Turbomonkey
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SteamID64 76561197973697756
SteamID3 [U:1:13432028]
SteamID32 STEAM_0:0:6716014
Country United Kingdom
Signed Up October 7, 2012
Last Posted September 10, 2026 at 3:34 PM
Posts 175 (0 per day)
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#12 united.tf in TF2 General Discussion
GuvenTurbomonkeyVanilla TF2 is back!

I love the nostalgic design.

For those you don't remember the old site here is a link to it https://web.archive.org/web/20120106065312/http://www.vanillatf2.org/

Thank you, mate.
Back in the day I had a tf2 coverage website (in Turkish) for which I got some Wordpress plugins from the VanillaTF2 guys-- the country flags plugin (made by F2, Epsilon's medic) and match ticker
(by DeNeusbeer).
It's flattering you're making the comparison but vanillatf2's motto was "a sh*tty post rather than no post at all", lowering the threshold for what passes as an article or who can be an author, and turning written comp tf2 coverage into a daily phenomenon. United.tf is nothing like that, unfortunately, although I try to write low-effort articles as well to avoid a burn out or being demotivated in the long run. The main purpose of united.tf is to give the surviving old Fortress games some recognition and longevity by bringing in new interest. And if I can squeeze in some TF2 content every now and then, that's my favorite.

I recognize you from SolarLight's video, by the way. I started comp tf2 in 2009 as well. Never had the time to dedicate to get out of the div7 mud. But I still like watching and following it whenever I can, and creating content like this.
I would like to make more old tf2 interviews like this in a far future. I got in touch with Arie, F2 and Byte after publishing this one, and got very positive feedback. Your feedback was also very pleasant, as well as some other people contacting me here and there. Thank you for taking your time to read and comment.

You need to ask Byte about Pickup2 he held the keys to getting into prem love him or hate him hes very important for the scene.

posted 3 weeks ago
#10 united.tf in TF2 General Discussion

Vanilla TF2 is back!

I love the nostalgic design.

For those you don't remember the old site here is a link to it https://web.archive.org/web/20120106065312/http://www.vanillatf2.org/

posted 3 weeks ago
#8 What are good metrics for a medic's performance? in Projects
HubertTheFishadvantages lost has no meaning whatsoever. if you use uber as soon as you get it you will have 0 advantages lost. if you take ground off of ad it will count as an advantage lost when the other team gets uber. do not look at this stat.

I think they added large advantages lost to fix that. Granted it doesnt take into account if you have uber but your whole team dies and cant push.

But you are right i didnt think about that.

posted 6 months ago
#2 What are good metrics for a medic's performance? in Projects

35k+ healing is what you should try to hit every game. (However this is mainly building so dont read too much into it)

As few deaths as possible obviously.

Deaths after charge is a underlooked one it shows your post uber positioning which is very important.

Avg time before building is probably the most important. You want this to be as small as possible. Under 60 seconds is what the top medics hit in prem hit consistently. If you see a medic hit like 45-50 thats really good. Think June hit nearly 52/53 seconds in polan GF.

Deaths near uber is important as well it shows the uber tracking is on point. If you see a medic die a lot near uber they messed up on the tracking.

Advantages lost too

HubertTheFishadvantages lost has no meaning whatsoever. if you use uber as soon as you get it you will have 0 advantages lost. if you take ground off of ad it will count as an advantage lost when the other team gets uber. do not look at this stat.

And obviously kills.

Don't fall into the trap of damage taken being the most important.

So to answer your question:

A good medic performance will have not many deaths, few drops, few deaths after charge, 30k+ healing, 0 advantages lost and a low time to build.

posted 6 months ago
#11 Eu goat in TF2 General Discussion
_KermitCringe of me to say, but imo it's stark

100% stark

posted 6 months ago
#5 need sixes heavy footage in Videos

I think seven used to do heavy pushes on snakewater last.

posted 7 months ago
#3 Did anyone receive their wG Fundraising Perks? in TF2 General Discussion

I contacted auto about a weapon signing and he called me a slur.

posted 7 months ago
#86 ETF2L/SERVEME MISTREATMENT in TF2 General Discussion
Makother places should mirror too these creeps stick around on tf2center stinking da place up

https://logs.tf/4002890#76561197995751916

They all play together a lovely bunch of nonces, cheaters and scum.

Imagine the smell.

posted 8 months ago
#85 ETF2L/SERVEME MISTREATMENT in TF2 General Discussion
deliship the mouse

https://i.postimg.cc/vHvFbSNv/41998.webp

posted 8 months ago
#13388 stream highlights in Videos

https://www.twitch.tv/essentialstf/clip/AgitatedSlickNoodlePastaThat-Ys3ml8MdL08CYUgh

posted about a year ago
#13386 stream highlights in Videos

https://www.twitch.tv/essentialstf/clip/GrossJoyousBeeANELE-fTsjHnuPHpzwHSmh

posted about a year ago
#64 TF2 Promod in TF2 General Discussion
ArieTurbomonkeyRemember when all of ETF2L used a plugin and got their screens secretly recorded taking a screenshot every few mins.

I’m just now remembering how illegal this was.

Do you mean ESL and their Aequitas / Wire anticheat? I don't think you can force client-side screenshots with just a server-side TF2 plugin.

Was the ESL anti cheat similar to the ESEA client? I just remember there being a controversy where it was found that it was mining bitcoins on users PCs?

posted about a year ago
#63 TF2 Promod in TF2 General Discussion
SamusHe's talking about this. Afaik it only took a screen of your TF2 & whatever a cheating client would show in the game if one was injected, not anything else on your PC. It caught out a lot of people playing ETF2L officials using wallhack etc. like https://imgur.com/B9UjE or https://imgur.com/CrJOb.
Valve patched out the method at some point according to AnAkkk, likely due to the privacy concerns.

Thats it! I think this would be a huge deal now if this happened it was crazy.

posted about a year ago
#59 TF2 Promod in TF2 General Discussion
ArieSeinfeldlets us change our FOV higher than 90
Oh no, not again

Remember when all of ETF2L used a plugin and got their screens secretly recorded taking a screenshot every few mins.

I’m just now remembering how illegal this was.

EDIT Thanks to samus for linking the etf2l thread https://etf2l.org/forum/general/topic-21038/page-24/?recent=406689#post-406387

posted about a year ago
#15 Control point hologram remover in Customization
geduTurbomonkeygeduIt was suggested to me to replace the base control point model with this one: https://gamebanana.com/mods/199848
So here you go https://drive.google.com/file/d/1ByY-F5AI4rapvWSMuzBXAogABLGqACQj/view?usp=sharing

I get pink capture points with this vpk the one you originally posted works fine though
did a bit of an oopsie, download it again, ive fixed it

Nice all fixed ty

posted about a year ago
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