Scream
Account Details
SteamID64 76561198069068827
SteamID3 [U:1:108803099]
SteamID32 STEAM_0:1:54401549
Country United States
Signed Up December 5, 2015
Last Posted August 10, 2022 at 12:29 AM
Posts 414 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4 5 ⋅⋅ 28
#23 RGL Class Restrictions in TF2 General Discussion
Jojo

Tbh, the only reason the engi restriction exists is for consistency but I agree in that I don't think it affects the gameplay that much. That's in contrast to pyro/heavy/sniper where those classes have way higher skill ceilings so I think a class restriction is way more valid (we've had a lot of issues in the past in lower divs with HL players on those specific classes). Though I can see an argument for why people should be allowed to play their HL classes, it can massively hinder the development of lower level players as they never actually get to play 6s meta. It makes the game really difficult to learn/play if people spawn up HL classes instead of giving the opportunity for teams to learn the meta. To clarify, because we want lower divisions to be healthy in terms of competition/growth, and because HL gimmicks (essentially) do not work at higher levels, it's in our best interest to add restricts as to not turn players away. For example, an advanced team knows how to deal with a pyro/sniper much better than a newcomer/amatuer team (lead with and chariot scouts in fights/bomb and pressure the sniper with your projectiles).
Tl;dr the mechanics and gamesense of lower level players is not nearly adept enough to deal with offclasses, restricting allows for these players to get a sense of the actual game as they attempt to transition to higher divs.

crackbabydumpster

https://i.imgur.com/LwArE29.jpeg

Pain.

posted 4 months ago
#5 RGL Class Restrictions in TF2 General Discussion
SpaceCadet I just wish the admins were more experienced in the scene so they can identify all the proper players who need to be restricted.

None of the restrictions come out of nowhere, they have statistical backing from logs, league experience, etc. We don't pull class restrictions out of our ass, we genuinely do a lot of research and investigation to try and validate every restriction we can. Most of the admins are involved in class restriction, a lot of times, admins with lower experience levels know better about players in lower divisions than say I would (the same affect in reverse for higher divisions). We also assist each other in looking at the logs/experiences of players when we are having a hard time deciding whether or not a player should be restricted. Sometimes we miss details and that leads to us overlooking some restrictions or being a bit too harsh. To be clear, restrictions are not set in stone and can be contested, and we acknowledge we are not perfect. I have on several occasions over the past year removed restrictions that were too harsh, or tried to work with a team to find the best situation for league stability and their enjoyment. Additionally, sometimes personal bias can really sway class restrictions in a bad way, so we try to stay as objective as possible.

TL;DR The admin staff has plenty of experience and support around them to make restrictions, they are not always absolute, and they don't just come from nowhere.

FactsMachineWhy are people restricted off engineer?

Invite/adv HL players often get restricted in lower divs off their main classes. This is mostly to prevent invite pyros, snipers, etc. from tearing up a division on those classes. I've witnessed IM/AM players get torn through by invite HL players on their respective mains, so for consistency and balance sake, HL experience can translate into a 6s class restrict.

posted 4 months ago
#120 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion

GGs Soup epic comeback in the second half, gl to the HOMIES of Testosterone in Playoffs :)

posted 4 months ago
#11 Shylo LFT Demo in Recruitment (looking for team)

When Shylo was last playing he had a lot of potential, was 100% on track to becoming a solid invite demo. Also pretty friendly and adaptable to a lot of environments, if he's able to play next season he'll be an absolute steal in advanced.

posted 4 months ago
#97 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion

You can't cut your medic then go 9 and 41 in the most important match of the season bro lmfao.

posted 4 months ago
#95 Russia Invades Ukraine in World Events
funhaver1998

https://i.imgur.com/G6PDuuu.png

Praying for Ukraine. If this is where people can find their sense of community to talk about the situation let them lmfao.

posted 5 months ago
#38 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion
wonderofl

https://streamable.com/7cb09w
Don't need to talk shit when this is what is happening to you the entire match.

posted 5 months ago
#28 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion

Holy shit wonder sucks LMAO

posted 5 months ago
#17 Scream lft in Recruitment (looking for team)

bump to sub in low invite/high adv

posted 6 months ago
#49 NFL THREAD 2021 BRADY WONT DIE EDITION in Off Topic

Results (Please keep in mind it's how they look this year --> Aaron Rodgers):

https://media.discordapp.net/attachments/559560442498777117/933548576972345364/unknown.png?width=667&height=463

posted 6 months ago
#47 NFL THREAD 2021 BRADY WONT DIE EDITION in Off Topic

https://www.twitch.tv/terywj
Tery and I streaming rating the SEXIEST QBS live on stream RIGHT NOW.

posted 6 months ago
#104 zanda lft in Recruitment (looking for team)

Awesome friend, good teammate, and great player pick him up :)!

posted 6 months ago
#140 darwin/grapejuice lft in Recruitment (looking for team)

Actually a beast and deserves a good team, has been on the grind for quite some time.

posted 6 months ago
#8690 Frag Clips Thread in Videos

https://youtu.be/iWY_LpQN2XI

posted 6 months ago
#15 Scream lft in Recruitment (looking for team)

Bump s8

posted 7 months ago
1 2 3 4 5 ⋅⋅ 28