i was previously mistaken about gunboats and hitting enemies, the effect is completely disabled if your splash hits one or more enemies, potentially doubling the self-damage you take (31 to 77 when grounded, 19 to 46 when in the air)
i guess i shouldnt really be getting in trouble for saying this, but the recent codebase leak is incredibly helpful, and i am very excited
sm_gunboats_always_apply has been implemented