MakWasn't the plugin made and then implemented because some people thought that the game without a plugin was boring? With all due respect, I don't think anything more than theory-crafting was put into the concept and implementing of the plugins either, so I don't see why it's not valid to counter in kind :P
The plugin was originally made to allow playing without medic attach speed, this was explicitly made to have something more substantial than theory-crafting. I then saw the opportunity for me to include various fixes to things that annoyed me directly throughout the 7k hours I played, those weren't made because I had thought of balance changes.
The issue I have is that theory-crafting is (historically very) noisy, and I'm particularly interested in hearing about feedback rooted in experience, which I would like not to be drowned out.
I don't mean to be dismissive, I hope you understand.
Mak[Soldiers can get away with dumb shit]
I understand and agree that the change makes directly bombing a lot more powerful, that's not what the change was implemented for (dealing 70 self-damage because a scout brainlessly ran into you is what). I'm not sure I see where it has a large negative impact on the game, it helps breaking holds and doesn't seem impossible to counter..? Am I mistaken?
MakConsidering there is a whole season of gameplay and that a lot of people did not like the plugins, I would say it is safe to say there is no point in putting them in again in their current state.
If that's the case, agreed, although that's not my decision