ScrewB
Account Details
SteamID64 76561198036166266
SteamID3 [U:1:75900538]
SteamID32 STEAM_0:0:37950269
Country United States
Signed Up July 21, 2012
Last Posted February 25, 2021 at 4:25 PM
Posts 2405 (0.6 per day)
1 ⋅⋅ 144 145 146 147 148 149 150 ⋅⋅ 159
#21 ESEA EU in TF2 General Discussion

A free community league is better for long-term sustainability.

posted about 8 years ago
#13 The Big Mic Thread in Hardware
MasterKuniWhy, specifically, don't you want to use a USB mic? Your only other real option is getting an XLR mic, at which point you'd need to spend $100-150 alone on an audio interface (which itself would probably use USB or *maybe* PCI-express).

Running other devices over USB causes input lag and polling rate inconsistency. The only thing i have plugged over USB rite now is my mouse.
I was thinking of getting a pcie USB card to run a mic/dac.

posted about 8 years ago
#16 PC Parts: short questions, quick answers in Hardware
ulmyxxRam speed vs ram Quantitiy which one to pick.

8 gigs of 1866

Underclock it to 1600 and get the timings as tight as you can for best mouse responsiveness.
You should be able to hit 7-8-7-24 with decent memory.

posted about 8 years ago
#10 The Big Mic Thread in Hardware

I am looking for a high quality mic for streaming that doesn't use a USB port. Any recommendations?

Budget is 150$.

posted about 8 years ago
#10 PC Parts: short questions, quick answers in Hardware
PhunkWhy does everyone hate raidmax power supplies? I bought mine 2 years ago unknowingly, and after finding out their bad rep about a year later annd got it tested for all sorts of issues and it hasn't had any until then or since. It has just been a good deal. Perhaps I am just fortunate.

Because cheap PSUs have a bad habit of blowing up after a few years and provide dirty power that can damage components. When PSUs go they also tend to take other parts with them. I wouldn't risk a $800+ machine on a 50$ PSU.

posted about 8 years ago
#10 mustardoverlord lftski 2: electric boogaloo in Recruitment (looking for team)

Overly analytical but a genuinely nice guy and good player.

posted about 8 years ago
#15 Taters for the next season of Esea! in Recruitment (looking for players)

Max is a bretty cool guy.
Knuckle's has sick DM.
Best of luck.

posted about 8 years ago
#1 [Stream] ScrewB in Requests

Your desired sidebar name: ScrewB
Country of residence: United States

Twitch profile link

TF2 league profile page:
ETF2L

UGC

ESEA

I will be streaming TF2 when scrims resume.

posted about 8 years ago
#96 New kind of 6v6? in TF2 General Discussion
TwinweaponsScrewballHeavy buff reverted
random crits disabled by default
wrangler no longer has autoaim
class limits on by default 2 for utilities and 3 for combat classes 2 for demo
class and map tutorials and videos written by members of the competitive scene accessible from the main menu.

I help run a pub server and we tried this originally and it did not and will not ever work. One of the most appealing things to people that are new to the game are the random crits.

Random crits allow for someone that is new and terrible at the game to get a chance of beating someone that is better than them. Without random crits people that have never played a game like TF2 will get beat so badly that they will just quit without giving it a chance.

It didn't work out because your server has no access to quickplay. The vast majority of pub traffic goes though quickplay. I have seen many good public servers with class limits and no random crits/spread that where populated DIE after the quickplay feature was added.

posted about 10 years ago
#94 New kind of 6v6? in TF2 General Discussion
LazyPandajust so we can get a 6v6 lobby system in the game

6v6 lobbies in-game would be dumb as hell without some MAJOR documentation and changing of the public mindset. Puting pubers in a 6v6 without them having any idea how 6v6 is played would be disastrous. Lets all be honest here the vast majority of pubers dont even know the basic game mechanics that make 6v6 work.

posted about 10 years ago
#91 New kind of 6v6? in TF2 General Discussion

Honestly why does Robbin want the competitive scene to be more like pubs? Does he even play his own game? Really he should be trying to make the pub scene more like competitive not the other way around. Simple things that would make pubing allot better and massively raise the skill level of the entire community...

Heavy buff reverted
random crits disabled by default
wrangler no longer has autoaim
class limits on by default 2 for utilities and 3 for combat classes 2 for demo
class and map tutorials and videos written by members of the competitive scene accessible from the main menu.

posted about 10 years ago
#41 New kind of 6v6? in TF2 General Discussion
BentomatAfter seeing the sticky launcher banned consistently, Valve would nerf it and you would have fewer problems with the demo class.

Simply nerfing demo wont do anything but lower the demos skill ceiling. The reason 2 is not aloud is because spam crossing spam covers demos weaknesses and 2 demomen allows you to lock out 2 chokes.

Also by the same logic you should nerf medic which his also just dumb.

posted about 10 years ago
#34 New kind of 6v6? in TF2 General Discussion
kawaiipine_beetleBut if they made an esea open, im, and invite badges a lot more people would play just because of that. soon enough, our inventories would be full due to medals

http://i1.kym-cdn.com/photos/images/newsfeed/000/284/922/0e3.png

posted about 10 years ago
#32 New kind of 6v6? in TF2 General Discussion
Roycepine_beetleBut if they made an esea open, im, and invite badges a lot more people would play just because of that.Valve doesn't make medals. All they do is take medals that have already been modeled and put them into the game. They don't even do it just for highlander. Those stupid pan tournaments have in game medals.

I am certain someone in the community would be willing to make medals every season for freemium.

FUND IT

posted about 10 years ago
#26 New kind of 6v6? in TF2 General Discussion

Really if you want to be closer to pubs without basically ruining the game 7v7 with current rules is the only way to go.
for the following reasons...
Extra slot for offclassing
not having to offclass your soldiers means you have the extra spam power to deal with heavys faster.
nobody would need to be cut
can actually push off of last

posted about 10 years ago
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