe
Refresh Rate
in between 4 and 18
Hardware Peripherals
Mouse Razer Taipan WHITE BOI
Keyboard dont bully me
Mousepad $5 from officeworks
Headphones surround sound vibrating water cooled rgb cupphone
Monitor 13" 2560 x 1600
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#3576 HUD editing: short questions, quick answers in Customization
duck_@XenThePybro I was able to do this http://puu.sh/qVVMP/f19cd66c64.jpg but it isn't fully transparent and I want to extend the team color to the edge of the white box

The transparency of the mask is dependent on the transparency of the vtf. Change it to a solid if you want it to be completely invisible.

For not getting it to the end of the white box you probably screwed something up. Remember, you only want the vtf to cover what you want to get rid off.

posted about 7 years ago
#14 Why has there been no new huds lately? in Customization

lots of huds are being developed it is just that they are all wips

posted about 7 years ago
#15 config on a mac in Q/A Help
matchstickmanas far as I know configs don't work on macs for whatever reason

what are you talking about? I have a mac as at the time it was the best choice for school but I can run a config and get this:

load sound "vo/medic_PainSharp07.wav", file probably missing from disk/repository
2639 frames 37.387 seconds 70.59 fps (14.17 ms/f) 4.380 fps variability

edit: running on a rMBP 13" late 2013 with a slightly modified conmaglia's config 1280 x 800 HiDPI

I am also thinking about partitioning my mac but only have 69 gigs left. I am assuming that that is not enough but I don't know can someone give me a tip maybe who knows not me...

posted about 7 years ago
#280 yayahud in Customization
HonsterNoticed a couple minor bugs.

The Loose Cannon charge meter is blank/unlabled. (every other meter I've seen has one, drink/food etc)

Vaccinator's percent ubercharge panel is broken for me. http://i.imgur.com/DwGYfED.jpg

The Jarate charge bar breaks with a Huntsman equipped. It becomes an unlabled bar that charges identically with the Hunstman one. http://i.imgur.com/eVLihbj.jpg

That report player feature they added doesn't have a button (that I can see) in yayahud. http://i.imgur.com/xNdSEhF.jpg
Last time I used stock hud that window was small so I'm not sure if that gigantic ass font is something they changed or something on my end.

report player size is a glitch or something on valve's end

edit: the bow problem can be fixed by setting everything in yayahud/resource/ui/hudbowcharge invisible or moving it off the screen. If you want to fix it just change the number after xpos to a very big number. Like 9999.

posted about 7 years ago
#3574 HUD editing: short questions, quick answers in Customization
BumFreezemy health goes red at about 95 health. how do i change this to 110 so i know when i can be instakilled by scout/soldier?

in hudplayerhealth.res cntrl + f for huddeathwarning or something like that and change 0.49 to whatever percentage 110 is of 200. (55 I think? so it would be 0.55)

@weithood do you know if any of the vtf tools work on mac or will I have to keep using this nifty website?

posted about 7 years ago
#3571 HUD editing: short questions, quick answers in Customization

how do I make a distorted dropshadow or material design shadows
or stuff in mkhud/materialhud but they are basically material design i don't know help me please

posted about 7 years ago
#15 TF2 update for 8/29/16 (8/30/16 UTC) in TF2 General Discussion
InhakeSo can we pick preferred servers in casual yet? I legit quit playing just because I kept being placed on Dubai and occasionally even Mumbai servers for what seems to be 70% of the time, to which I ping double or triple of what I ping to Lux' or even Stockholm (which is already 70-90ms).

This was a problem back in matchmaking beta, and now that it affects pretty much every online aspect of the game, I had to quit playing what is pretty much my favorite FPS of all time. I'm pretty sad.

there is a command to limit your ping-tf_matchmaking_ping_a all the way to tf_matchmaking_ping_c.

posted about 7 years ago
#3570 HUD editing: short questions, quick answers in Customization
duck_XenThePybroduck_I'm trying to add a team colored bar in target id but I can't change the height or the opacity. Here's my code

....

if you want it to work with classes that can see both teams you need to use the stock team coloured box. The opacity is controlled with tf_hud_target_id_alpha which is actually a console command and you cannot change the width or the heigh without refracts which have their own problems. Try to oversize it so you only see a bar at the top or bottom if you want a team indicator or cover it up. Unless if you want to use a refract. Blah. Bleh. Blooooo.
I was able to do this http://puu.sh/qSC1r/8808dc5761.jpg. How would I do refeacts to change the height and width.

it works the same way transparent viewmodels do.
ok firstly you need to create yourself a .vtf
make it solid white and change the opacity to how much you want to cover up and if you don't want to download something use this website: http://tf.heybey.org/vtfconv/

then you need to create a vmt. It is just a text file with .vmt on the end.

Paste this into the vmt:

"Refract"
{
	"%keywords" "tf"
	"$refractamount" "0.0"
	"$refracttint" "{255 255 255}"
	"$refractblur" "0.0"

	"$scale" "[1 1]"
	"$normalmap" "vgui/replay/thumbnails/vtf file"
}

you can remove the "%keywords" bit
"$normalmap" is where the .vtf file is located.

Screw around with different values and transparencies of the file until you get what you want.

Don't forget to put it in materials/vgui/replay/thumbnails or a folder inside there or it will not work on sv_pure.

Then just use an imagepanel and use that vmt as the image on top of what you want to cover up.

JarateKing's PrismHud and a post a few pages before here (117 I think?) has some more information if you need it

posted about 7 years ago
#3565 HUD editing: short questions, quick answers in Customization
duck_I'm trying to add a team colored bar in target id but I can't change the height or the opacity. Here's my code

....

if you want it to work with classes that can see both teams you need to use the stock team coloured box. The opacity is controlled with tf_hud_target_id_alpha which is actually a console command and you cannot change the width or the heigh without refracts which have their own problems. Try to oversize it so you only see a bar at the top or bottom if you want a team indicator or cover it up. Unless if you want to use a refract. Blah. Bleh. Blooooo.

posted about 7 years ago
#3564 HUD editing: short questions, quick answers in Customization

Is there any rule regarding mac and font placement? It seems with some fonts are more centered and some are not and font types do not seem to make a difference.

posted about 7 years ago
#5088 Show your HUD modifications! in Customization

i need devmar to come back im running out of things to copy and not show anyone

http://imgur.com/gallery/bOHux

minmode and non minmode casual hud
That was on landfall so there is no timer or round win dots but that is what I have done so far.

Does anyone know how to get the wins per team in numbers not dots like on the scoreboard and if you can is it the same as the scoreboard?

posted about 7 years ago
#90 The 4th place curse in LAN Discussion

[*] [*] [*]

posted about 7 years ago
#3557 HUD editing: short questions, quick answers in Customization
Scapegoat4http://puu.sh/qQQbx/bd82196daa.png

What file would allow me to edit this text? I apologise if this question has been repeated, but I'd rather not search though ~120 pages right now haha.

resource/ui/mainmenuoverride.res - buttons and stuff that shows up in the main menu will at least have one panel here but unless you want to edit the stream list everything will be in here
resource/gamemenu.res - some buttons have images/parameters here. You should be able to make sense of it

scripts/yourhudanimationsfile.txt - look for MMenu_Lobby_Containerframe or something along those lines. Animates what happens when you click on the find a game button.

posted about 7 years ago
#28 Favorite quotes from i58 in TF2 General Discussion

whatever war says
and extines creepy grin when he interview people

posted about 7 years ago
#3554 HUD editing: short questions, quick answers in Customization
Smesihttp://i.imgur.com/4YmKl0j.jpg
the item / shop buttons get shopped off after reaching a certain point, does anyone know how to fix this?
https://i.gyazo.com/dab459946cc24fcbb14b7cfbf5d2d753.gif
also how do i get rid of the black background and the scrollballing function

navigate to feedmesmesihud/resource/ui/mainmenuoverride.res
locate the buttons
Increase the width and/or height

if that does not work check if they are in a container/panel. The stock hud dropdown play menu are in a gazillion containers. Check for proportionaltoparent which if set to 1 makes the child hud item think that the width and height of the screen is the width and height of the parent. Try to increase the heigh/width of the parent and see if that makes it better.

Lastly check in your hudanimations folder. If you have not already add the MMenu_playlist_container animations to your file. It screws around with the height.

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my turn
1. someone tell me how to edit the round timers in casual + pubs

2. how do i edit the bit at the top of the screen that shows how many people are alive/dead in casual

3. i screwed with #base for my clientscheme and a font switcher but now it has locked my font to roboto which was one of them. This happened before and I fixed it with a restart/fixing clientscheme.res. Anyone else have that problem?

yes i will keep flooding this thread until someone tells me no. 1

posted about 7 years ago
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